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2021-11-23Use compound assignment operatorsRangi
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-03-22Miscellaneous cleanupRangi
2021-03-09Verify RAM table lengthsRangi
2020-11-09sRTCStatusFlags is one byteRangi
2020-10-27Identify remaining Mystery Gift labels and constantsRangi
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-07-13Disassemble the final English debug ROMsRangi
2020-06-22Identify some more labelsRangi
2020-06-21Remove RAM address commentsRangi
2020-06-05Fix file permissions.entrpntr
2020-05-28Fill in sprite animation index constants, other minor cleanups.entrpntr
2020-04-23Revisit some bank 5 code before continuing.entrpntr
2020-04-22Finish home cleanup, identify tileset data, other misc cleanups.entrpntr
2020-04-20Finish disassembling battle core.entrpntr
2020-04-10Add engine/menus/save.asm, and some other files.entrpntr
2020-04-08Add engine/battle/read_trainer_[attributes|party].asm.entrpntr
2020-04-01Use linkerscript for bank $2e, disassemble some stuff after pics.entrpntr
2020-03-25Disassemble load_pics.asm and move_mon_wo_mail.asm in bank $14.entrpntr
2020-03-17Cleanup macros before continuing.entrpntr
2020-03-17Fill in a lot of missing bank $04 code.entrpntr
2017-08-25Create linkerscriptPikalaxALT
2017-08-24Upgrade repo for compatibility with current rgbds (breaks pre-0.3.3 ↵PikalaxALT
compatibility)
2016-06-24engine/time.asmpikalaxalt
2016-06-22engine/billspctop.asmpikalaxalt
2016-06-19engine/variables.asmpikalaxalt
2016-06-17home/menu.asm; forgot to track some filespikalaxalt