diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-09-12 16:39:56 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-09-12 17:14:15 -0400 |
commit | 24d95f7de2da127a5d9ee71372c61be20a522549 (patch) | |
tree | e4ea3be29be9d42cd70d9e0becf1f1e122b0c72b /source/bank_78.asm | |
parent | 4cd3f07069f198ef3df094b2b8c477f969ff59f6 (diff) |
Extract the rest of the level graphics, and add gfx subdirectories
Diffstat (limited to 'source/bank_78.asm')
-rw-r--r-- | source/bank_78.asm | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/bank_78.asm b/source/bank_78.asm new file mode 100644 index 0000000..f150592 --- /dev/null +++ b/source/bank_78.asm @@ -0,0 +1,15 @@ +SECTION "bank78", ROMX[$4000], BANK[$78] + +gfx_lv_10_hanada_cave:: +INCBIN "gfx/levels/lv_10_hanada_cave.bin" +.end:: + +gfx_lv_10_hanada_cave_sgb:: +INCBIN "gfx/levels/lv_10_hanada_cave_sgb.bin" +.end:: + +; The water behind cliff corner tiles is dark gray +; like the rest of the water, not white. +gfx_lv_10_hanada_cave_duplicate:: +INCBIN "gfx/levels/lv_10_hanada_cave_unused.bin" +.end:: |