diff options
Diffstat (limited to 'pokemontools/vba')
-rw-r--r-- | pokemontools/vba/battle.py | 6 | ||||
-rw-r--r-- | pokemontools/vba/vba.py | 11 |
2 files changed, 12 insertions, 5 deletions
diff --git a/pokemontools/vba/battle.py b/pokemontools/vba/battle.py index 824f27a..87cd7b1 100644 --- a/pokemontools/vba/battle.py +++ b/pokemontools/vba/battle.py @@ -67,8 +67,10 @@ class Battle(EmulatorController): # 1) current pokemon hp is 0 # 2) game is polling for input - # TODO: detect the mandatory switch menu - return False + if "CANCEL Which ?" in self.emulator.get_text(): + return True + else: + return False def skip_start_text(self, max_loops=20): """ diff --git a/pokemontools/vba/vba.py b/pokemontools/vba/vba.py index 0dac63f..10513c6 100644 --- a/pokemontools/vba/vba.py +++ b/pokemontools/vba/vba.py @@ -431,12 +431,17 @@ class crystal(object): # set CurSFX self.vba.write_memory_at(0xc2bf, 0) - self.vba.press("a", hold=10, after=1) + self.vba.press("a", hold=10, after=50) # check if CurSFX is SFX_READ_TEXT_2 if self.vba.read_memory_at(0xc2bf) == 0x8: - print "cursfx is set to SFX_READ_TEXT_2, looping.." - return self.text_wait(step_size=step_size, max_wait=max_wait, debug=debug, callback=callback, sfx_limit=sfx_limit) + if "CANCEL Which" in self.get_text(): + print "probably the 'switch pokemon' menu" + return + else: + print "cursfx is set to SFX_READ_TEXT_2, looping.." + print self.get_text() + return self.text_wait(step_size=step_size, max_wait=max_wait, debug=debug, callback=callback, sfx_limit=sfx_limit) else: if sfx_limit > 0: sfx_limit = sfx_limit - 1 |