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2017-07-03
Label FadeOut and FadeIn routines
Marcus Huderle
2017-07-02
Cleanup references to wStageCollisionMap
Marcus Huderle
2017-07-02
Move billboard tiledata loading logic into separate file
Marcus Huderle
2017-07-02
Move extra ball logic into separate file
Marcus Huderle
2017-07-02
Label wCurBonusMultiplier and move bonus multplier logic into separate file
Marcus Huderle
2017-07-02
Move the rest of the pokedex logic into engine/pokedex.asm
Marcus Huderle
2017-07-02
Move game object collision logic into separate files for each stage
Marcus Huderle
2017-07-02
Move object collision routines into separate files
Marcus Huderle
2017-07-02
Move Catch'Em mode logic to separate file
Marcus Huderle
2017-07-02
Move Ball palettes into separate file
Marcus Huderle
2017-07-02
Use constant for number of times needed to beat mewtwo bonus stage for mew
Marcus Huderle
2017-07-02
Use dynamic values for Mew map check
Marcus Huderle
2017-07-02
Label some more catch em mode and timer stuff
Marcus Huderle
2017-07-02
Add SPECIAL_MODE constants
Marcus Huderle
2017-07-02
Move 'end of ball bonus' logic to separate file
Marcus Huderle
2017-07-02
Move Slot routines and rewards into own file
Marcus Huderle
2017-07-02
Label wPikachuSaverSlotRewardActive
Marcus Huderle
2017-07-02
Label wPikachuSaverCharge and create constant MAX_PIKACHU_SAVER_CHARGE
Marcus Huderle
2017-06-30
Move Pokedex routines into their own file
Marcus Huderle
2017-06-30
Move ball gfx loading routines into their own file
Marcus Huderle
2017-06-30
Move variable-width font routine into its own file
Marcus Huderle
2017-06-30
Move some collision data into the data/ folder
Marcus Huderle
2017-06-30
Move in-game menu routines into its own file
Marcus Huderle
2017-06-30
Move score and timer into respective files
Marcus Huderle
2017-06-30
Move ball saver routines into respective files
Marcus Huderle
2017-06-30
Move vertical screen transition logic into ↵
Marcus Huderle
engine/pinball_game/vertical_screen_transition.asm
2017-06-30
Move collision attributes routines into ↵
Marcus Huderle
engine/pinball_game/stage_collision_attributes.asm
2017-06-30
Move ball loss routines to engine/pinball_game/ball_loss/. Move flipper ↵
Marcus Huderle
routines into flippers.asm
2017-06-30
Rename engine/main -> engine/pinball_game
Marcus Huderle
2017-06-30
Move draw sprites routines to engine/main/draw_sprites/
Marcus Huderle
2017-06-30
Move stage data loading routines to engine/main/load_stage_data/
Marcus Huderle
2017-06-30
Move ball initialization routines to engine/main/ball_init/
Marcus Huderle
2017-06-30
Move stage initialization routines into engine/main/stage_init
Marcus Huderle
2017-06-20
Remove baserom.gbc dependency. We made it!
Marcus Huderle
2017-06-20
Dump block of unused junk data
Marcus Huderle
2017-06-20
Dump last variable-width font data
Marcus Huderle
2017-06-19
Dump ball collision physics data blobs
Marcus Huderle
2017-06-19
Dump unused chunk of data
Marcus Huderle
2017-06-19
Dump remaining evolution icons
Marcus Huderle
2017-06-19
Condense some menu symbols gfx
Marcus Huderle
2017-06-19
Dump remaining pokedex gfx data
Marcus Huderle
2017-06-19
Move field select, high scroes, and options screens into separate files
Marcus Huderle
2017-06-19
Move titlescreen routines into their own file
Marcus Huderle
2017-06-19
Move copyright and erase-all-data screens into their own files
Marcus Huderle
2017-06-19
Label debug menu
Marcus Huderle
2017-06-17
Finish audio bank 13
Marcus Huderle
2017-06-17
Finish audio bank 12
Marcus Huderle
2017-06-17
Finish audio bank 11
Marcus Huderle
2017-06-17
Finish audio bank 10
Marcus Huderle
2017-06-17
Dump cries
Marcus Huderle
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