diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-09-12 16:39:56 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-09-12 17:14:15 -0400 |
commit | 24d95f7de2da127a5d9ee71372c61be20a522549 (patch) | |
tree | e4ea3be29be9d42cd70d9e0becf1f1e122b0c72b /source | |
parent | 4cd3f07069f198ef3df094b2b8c477f969ff59f6 (diff) |
Extract the rest of the level graphics, and add gfx subdirectories
Diffstat (limited to 'source')
-rw-r--r-- | source/bank_69.asm | 15 | ||||
-rw-r--r-- | source/bank_6e.asm | 24 | ||||
-rw-r--r-- | source/bank_6f.asm | 8 | ||||
-rw-r--r-- | source/bank_70.asm | 13 | ||||
-rw-r--r-- | source/bank_71.asm | 13 | ||||
-rw-r--r-- | source/bank_72.asm | 17 | ||||
-rw-r--r-- | source/bank_73.asm | 15 | ||||
-rw-r--r-- | source/bank_74.asm | 28 | ||||
-rw-r--r-- | source/bank_75.asm | 25 | ||||
-rw-r--r-- | source/bank_76.asm | 27 | ||||
-rw-r--r-- | source/bank_77.asm | 25 | ||||
-rw-r--r-- | source/bank_78.asm | 15 |
12 files changed, 209 insertions, 16 deletions
diff --git a/source/bank_69.asm b/source/bank_69.asm index ccd64a6..f76b9d4 100644 --- a/source/bank_69.asm +++ b/source/bank_69.asm @@ -1,3 +1,18 @@ +SECTION "lv_1_tok", ROMX[$4800], BANK[$69] + +gfx_lv_1_tokiwa_forest:: +INCBIN "gfx/levels/lv_1_tokiwa_forest.bin" +.end:: + +gfx_lv_1_tokiwa_forest_sgb:: +INCBIN "gfx/levels/lv_1_tokiwa_forest_sgb.bin" +.end:: + +; The unused tree trunk tiles are darker. +gfx_lv_1_tokiwa_forest_duplicate:: +INCBIN "gfx/levels/lv_1_tokiwa_forest_unused.bin" +.end:: + SECTION "gfx_textbox_border", ROMX[$6000], BANK[$69] gfx_textbox_border:: INCBIN "gfx/textbox_border.bin" diff --git a/source/bank_6e.asm b/source/bank_6e.asm index 765e5b3..aad1d67 100644 --- a/source/bank_6e.asm +++ b/source/bank_6e.asm @@ -1,49 +1,49 @@ SECTION "bank6e", ROMX[$4000], BANK[$6e] gfx_text_chars_bw:: -INCBIN "gfx/text_chars_2.bin" +INCBIN "gfx/fonts/text_chars_2.bin" .end:: gfx_pikachu_walk:: -INCBIN "gfx/pikachu_walk.bin" +INCBIN "gfx/sprites/pikachu_walk.bin" .end:: gfx_bulbasaur_walk:: -INCBIN "gfx/bulbasaur_walk.bin" +INCBIN "gfx/sprites/bulbasaur_walk.bin" .end:: gfx_charmander_walk:: -INCBIN "gfx/charmander_walk.bin" +INCBIN "gfx/sprites/charmander_walk.bin" .end:: gfx_squirtle_walk:: -INCBIN "gfx/squirtle_walk.bin" +INCBIN "gfx/sprites/squirtle_walk.bin" .end:: gfx_clefairy_walk:: -INCBIN "gfx/clefairy_walk.bin" +INCBIN "gfx/sprites/clefairy_walk.bin" .end:: gfx_jigglypuff_walk:: -INCBIN "gfx/jigglypuff_walk.bin" +INCBIN "gfx/sprites/jigglypuff_walk.bin" .end:: gfx_misty_walk:: -INCBIN "gfx/misty_walk.bin" +INCBIN "gfx/sprites/misty_walk.bin" .end:: gfx_mew_walk:: -INCBIN "gfx/mew_walk.bin" +INCBIN "gfx/sprites/mew_walk.bin" .end:: gfx_mew_silhouette_walk:: -INCBIN "gfx/mew_silhouette_walk.bin" +INCBIN "gfx/sprites/mew_silhouette_walk.bin" .end:: gfx_psyduck_walk:: -INCBIN "gfx/psyduck_walk.bin" +INCBIN "gfx/sprites/psyduck_walk.bin" .end:: gfx_bill_walk:: -INCBIN "gfx/bill_walk.bin" +INCBIN "gfx/sprites/bill_walk.bin" .end:: diff --git a/source/bank_6f.asm b/source/bank_6f.asm index d4d908b..7240091 100644 --- a/source/bank_6f.asm +++ b/source/bank_6f.asm @@ -1,17 +1,17 @@ SECTION "bank6f", ROMX[$4000], BANK[$6f] gfx_text_chars:: -INCBIN "gfx/text_chars.bin" +INCBIN "gfx/fonts/text_chars.bin" .end:: gfx_lv_2_mt_otsukimi:: -INCBIN "gfx/lv_2_mt_otsukimi.bin" +INCBIN "gfx/levels/lv_2_mt_otsukimi.bin" .end:: gfx_lv_2_mt_otsukimi_sgb:: -INCBIN "gfx/lv_2_mt_otsukimi_sgb.bin" +INCBIN "gfx/levels/lv_2_mt_otsukimi_sgb.bin" .end:: gfx_lv_2_mt_otsukimi_duplicate:: -INCBIN "gfx/lv_2_mt_otsukimi.bin" +INCBIN "gfx/levels/lv_2_mt_otsukimi.bin" .end:: diff --git a/source/bank_70.asm b/source/bank_70.asm new file mode 100644 index 0000000..0d6ed32 --- /dev/null +++ b/source/bank_70.asm @@ -0,0 +1,13 @@ +SECTION "bank70", ROMX[$64c0], BANK[$70] + +gfx_lv_2_lake_zone:: +INCBIN "gfx/levels/lv_2_lake_zone.bin" +.end:: + +gfx_lv_2_lake_zone_sgb:: +INCBIN "gfx/levels/lv_2_lake_zone_sgb.bin" +.end:: + +gfx_lv_2_lake_zone_duplicate:: +INCBIN "gfx/levels/lv_2_lake_zone.bin" +.end:: diff --git a/source/bank_71.asm b/source/bank_71.asm new file mode 100644 index 0000000..430f639 --- /dev/null +++ b/source/bank_71.asm @@ -0,0 +1,13 @@ +SECTION "bank71", ROMX[$6400], BANK[$71] + +gfx_lv_3_mountain_zone:: +INCBIN "gfx/levels/lv_3_mountain_zone.bin" +.end:: + +gfx_lv_3_mountain_zone_sgb:: +INCBIN "gfx/levels/lv_3_mountain_zone_sgb.bin" +.end:: + +gfx_lv_3_mountain_zone_duplicate:: +INCBIN "gfx/levels/lv_3_mountain_zone.bin" +.end:: diff --git a/source/bank_72.asm b/source/bank_72.asm new file mode 100644 index 0000000..fd5f5f5 --- /dev/null +++ b/source/bank_72.asm @@ -0,0 +1,17 @@ +SECTION "bank72", ROMX[$4800], BANK[$72] + +; The Safari Zone level 1 was renamed from Forest Zone to Plain Zone, +; but only the CGB graphics were updated, leaving the old name in +; the SGB and duplicate CGB graphics. + +gfx_lv_1_plain_zone:: +INCBIN "gfx/levels/lv_1_plain_zone.bin" +.end:: + +gfx_lv_1_plain_zone_sgb:: +INCBIN "gfx/levels/lv_1_forest_zone_sgb.bin" +.end:: + +gfx_lv_1_plain_zone_duplicate:: +INCBIN "gfx/levels/lv_1_forest_zone.bin" +.end:: diff --git a/source/bank_73.asm b/source/bank_73.asm new file mode 100644 index 0000000..7108756 --- /dev/null +++ b/source/bank_73.asm @@ -0,0 +1,15 @@ +SECTION "bank73", ROMX[$4800], BANK[$73] + +gfx_lv_0_home:: +INCBIN "gfx/levels/lv_0_home.bin" +.end:: + +gfx_lv_0_home_sgb:: +INCBIN "gfx/levels/lv_0_home_sgb.bin" +.end:: + +; The edges of the unused house roof tiles are dark gray +; like the rest of the roof, not white. +gfx_lv_0_home_duplicate:: +INCBIN "gfx/levels/lv_0_home_unused.bin" +.end:: diff --git a/source/bank_74.asm b/source/bank_74.asm new file mode 100644 index 0000000..097f935 --- /dev/null +++ b/source/bank_74.asm @@ -0,0 +1,28 @@ +SECTION "bank74", ROMX[$4000], BANK[$74] + +gfx_lv_4_jungle_zone:: +INCBIN "gfx/levels/lv_4_jungle_zone.bin" +.end:: + +gfx_lv_4_jungle_zone_sgb:: +INCBIN "gfx/levels/lv_4_jungle_zone_sgb.bin" +.end:: + +; The edges of the unused tree trunk tiles are light and dark gray +; like the rest of the tree, not white and light gray. +gfx_lv_4_jungle_zone_duplicate:: +INCBIN "gfx/levels/lv_4_jungle_zone_unused.bin" +.end:: + +gfx_lv_3_sea_cottage:: +INCBIN "gfx/levels/lv_3_sea_cottage.bin" +.end:: + +gfx_lv_3_sea_cottage_sgb:: +INCBIN "gfx/levels/lv_3_sea_cottage_sgb.bin" +.end:: + +; The unused "3" in "3/10" is has less of a black border. +gfx_lv_3_sea_cottage_duplicate:: +INCBIN "gfx/levels/lv_3_sea_cottage_unused.bin" +.end:: diff --git a/source/bank_75.asm b/source/bank_75.asm new file mode 100644 index 0000000..0862024 --- /dev/null +++ b/source/bank_75.asm @@ -0,0 +1,25 @@ +SECTION "bank75", ROMX[$4000], BANK[$75] + +gfx_lv_4_s_s_anne:: +INCBIN "gfx/levels/lv_4_s_s_anne.bin" +.end:: + +gfx_lv_4_s_s_anne_sgb:: +INCBIN "gfx/levels/lv_4_s_s_anne_sgb.bin" +.end:: + +gfx_lv_4_s_s_anne_duplicate:: +INCBIN "gfx/levels/lv_4_s_s_anne.bin" +.end:: + +gfx_lv_5_pokemon_tower:: +INCBIN "gfx/levels/lv_5_pokemon_tower.bin" +.end:: + +gfx_lv_5_pokemon_tower_sgb:: +INCBIN "gfx/levels/lv_5_pokemon_tower_sgb.bin" +.end:: + +gfx_lv_5_pokemon_tower_duplicate:: +INCBIN "gfx/levels/lv_5_pokemon_tower.bin" +.end:: diff --git a/source/bank_76.asm b/source/bank_76.asm new file mode 100644 index 0000000..e4dbb0f --- /dev/null +++ b/source/bank_76.asm @@ -0,0 +1,27 @@ +SECTION "bank76", ROMX[$4000], BANK[$76] + +gfx_lv_6_silph_company:: +INCBIN "gfx/levels/lv_6_silph_company.bin" +.end:: + +gfx_lv_6_silph_company_sgb:: +INCBIN "gfx/levels/lv_6_silph_company_sgb.bin" +.end:: + +; The unused "6" in "6/10" is taller. +gfx_lv_6_silph_company_duplicate:: +INCBIN "gfx/levels/lv_6_silph_company_unused.bin" +.end:: + +gfx_lv_7_cycling_road:: +INCBIN "gfx/levels/lv_7_cycling_road.bin" +.end:: + +gfx_lv_7_cycling_road_sgb:: +INCBIN "gfx/levels/lv_7_cycling_road_sgb.bin" +.end:: + +; The unused "/10" in "7/10" and "LV" are taller. +gfx_lv_7_cycling_road_duplicate:: +INCBIN "gfx/levels/lv_7_cycling_road_unused.bin" +.end:: diff --git a/source/bank_77.asm b/source/bank_77.asm new file mode 100644 index 0000000..8874fb2 --- /dev/null +++ b/source/bank_77.asm @@ -0,0 +1,25 @@ +SECTION "bank77", ROMX[$4000], BANK[$77] + +gfx_lv_8_power_plant:: +INCBIN "gfx/levels/lv_8_power_plant.bin" +.end:: + +gfx_lv_8_power_plant_sgb:: +INCBIN "gfx/levels/lv_8_power_plant_sgb.bin" +.end:: + +gfx_lv_8_power_plant_duplicate:: +INCBIN "gfx/levels/lv_8_power_plant.bin" +.end:: + +gfx_lv_9_futago_island:: +INCBIN "gfx/levels/lv_9_futago_island.bin" +.end:: + +gfx_lv_9_futago_island_sgb:: +INCBIN "gfx/levels/lv_9_futago_island_sgb.bin" +.end:: + +gfx_lv_9_futago_island_duplicate:: +INCBIN "gfx/levels/lv_9_futago_island.bin" +.end:: diff --git a/source/bank_78.asm b/source/bank_78.asm new file mode 100644 index 0000000..f150592 --- /dev/null +++ b/source/bank_78.asm @@ -0,0 +1,15 @@ +SECTION "bank78", ROMX[$4000], BANK[$78] + +gfx_lv_10_hanada_cave:: +INCBIN "gfx/levels/lv_10_hanada_cave.bin" +.end:: + +gfx_lv_10_hanada_cave_sgb:: +INCBIN "gfx/levels/lv_10_hanada_cave_sgb.bin" +.end:: + +; The water behind cliff corner tiles is dark gray +; like the rest of the water, not white. +gfx_lv_10_hanada_cave_duplicate:: +INCBIN "gfx/levels/lv_10_hanada_cave_unused.bin" +.end:: |