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path: root/engine/gfx/sprite_anims.asm
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2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-11-08Rename "dummy game" to "memory game"Rangi
2020-11-02Identify an unused intro sprite animation from pokegold-spaceworldRangi
2020-10-28Identify more WRAM labels, and start a <X>_DummyFunction label conventionRangi
2020-10-23Identify some more labels, mostly WRAMRangi
2020-10-22Identify more sprite graphics and map object labels, and have consistent ↵Rangi
anonymous jumptable labels
2020-08-27GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLEmid-kid
These two sprite animations are related to the Game Freak Logo splash screen, not the actual intro.
2020-08-27Fix some constants surrounding sprite animationsmid-kid
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27Port splash screen documentation changes from Crystalmid-kid
Since the splash screen is wildly different, a lot of the docs don't really apply here.
2020-08-05`d` is the multiplier for Sprites_Sinemid-kid
2020-06-17Harmonize engine/{movie, pokemon} with pokecrystalRangi
To do: engine/{menus, overworld}
2020-06-17Harmonize engine/{gfx, items, link, math} with pokecrystalRangi
2020-06-10More cleanup.entrpntr
2020-06-10Finish adding/improving labels for now.entrpntr
2020-06-10Slowly getting there.entrpntr
2020-06-05Fix file permissions.entrpntr
2020-06-03Fill out oam.asm, final cleanups for now.entrpntr
2020-06-03Label jumptable entries.entrpntr
2020-06-03Start cleaning up.entrpntr
2020-06-01Update data/sprite_anims/oam.asmlibjet
2020-06-01Update data/sprite_anims/framesets.asmlibjet
2020-05-31Start on sprites.asm, partially disassemble sprite_anims.asmlibjet
2020-05-14Match pokecrystal file names and folder structure, tools updates.entrpntr