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Author
2013-11-11
detect the "mandatory switch" menu
vba-automation
Bryan Bishop
2013-11-10
remove more dead code
Bryan Bishop
2013-11-10
remove old functions
Bryan Bishop
2013-11-10
remove a dead function
Bryan Bishop
2013-11-10
start_trainer_battle spawns a battle
Bryan Bishop
2013-11-10
simplify givepoke by using inject_script_into_rom
Bryan Bishop
2013-11-10
write script to ROM and execute
Bryan Bishop
2013-11-10
make givepoke work (h/t padz)
Bryan Bishop
2013-11-10
an attempt at givepoke
Bryan Bishop
2013-11-10
function to start a battle by rocksmash
Bryan Bishop
2013-11-10
method to lower enemy hp during battle
Bryan Bishop
2013-11-10
implement call_script to call CallScript
Bryan Bishop
2013-11-10
write inject_asm_into_rom
Bryan Bishop
2013-11-10
a working inject_asm implementation
Bryan Bishop
2013-11-10
crude attempt at injecting asm into wram
Bryan Bishop
2013-11-10
allow bank=0 in call()
Bryan Bishop
2013-11-10
fix a few call() calls
Bryan Bishop
2013-11-10
stop writing 0x4000 everywhere
Bryan Bishop
2013-11-10
make call() calculate bank addresses
Bryan Bishop
2013-11-10
broken attempt at calling givepoke
Bryan Bishop
2013-11-09
draw the menu in skip_until_input_required
Bryan Bishop
2013-11-09
Merge branch 'master' into vba-automation
Bryan Bishop
2013-11-09
fix some configuration in vba/vba.py
Bryan Bishop
2013-11-09
fix a syntax error in battle.py
Bryan Bishop
2013-11-09
fix move() for lists of commands
Bryan Bishop
2013-11-09
even more comments in the battle routines
Bryan Bishop
2013-11-09
add a bunch of docstrings in the battler
Bryan Bishop
2013-11-03
implement more parts of the battler
Bryan Bishop
2013-11-03
attempting a few more trainer battles
Bryan Bishop
2013-11-02
a broken attempt at starting random battles
Bryan Bishop
2013-11-02
a naive implementation of start_trainer_battle
Bryan Bishop
2013-11-02
attempt to start a trainer battle
Bryan Bishop
2013-11-02
fix a call to vba.shutdown in bootstrap()
Bryan Bishop
2013-11-02
autoplayer.bootstrap to call skip_intro
Bryan Bishop
2013-11-02
fix some hook calls in Battle.run
Bryan Bishop
2013-11-02
simplify the number of battle-related classes
Bryan Bishop
2013-11-02
a basic battle handling framework
Bryan Bishop
2013-10-12
move() can now take a list of movements to make
Bryan Bishop
2013-10-12
another minor docstring
Bryan Bishop
2013-10-12
even more docstrings
Bryan Bishop
2013-10-12
improve some VBA-related docstrings
Bryan Bishop
2013-10-12
call super __init__() in SpeedRunner
Bryan Bishop
2013-10-12
use get_enemy_hp instead of a custom check
Bryan Bishop
2013-10-12
oops, made a mistake in get_enemy_hp
Bryan Bishop
2013-10-12
write get_enemy_hp to calculate current hp
Bryan Bishop
2013-09-26
grind to a higher level
Bryan Bishop
2013-09-22
use explicit skips in vba autoplayer
Bryan Bishop
2013-09-22
basic level-up stats screen detection
Bryan Bishop
2013-09-22
go heal if level reached the target
Bryan Bishop
2013-09-22
pause a few frames before typing on a keyboard
Bryan Bishop
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