Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-05 | Verify data table sizes with table_width and assert_table_length macros | Rangi | |
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants. | |||
2020-11-08 | Rename "dummy game" to "memory game" | Rangi | |
2020-11-02 | Identify an unused intro sprite animation from pokegold-spaceworld | Rangi | |
2020-10-28 | Identify more WRAM labels, and start a <X>_DummyFunction label convention | Rangi | |
2020-10-23 | Identify some more labels, mostly WRAM | Rangi | |
2020-10-22 | Identify more sprite graphics and map object labels, and have consistent ↵ | Rangi | |
anonymous jumptable labels | |||
2020-08-27 | GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE | mid-kid | |
These two sprite animations are related to the Game Freak Logo splash screen, not the actual intro. | |||
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid | |
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2 | |||
2020-08-27 | Port splash screen documentation changes from Crystal | mid-kid | |
Since the splash screen is wildly different, a lot of the docs don't really apply here. | |||
2020-08-05 | `d` is the multiplier for Sprites_Sine | mid-kid | |
2020-06-17 | Harmonize engine/{movie, pokemon} with pokecrystal | Rangi | |
To do: engine/{menus, overworld} | |||
2020-06-17 | Harmonize engine/{gfx, items, link, math} with pokecrystal | Rangi | |
2020-06-10 | More cleanup. | entrpntr | |
2020-06-10 | Finish adding/improving labels for now. | entrpntr | |
2020-06-10 | Slowly getting there. | entrpntr | |
2020-06-05 | Fix file permissions. | entrpntr | |
2020-06-03 | Fill out oam.asm, final cleanups for now. | entrpntr | |
2020-06-03 | Label jumptable entries. | entrpntr | |
2020-06-03 | Start cleaning up. | entrpntr | |
2020-06-01 | Update data/sprite_anims/oam.asm | libjet | |
2020-06-01 | Update data/sprite_anims/framesets.asm | libjet | |
2020-05-31 | Start on sprites.asm, partially disassemble sprite_anims.asm | libjet | |
2020-05-14 | Match pokecrystal file names and folder structure, tools updates. | entrpntr | |