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wram.asm
Age
Commit message (
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Author
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-03-17
Consistent labels for each nickname in RAM
Rangi
2020-11-09
Identify wBattleAnimTemp0-3
Rangi
2020-10-29
Updates to more closely sync with pokecrystal
Rangi
2020-10-22
Identify some more labels (a few link-related)
Rangi
2020-08-27
Modify macros/wram.asm to match recent renames
mid-kid
2020-06-29
Identify more unnamed labels
Rangi
2020-06-21
Remove RAM address comments
Rangi
2020-06-15
Remove Crystal-only CaughtData
Rangi
2020-06-05
Fix file permissions.
entrpntr
2020-05-12
Update music for newer audio macros.
entrpntr
2020-05-09
Add engine/games/slot_machine.asm.
entrpntr
2020-05-08
Add engine/phone/phone.asm.
entrpntr
2020-04-27
Sync with the recent updates to pokecrystal.
entrpntr
2020-04-22
Finish home cleanup, identify tileset data, other misc cleanups.
entrpntr
2020-04-10
Add engine/menus/save.asm, and some other files.
entrpntr
2020-03-17
Cleanup macros before continuing.
entrpntr
2020-03-17
Finish disassembling bank $04.
entrpntr
2019-08-16
Sync home/audio.asm with pokecrystal.
IIMarckus
2019-08-16
Incorporate the rest of the audio engine.
IIMarckus
2018-08-21
Label some known WRAM labels from pokecrystal.
luckytyphlosion
2018-08-16
Sync many constant/macro files with pokecrystal.
IIMarckus
2018-07-06
Add the three banks of common text.
IIMarckus
2016-06-22
engine/billspctop.asm
pikalaxalt
2016-06-21
Teleport, Strength, and Dig/Escape Rope
pikalaxalt
2016-06-16
Serial Interrupt
pikalaxalt
2016-01-29
Import stuff from pokecrystal; diff gold and silver
PikalaxALT