summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-07-03Label FadeOut and FadeIn routinesMarcus Huderle
2017-07-02Cleanup references to wStageCollisionMapMarcus Huderle
2017-07-02Move billboard tiledata loading logic into separate fileMarcus Huderle
2017-07-02Move extra ball logic into separate fileMarcus Huderle
2017-07-02Label wCurBonusMultiplier and move bonus multplier logic into separate fileMarcus Huderle
2017-07-02Move the rest of the pokedex logic into engine/pokedex.asmMarcus Huderle
2017-07-02Move game object collision logic into separate files for each stageMarcus Huderle
2017-07-02Move object collision routines into separate filesMarcus Huderle
2017-07-02Move Catch'Em mode logic to separate fileMarcus Huderle
2017-07-02Move Ball palettes into separate fileMarcus Huderle
2017-07-02Use constant for number of times needed to beat mewtwo bonus stage for mewMarcus Huderle
2017-07-02Use dynamic values for Mew map checkMarcus Huderle
2017-07-02Label some more catch em mode and timer stuffMarcus Huderle
2017-07-02Add SPECIAL_MODE constantsMarcus Huderle
2017-07-02Move 'end of ball bonus' logic to separate fileMarcus Huderle
2017-07-02Move Slot routines and rewards into own fileMarcus Huderle
2017-07-02Label wPikachuSaverSlotRewardActiveMarcus Huderle
2017-07-02Label wPikachuSaverCharge and create constant MAX_PIKACHU_SAVER_CHARGEMarcus Huderle
2017-06-30Move Pokedex routines into their own fileMarcus Huderle
2017-06-30Move ball gfx loading routines into their own fileMarcus Huderle
2017-06-30Move variable-width font routine into its own fileMarcus Huderle
2017-06-30Move some collision data into the data/ folderMarcus Huderle
2017-06-30Move in-game menu routines into its own fileMarcus Huderle
2017-06-30Move score and timer into respective filesMarcus Huderle
2017-06-30Move ball saver routines into respective filesMarcus Huderle
2017-06-30Move vertical screen transition logic into ↵Marcus Huderle
engine/pinball_game/vertical_screen_transition.asm
2017-06-30Move collision attributes routines into ↵Marcus Huderle
engine/pinball_game/stage_collision_attributes.asm
2017-06-30Move ball loss routines to engine/pinball_game/ball_loss/. Move flipper ↵Marcus Huderle
routines into flippers.asm
2017-06-30Rename engine/main -> engine/pinball_gameMarcus Huderle
2017-06-30Move draw sprites routines to engine/main/draw_sprites/Marcus Huderle
2017-06-30Move stage data loading routines to engine/main/load_stage_data/Marcus Huderle
2017-06-30Move ball initialization routines to engine/main/ball_init/Marcus Huderle
2017-06-30Move stage initialization routines into engine/main/stage_initMarcus Huderle
2017-06-20Remove baserom.gbc dependency. We made it!Marcus Huderle
2017-06-20Dump block of unused junk dataMarcus Huderle
2017-06-20Dump last variable-width font dataMarcus Huderle
2017-06-19Dump ball collision physics data blobsMarcus Huderle
2017-06-19Dump unused chunk of dataMarcus Huderle
2017-06-19Dump remaining evolution iconsMarcus Huderle
2017-06-19Condense some menu symbols gfxMarcus Huderle
2017-06-19Dump remaining pokedex gfx dataMarcus Huderle
2017-06-19Move field select, high scroes, and options screens into separate filesMarcus Huderle
2017-06-19Move titlescreen routines into their own fileMarcus Huderle
2017-06-19Move copyright and erase-all-data screens into their own filesMarcus Huderle
2017-06-19Label debug menuMarcus Huderle
2017-06-17Finish audio bank 13Marcus Huderle
2017-06-17Finish audio bank 12Marcus Huderle
2017-06-17Finish audio bank 11Marcus Huderle
2017-06-17Finish audio bank 10Marcus Huderle
2017-06-17Dump criesMarcus Huderle