summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorklektron <klektron@users.noreply.github.com>2020-11-16 20:34:12 +0100
committerklektron <klektron@users.noreply.github.com>2020-11-16 20:34:12 +0100
commita3efe27945ee1cead11ceab24fde1602f6a20f46 (patch)
tree937baae58494c1ffc50e31cfbd57c8889c3ddea4
parent3fd228a27a24cf8ca5cf637024fb8556c6c78da1 (diff)
finished celadon and changed a few more
-rw-r--r--engine/menus/draw_start_menu.asm12
-rw-r--r--text/CeladonCity.asm177
-rw-r--r--text/CeladonDiner.asm58
-rw-r--r--text/CeladonGym.asm249
-rw-r--r--text/CeladonMansion3F.asm70
-rw-r--r--text/CeladonMart3F.asm101
-rw-r--r--text/CeladonMart5F.asm38
-rw-r--r--text/CeladonMartRoof.asm129
-rw-r--r--text/CeladonPokecenter.asm16
-rw-r--r--text/PalletTown.asm65
-rw-r--r--text/RedsHouse1F.asm44
-rw-r--r--text/Route1.asm59
12 files changed, 543 insertions, 475 deletions
diff --git a/engine/menus/draw_start_menu.asm b/engine/menus/draw_start_menu.asm
index 00d385bc..b8c4d927 100644
--- a/engine/menus/draw_start_menu.asm
+++ b/engine/menus/draw_start_menu.asm
@@ -60,25 +60,25 @@ DrawStartMenu::
ret
StartMenuPokedexText:
- db "POKéDEX@"
+ db "#DEX@"
StartMenuPokemonText:
- db "POKéMON@"
+ db "#MON@"
StartMenuItemText:
- db "ITEM@"
+ db "OBJETOS@"
StartMenuSaveText:
- db "SAVE@"
+ db "GUARDAR@"
StartMenuResetText:
db "RESET@"
StartMenuExitText:
- db "EXIT@"
+ db "SALIR@"
StartMenuOptionText:
- db "OPTION@"
+ db "OPCIÓN@"
PrintStartMenuItem:
push hl
diff --git a/text/CeladonCity.asm b/text/CeladonCity.asm
index 76fa1775..b5ad65ed 100644
--- a/text/CeladonCity.asm
+++ b/text/CeladonCity.asm
@@ -1,154 +1,173 @@
_CeladonCityText1::
- text "I got my KOFFING"
- line "in CINNABAR!"
+ text "¡Conseguí a mi"
+ line "KOFFING en la"
+ cont "CIUDAD CANELA!"
- para "It's nice, but it"
- line "breathes poison"
- cont "when it's angry!"
+ para "¡Es muy simpático"
+ line "pero echa veneno"
+ cont "cuando se enfada!"
done
_CeladonCityText2::
- text "Heheh! This GYM"
- line "is great! It's"
- cont "full of women!"
+ text "¡Jeje! ¡Este"
+ line "GIMNASIO es"
+ cont "genial! ¡Está"
+ cont "lleno de chicas!"
done
_CeladonCityText3::
- text "The GAME CORNER"
- line "is bad for our"
- cont "city's image!"
+ text "¡El CASINO no es"
+ line "bueno para la"
+ cont "imagen de nuestra"
+ cont "ciudad!"
done
_CeladonCityText4::
- text "Moan! I blew it"
- line "all at the slots!"
+ text "¡Ayyy! ¡Lo perdí"
+ line "todo en las"
+ cont "tragaperras!"
- para "I knew I should"
- line "have cashed in my"
- cont "coins for prizes!"
+ para "¡Debería haber"
+ line "cambiado todas"
+ cont "mis fichas por"
+ cont "premios!"
done
_TM41PreText::
- text "Hello, there!"
+ text "¡Hola a todos!"
- para "I've seen you,"
- line "but I never had a"
- cont "chance to talk!"
+ para "¡Te había visto,"
+ line "pero nunca había"
+ cont "podido hablar"
+ cont "contigo!"
- para "Here's a gift for"
- line "dropping by!"
+ para "¡Éste es tu"
+ line "regalo por pasar"
+ cont "a verme!"
prompt
_ReceivedTM41Text::
- text "<PLAYER> received"
+ text "¡<PLAYER> recibió"
line "@"
text_ram wcf4b
text "!@"
text_end
_TM41ExplanationText::
- text "TM41 teaches"
- line "SOFTBOILED!"
+ text "¡La MT41 enseña"
+ line "el AMORTIGUADOR!"
- para "Only one #MON"
- line "can use it!"
+ para "¡Éste sólo puede"
+ line "ser usado por un"
+ cont "#MON!"
- para "That #MON is"
- line "CHANSEY!"
+ para "¡Ese #MON"
+ line "es CHANSEY!"
done
_TM41NoRoomText::
- text "Oh, your pack is"
- line "full of items!"
+ text "¡Tu mochila está"
+ line "llena de objetos!"
done
_CeladonCityText6::
- text "This is my trusted"
- line "pal, POLIWRATH!"
+ text "¡Éste es mi fiel"
+ line "compañero, " ; this space might be off
+ cont "POLIWRATH!"
- para "It evolved from"
- line "POLIWHIRL when I"
- cont "used WATER STONE!"
+ para "¡Evolucionó del"
+ line "POLIWHIRL al usar"
+ cont "la PIEDRA AGUA!"
done
_CeladonCityText7::
- text "POLIWRATH: Ribi"
- line "ribit!@"
+ text "POLIWRATH: ¡Poli"
+ line "poli!@"
text_end
_CeladonCityText8::
- text "What are you"
- line "staring at?"
+ text "¿Qué estás"
+ line "mirando?"
done
_CeladonCityText9::
- text "Keep out of TEAM"
- line "ROCKET's way!"
+ text "¡No te cruces en"
+ line "el camino del"
+ cont "TEAM ROCKET!"
done
_CeladonCityText10::
- text "TRAINER TIPS"
+ text "PISTAS ENTRENADOR"
- para "X ACCURACY boosts"
- line "the accuracy of"
- cont "techniques!"
+ para "¡PRECISIÓN X"
+ line "aumenta la"
+ cont "precisión de"
+ cont "los ataques!"
- para "DIRE HIT jacks up"
- line "the likelihood of"
- cont "critical hits!"
+ para "¡El DIRECTO"
+ line "aumenta la"
+ cont "posibilidad de"
+ cont "tiros críticos!"
- para "Get your items at"
- line "CELADON DEPT."
- cont "STORE!"
+ para "¡Compra tus"
+ line "objetos en el"
+ cont "CENTRO COMERCIAL"
+ cont "de AZULONA!"
done
_CeladonCityText11::
- text "CELADON CITY"
- line "The City of"
- cont "Rainbow Dreams"
+ text "CIUDAD AZULONA"
+ line "La ciudad de"
+ cont "los sueños de"
+ cont "arcoiris."
done
_CeladonCityText13::
- text "CELADON CITY"
- line "#MON GYM"
- cont "LEADER: ERIKA"
+ text "LÍDER del GIMNASIO"
+ line "#MON de"
+ cont "CIUDAD AZULONA:"
+ cont "ERIKA"
- para "The Nature Loving"
- line "Princess!"
+ para "¡La princesa"
+ line "amante de la"
+ cont "naturaleza!"
done
_CeladonCityText14::
- text "CELADON MANSION"
+ text "MANSIÓN AZULONA"
done
_CeladonCityText15::
- text "Find what you"
- line "need at CELADON"
- cont "DEPT. STORE!"
+ text "¡Compra lo que"
+ line "necesites en el"
+ cont "CENTRO COMERCIAL"
+ cont "de AZULONA!"
done
_CeladonCityText16::
- text "TRAINER TIPS"
+ text "PISTAS ENTRENADOR"
- para "GUARD SPEC."
- line "protects #MON"
- cont "against SPECIAL"
- cont "attacks such as"
- cont "fire and water!"
+ para "¡PROTECCIÓN ESP."
+ line "protege a tus"
+ cont "#MON de"
+ cont "ataques como el"
+ cont "agua y el fuego!"
- para "Get your items at"
- line "CELADON DEPT."
- cont "STORE!"
+ para "¡Compra tus"
+ line "objetos en el"
+ cont "CENTRO COMERCIAL"
+ cont "de AZULONA!"
done
_CeladonCityText17::
- text "Coins exchanged"
- line "for prizes!"
- cont "PRIZE EXCHANGE"
+ text "¡Se cambian"
+ line "fichas por"
+ cont "premios!"
+ cont "CAMBIO DE PREMIOS"
done
_CeladonCityText18::
- text "ROCKET GAME CORNER"
- line "The playground"
- cont "for grown-ups!"
+ text "CASINO ROCKET"
+ line "¡El parque de"
+ cont "los adultos!"
done
diff --git a/text/CeladonDiner.asm b/text/CeladonDiner.asm
index dd86a0c1..1f26e2fd 100644
--- a/text/CeladonDiner.asm
+++ b/text/CeladonDiner.asm
@@ -1,60 +1,58 @@
_CeladonDinerText1::
- text "Hi!"
+ text "¡Hola!"
- para "We're taking a"
- line "break now."
+ para "Ahora estamos"
+ line "descansando."
done
_CeladonDinerText2::
- text "My #MON are"
- line "weak, so I often"
- cont "have to go to the"
- cont "DRUG STORE."
+ text "Suelo visitar la"
+ line "FARMACIA, porque"
+ cont "mis #MON son"
+ cont "débiles."
done
_CeladonDinerText3::
- text "Psst! There's a"
- line "basement under"
- cont "the GAME CORNER."
+ text "¡Psss! Hay un"
+ line "sótano debajo"
+ cont "del CASINO."
done
_CeladonDinerText4::
- text "Munch..."
+ text "Oye..."
- para "The man at that"
- line "table lost it all"
- cont "at the slots."
+ para "El hombre de esa"
+ line "mesa lo perdió"
+ cont "todo en las"
+ cont "tragaperras."
done
_CeladonDinerText_491a7::
- text "Go ahead! Laugh!"
+ text "¡Venga! ¡Ríete!"
- para "I'm flat out"
- line "busted!"
+ para "¡Estoy arruinado!"
- para "No more slots for"
- line "me! I'm going"
- cont "straight!"
+ para "¡No más"
+ line "tragaperras para"
+ cont "mí! ¡Yo me largo!"
- para "Here! I won't be"
- line "needing this any-"
- cont "more!"
+ para "¡Toma esto! ¡Ya"
+ line "no lo necesito!"
prompt
_ReceivedCoinCaseText::
- text "<PLAYER> received"
- line "a @"
+ text "¡<PLAYER> recibió"
+ line "@"
text_ram wcf4b
text "!@"
text_end
_CoinCaseNoRoomText::
- text "Make room for"
- line "this!"
+ text "¡Haz sitio"
+ line "para esto!"
done
_CeladonDinerText_491b7::
- text "I always thought"
- line "I was going to"
- cont "win it back..."
+ text "Pensaba que iba"
+ line "a recuperarme..."
done
diff --git a/text/CeladonGym.asm b/text/CeladonGym.asm
index 5d354bbb..1e058ea1 100644
--- a/text/CeladonGym.asm
+++ b/text/CeladonGym.asm
@@ -1,68 +1,76 @@
_CeladonGymText_48a5e::
- text "Hello. Lovely"
- line "weather isn't it?"
- cont "It's so pleasant."
+ text "Hola. ¡Qué buen"
+ line "tiempo hace! Es"
+ cont "tan agradable."
- para "...Oh dear..."
- line "I must have dozed"
- cont "off. Welcome."
+ para "...¡Ah, hola!..."
+ line "¡Debo de haberme"
+ cont "dormido!"
+ cont "¡Bienvenido!"
- para "My name is ERIKA."
- line "I am the LEADER"
- cont "of CELADON GYM."
+ para "Me llamo ERIKA."
+ line "Soy la LÍDER del"
+ cont "GIMNASIO de"
+ cont "CIUDAD AZULONA."
- para "I teach the art of"
- line "flower arranging."
- cont "My #MON are of"
- cont "the grass-type."
+ para "Enseño el arte de"
+ line "las flores. Mis"
+ cont "#MON son del"
+ cont "tipo-planta."
- para "Oh, I'm sorry, I"
- line "had no idea that"
- cont "you wished to"
- cont "challenge me."
+ para "¡Oh, perdona! ¡No"
+ line "tenía ni idea de"
+ cont "que quisieras"
+ cont "desafiarme!"
- para "Very well, but I"
- line "shall not lose."
+ para "¡Como quieras!"
+ line "¡Yo no perderé!"
done
_CeladonGymText_48a63::
- text "Oh!"
- line "I concede defeat."
+ text_start
+ line "¡Reconozco"
+ cont "mi derrota!"
- para "You are remarkably"
- line "strong."
+ para "Eres muy"
+ line "fuerte."
- para "I must confer you"
- line "the RAINBOWBADGE."
+ para "Te voy a dar"
+ line "la MEDALLA"
+ cont "ARCOIRIS."
prompt
_CeladonGymText_48a68::
- text "You are cataloging"
- line "#MON? I must"
- cont "say I'm impressed."
+ text "¿Estás estudiando"
+ line "a los #MON?"
+ cont "Admito que me has"
+ cont "impresionado."
- para "I would never"
- line "collect #MON"
- cont "if they were"
- cont "unattractive."
+ para "No coleccionaría"
+ line "#MON si"
+ cont "fueran feos."
done
_CeladonGymText9::
- text "The RAINBOWBADGE"
- line "will make #MON"
- cont "up to L50 obey."
+ text "La MEDALLA"
+ line "ARCOIRIS hará"
+ cont "que los #MON"
+ cont "de nivel"
+ cont "inferior a 50"
+ cont "te obedezcan."
- para "It also allows"
- line "#MON to use"
- cont "STRENGTH in and"
- cont "out of battle."
+ para "Y permitirá que"
+ line "los #MON"
+ cont "usen la FUERZA"
+ cont "dentro y fuera"
+ cont "de la batalla."
- para "Please also take"
- line "this with you."
+ para "¡Ah! Y llévate"
+ line "esto también."
done
_ReceivedTM21Text::
- text "<PLAYER> received"
+ text "¡<PLAYER> recibió"
line "@"
text_ram wcf4b
text "!@"
@@ -71,150 +79,161 @@ _ReceivedTM21Text::
_TM21ExplanationText::
text_start
- para "TM21 contains"
- line "MEGA DRAIN."
+ para "La MT21 incluye"
+ line "el MEGA AGOTAR."
- para "Half the damage"
- line "it inflicts is"
- cont "drained to heal"
- cont "your #MON!"
+ para "La mitad del daño"
+ line "que produce es"
+ cont "usado para curar"
+ cont "a tus #MON."
done
_TM21NoRoomText::
- text "You should make"
- line "room for this."
+ text "Deberías hacerle"
+ line "sitio a esto."
done
_CeladonGymBattleText2::
- text "Hey!"
+ text "¡Oye!"
- para "You are not"
- line "allowed in here!"
+ para "¡No puedes"
+ line "entrar aquí!"
done
_CeladonGymEndBattleText2::
- text "You're"
- line "too rough!"
+ text "¡Eres"
+ line "demasiado fuerte!"
prompt
_CeladonGymAfterBattleText2::
- text "Bleaah!"
- line "I hope ERIKA"
- cont "wipes you out!"
+ text "¡Eeeh! " ; this space might be off
+ line "¡Espero que ERIKA"
+ cont "te aniquile!"
done
_CeladonGymBattleText3::
- text "I was getting"
- line "bored."
+ text "Me empezaba"
+ line "a aburrir."
done
_CeladonGymEndBattleText3::
- text "My"
- line "makeup!"
+ text "¡Oh!"
+ line "¡Mi maquillaje!"
prompt
_CeladonGymAfterBattleText3::
- text "Grass-type #MON"
- line "are tough against"
- cont "the water-type!"
+ text "¡Los #MON del"
+ line "tipo-planta son"
+ cont "difíciles para"
+ cont "los acuáticos!"
- para "They also have an"
- line "edge on rock and"
- cont "ground #MON!"
+ para "¡Y tienen ventaja"
+ line "sobre los del"
+ cont "tipo-roca y los"
+ cont "del tipo-tierra!"
done
_CeladonGymBattleText4::
- text "Aren't you the"
- line "peeping Tom?"
+ text "¿No eras tú"
+ line "el mirón?"
done
_CeladonGymEndBattleText4::
- text "I'm"
- line "in shock!"
+ text_start
+ line "¡Estoy"
+ cont "impresionada!"
prompt
_CeladonGymAfterBattleText4::
- text "Oh, you weren't"
- line "peeping? We get a"
- cont "lot of gawkers!"
+ text "¿No estabas"
+ line "mirando? ¡Vienen"
+ cont "muchos bobos!"
done
_CeladonGymBattleText5::
- text "Look at my grass"
- line "#MON!"
+ text "¡Mira a mis"
+ line "#MON del tipo"
+ cont "planta!"
- para "They're so easy"
- line "to raise!"
+ para "¡Son tan fáciles"
+ line "de entrenar...!"
done
_CeladonGymEndBattleText5::
- text "No!"
+ text "¡No!"
prompt
_CeladonGymAfterBattleText5::
- text "We only use grass-"
- line "type #MON at"
- cont "our GYM!"
+ text "¡En nuestro"
+ line "GIMNASIO sólo"
+ cont "usamos los"
+ cont "#MON del"
+ cont "tipo-planta!"
- para "We also use them"
- line "for making flower"
- cont "arrangements!"
+ para "¡Y también los"
+ line "usamos para hacer"
+ cont "adornos florales!"
done
_CeladonGymBattleText6::
- text "Don't bring any"
- line "bugs or fire"
- cont "#MON in here!"
+ text "¡Aquí no pueden"
+ line "entrar los"
+ cont "#MON del"
+ cont "tipo-fuego o del"
+ cont "tipo-bicho!"
done
_CeladonGymEndBattleText6::
- text "Oh!"
- line "You!"
+ text "¡Oh!"
+ line "¡Villano!"
prompt
_CeladonGymAfterBattleText6::
- text "Our LEADER, ERIKA,"
- line "might be quiet,"
- cont "but she's also"
- cont "very skilled!"
+ text "¡ERIKA, nuestra"
+ line "LÍDER, puede"
+ cont "parecer muy"
+ cont "tranquila pero"
+ cont "es muy hábil!"
done
_CeladonGymBattleText7::
- text "Pleased to meet"
- line "you. My hobby is"
- cont "#MON training."
+ text "Encantada de"
+ line "conocerte. Mi"
+ cont "hobby es entrenar"
+ cont "a los #MON."
done
_CeladonGymEndBattleText7::
- text "Oh!"
- line "Splendid!"
+ text "¡Oh!"
+ line "¡Espléndido!"
prompt
_CeladonGymAfterBattleText7::
- text "I have a blind"
- line "date coming up."
- cont "I have to learn"
- cont "to be polite."
+ text "Voy a tener una"
+ line "cita a ciegas."
+ cont "Mejor aprender"
+ cont "buenos modales."
done
_CeladonGymBattleText8::
- text "Welcome to"
- line "CELADON GYM!"
+ text "¡Bienvenido al"
+ line "GIMNASIO de la"
+ cont "CIUDAD AZULONA!"
- para "You better not"
- line "underestimate"
- cont "girl power!"
+ para "¡No menosprecies"
+ line "el poder de las"
+ cont "mujeres!"
done
_CeladonGymEndBattleText8::
- text "Oh!"
- line "Beaten!"
+ text_start
+ line "¡Me has ganado!"
prompt
_CeladonGymAfterBattleText8::
- text "I didn't bring my"
- line "best #MON!"
+ text "¡No traje a mis"
+ line "mejores #MON!"
- para "Wait 'til next"
- line "time!"
+ para "¡Ya verás la"
+ line "próxima vez!"
done
diff --git a/text/CeladonMansion3F.asm b/text/CeladonMansion3F.asm
index 714ecf19..ea4050c8 100644
--- a/text/CeladonMansion3F.asm
+++ b/text/CeladonMansion3F.asm
@@ -1,67 +1,69 @@
_ProgrammerText::
- text "Me? I'm the"
- line "programmer!"
+ text "¿Yo? ¡Soy el"
+ line "programador!"
done
_GraphicArtistText::
- text "I'm the graphic"
- line "artist!"
- cont "I drew you!"
+ text "¡Soy el diseñador"
+ line "gráfico!"
+ cont "¡Yo te dibujé!"
done
_WriterText::
- text "I wrote the story!"
- line "Isn't ERIKA cute?"
+ text "¡Yo escribí la"
+ line "historia! ¿A que"
+ cont "es guapa ERIKA?"
- para "I like MISTY a"
- line "lot too!"
+ para "¡También me gusta"
+ line "mucho MISTY!"
- para "Oh, and SABRINA,"
- line "I like her!"
+ para "¡Y también me"
+ line "gusta SABRINA!"
done
_GameDesignerText::
- text "Is that right?"
+ text "¿Es eso cierto?"
- para "I'm the game"
- line "designer!"
+ para "¡Soy el diseñador"
+ line "del juego!"
- para "Filling up your"
- line "#DEX is tough,"
- cont "but don't quit!"
+ para "¡Completar tu"
+ line "#DEX es"
+ cont "difícil, pero no"
+ cont "te rindas!"
- para "When you finish,"
- line "come tell me!"
+ para "¡Cuando termines"
+ line "ven a decírmelo!"
done
_CompletedDexText::
- text "Wow! Excellent!"
- line "You completed"
- cont "your #DEX!"
- cont "Congratulations!"
+ text "¡Uauu! ¡Genial!"
+ line "¡Completaste"
+ cont "tu #DEX!"
+ cont "¡Enhorabuena!"
cont "...@"
text_end
_CeladonMansion3Text5::
- text "It's the game"
- line "program! Messing"
- cont "with it could bug"
- cont "out the game!"
+ text "¡Es el programa"
+ line "del juego! ¡No lo"
+ cont "toques o podrías"
+ cont "estropearlo!"
done
_CeladonMansion3Text6::
- text "Someone's playing"
- line "a game instead of"
- cont "working!"
+ text "¡Alguien está"
+ line "jugando en lugar"
+ cont "de trabajar!"
done
_CeladonMansion3Text7::
- text "It's the script!"
- line "Better not look"
- cont "at the ending!"
+ text "¡Es el script del"
+ line "juego! ¡Mejor no"
+ cont "mirar el final!"
done
_CeladonMansion3Text8::
text "GAME FREAK"
- line "Development Room"
+ line "Sala Desarrollo"
done
diff --git a/text/CeladonMart3F.asm b/text/CeladonMart3F.asm
index 9871a5ae..46dff227 100644
--- a/text/CeladonMart3F.asm
+++ b/text/CeladonMart3F.asm
@@ -1,99 +1,106 @@
_TM18PreReceiveText::
- text "Oh, hi! I finally"
- line "finished #MON!"
+ text "¡Hola! ¡Terminé!"
+ line "¡He completado"
+ cont "#MON!"
- para "Not done yet?"
- line "This might be"
- cont "useful!"
+ para "¿Tú no? Ten esto."
+ line "¡Podría ayudarte!"
prompt
_ReceivedTM18Text::
- text "<PLAYER> received"
+ text "¡<PLAYER> recibió"
line "@"
text_ram wcf4b
text "!@"
text_end
_TM18ExplanationText::
- text "TM18 is COUNTER!"
- line "Not like the one"
- cont "I'm leaning on,"
- cont "mind you!"
+ text "MT18 es CONTADOR."
+ line "¡Venga vamos!..."
+ cont "¡Buena suerte!"
done
_TM18NoRoomText::
- text "Your pack is full"
- line "of items!"
+ text "¡Tu mochila está"
+ line "llena de cosas!"
done
_CeladonMart3Text2::
- text "Captured #MON"
- line "are registered"
- cont "with an ID No."
- cont "and OT, the name"
- cont "of the Original"
- cont "Trainer that"
- cont "caught it!"
+ text "¡Todo #MON"
+ line "capturado tiene"
+ cont "un Nº IDENTIDAD y"
+ cont "un EO, el nombre"
+ cont "del Entrenador"
+ cont "Original que lo"
+ cont "capturó!"
done
_CeladonMart3Text3::
- text "All right!"
+ text "¡Muy bien!"
- para "My buddy's going"
- line "to trade me his"
- cont "KANGASKHAN for my"
- cont "GRAVELER!"
+ para "¡Mi compañero va"
+ line "a cambiarme su"
+ cont "KANGASKHAN por"
+ cont "mi GRAVELER!"
done
_CeladonMart3Text4::
- text "Come on GRAVELER!"
+ text "¡Un GRAVELER!"
- para "I love GRAVELER!"
- line "I collect them!"
+ para "¡Me gustan los"
+ line "GRAVELER! ¡Los"
+ cont "colecciono!"
- para "Huh?"
+ para "¿Qué?"
- para "GRAVELER turned"
- line "into a different"
- cont "#MON!"
+ para "¡GRAVELER se"
+ line "transformó en"
+ cont "otro #MON!"
done
_CeladonMart3Text5::
- text "You can identify"
- line "#MON you got"
- cont "in trades by"
- cont "their ID Numbers!"
+ text "¡Puedes"
+ line "identificar a los"
+ cont "#MON que"
+ cont "hayas cambiado"
+ cont "por su Nº ID!"
done
_CeladonMart3Text6::
- text "It's an SNES!"
+ text "¡Es una SUPER"
+ line "NINTENDO!"
done
_CeladonMart3Text7::
- text "An RPG! There's"
- line "no time for that!"
+ text "Un juego de rol."
+ line "¡Genial! ¡Pero"
+ cont "no tengo tiempo!"
done
_CeladonMart3Text9::
- text "A sports game!"
- line "Dad'll like that!"
+ text "¡Un juego de"
+ line "deportes! ¡A mi"
+ cont "padre le gustan!"
done
_CeladonMart3Text11::
- text "A puzzle game!"
- line "Looks addictive!"
+ text "¡Un juego de"
+ line "puzzles! ¡Parece"
+ cont "muy adictivo!"
done
_CeladonMart3Text13::
- text "A fighting game!"
- line "Looks tough!"
+ text "¡Un juego de"
+ line "lucha! ¡Parece"
+ cont "muy difícil!"
done
_CeladonMart3Text14::
- text "3F: TV GAME SHOP"
+ text "P2: VIDEOJUEGOS"
done
_CeladonMart3Text15::
- text "Red and Blue!"
- line "Both are #MON!"
+ text "¡Rojo y Azul!"
+ line "¡Dos juegos de"
+ cont "#MON!"
done
diff --git a/text/CeladonMart5F.asm b/text/CeladonMart5F.asm
index 1871194b..5a32e1df 100644
--- a/text/CeladonMart5F.asm
+++ b/text/CeladonMart5F.asm
@@ -1,28 +1,34 @@
_CeladonMart5Text1::
- text "#MON ability"
- line "enhancers can be"
- cont "bought only here."
+ text "¡Los dispositivos"
+ line "de mejora de los"
+ cont "#MON sólo"
+ cont "se venden aquí!"
- para "Use CALCIUM to"
- line "increase SPECIAL"
- cont "abilities."
+ para "Usa CALCIO para"
+ line "aumentar las"
+ cont "habilidades"
+ cont "ESPECIALES."
- para "Use CARBOS to"
- line "increase SPEED."
+ para "Usa CARBURANTE"
+ line "para aumentar la"
+ cont "VELOCIDAD."
done
_CeladonMart5Text2::
- text "I'm here for"
- line "#MON ability"
- cont "enhancers."
+ text "¡He venido a por"
+ line "dispositivos de"
+ cont "mejora de los"
+ cont "#MON!"
- para "PROTEIN increases"
- line "ATTACK power."
+ para "Las PROTEÍNAS"
+ line "aumentan la"
+ cont "potencia del"
+ cont "ATAQUE."
- para "IRON increases"
- line "DEFENSE!"
+ para "El HIERRO aumenta"
+ line "la DEFENSA."
done
_CeladonMart5Text5::
- text "5F: DRUG STORE"
+ text "P4: FARMACIA"
done
diff --git a/text/CeladonMartRoof.asm b/text/CeladonMartRoof.asm
index 15bf8c04..aaed146c 100644
--- a/text/CeladonMartRoof.asm
+++ b/text/CeladonMartRoof.asm
@@ -1,21 +1,21 @@
_CeladonMartRoofText_484ee::
- text "Give her which"
- line "drink?"
+ text "¿Qué bebida"
+ line "quieres darle?"
done
_CeladonMartRoofText_484f3::
- text "Yay!"
+ text "¡Yay!"
- para "FRESH WATER!"
+ para "¡AGUA!"
- para "Thank you!"
+ para "¡Gracias!"
- para "You can have this"
- line "from me!@"
+ para "¡Tómala,"
+ line "toda tuya!@"
text_end
_CeladonMartRoofText_484f9::
- text "<PLAYER> received"
+ text "¡<PLAYER> recibió"
line "@"
text_ram wcf4b
text "!@"
@@ -24,28 +24,30 @@ _CeladonMartRoofText_484f9::
_CeladonMartRoofText_484fe::
text_start
- para "@"
+ para "¡@"
text_ram wcf4b
- text " contains"
- line "ICE BEAM!"
+ text_start
+ text "contiene el"
+ line "RAYO HIELO!"
- para "It can freeze the"
- line "target sometimes!@"
+ para "¡Éste puede helar"
+ line "al enemigo, a"
+ cont "veces!@"
text_end
_CeladonMartRoofText_48504::
- text "Yay!"
+ text "¡Genial!"
- para "SODA POP!"
+ para "¡Un REFRESCO!"
- para "Thank you!"
+ para "¡Gracias!"
- para "You can have this"
- line "from me!@"
+ para "¡Tómala,"
+ line "toda tuya!@"
text_end
_CeladonMartRoofText_4850a::
- text "<PLAYER> received"
+ text "¡<PLAYER> recibió"
line "@"
text_ram wcf4b
text "!@"
@@ -54,99 +56,102 @@ _CeladonMartRoofText_4850a::
_CeladonMartRoofText_4850f::
text_start
- para "@"
+ para "¡@"
text_ram wcf4b
- text " contains"
- line "ROCK SLIDE!"
+ text " incluye"
+ line "la AVALANCHA!"
- para "It can spook the"
- line "target sometimes!@"
+ para "Este ataque puede"
+ line "atizar al enemigo"
+ cont "algunas veces...@"
text_end
_CeladonMartRoofText_48515::
- text "Yay!"
+ text "¡Genial!"
- para "LEMONADE!"
+ para "¡LIMONADA!"
- para "Thank you!"
+ para "¡Gracias!"
- para "You can have this"
- line "from me!@"
+ para "¡Tómala,"
+ line "toda tuya!@"
text_end
_ReceivedTM49Text::
- text "<PLAYER> received"
- line "TM49!@"
+ text "¡<PLAYER> recibió"
+ line "MT49!@"
text_end
_CeladonMartRoofText_48520::
text_start
- para "TM49 contains"
- line "TRI ATTACK!@"
+ para "¡La MT49 contiene"
+ line "el TRI-ATAQUE!@"
text_end
_CeladonMartRoofText_48526::
- text "You don't have"
- line "space for this!@"
+ text "¡No tienes sitio"
+ line "para esto!@"
text_end
_CeladonMartRoofText_4852c::
- text "No thank you!"
- line "I'm not thirsty"
- cont "after all!@"
+ text "¡No, gracias!"
+ line "¡No estoy tan"
+ cont "sedienta!@"
text_end
_CeladonMartRoofText1::
- text "My sister is a"
- line "trainer, believe"
- cont "it or not."
+ text "Mi hermana es"
+ line "entrenadora,"
+ cont "¡de verdad!"
- para "But, she's so"
- line "immature, she"
- cont "drives me nuts!"
+ para "¡Pero es tan"
+ line "infantil que"
+ cont "me vuelve loco!"
done
_CeladonMartRoofText_48598::
- text "I'm thirsty!"
- line "I want something"
- cont "to drink!"
+ text "¡Tengo sed!"
+ line "¡Me gustaría"
+ cont "beber algo!"
done
_CeladonMartRoofText4::
- text "I'm thirsty!"
- line "I want something"
- cont "to drink!"
+ text "¡Tengo sed!"
+ line "¡Me gustaría"
+ cont "beber algo!"
- para "Give her a drink?"
+ para "¿Le das algo"
+ line "de beber?"
done
_CeladonMartRoofText6::
- text "ROOFTOP SQUARE:"
- line "VENDING MACHINES"
+ text "ÚLTIMO PISO:"
+ line "DISTRIBUIDORES"
done
_VendingMachineText1::
- text "A vending machine!"
- line "Here's the menu!"
+ text "¡Un distribuidor!"
+ line "¡A ver el menú!"
prompt
_VendingMachineText4::
- text "Oops, not enough"
- line "money!"
+ text "¡Uups, no tengo"
+ line "bastante dinero!"
done
_VendingMachineText5::
+ text "¡Salió"
+ line "@"
text_ram wcf4b
- text_start
- line "popped out!"
+ text "!"
done
_VendingMachineText6::
- text "There's no more"
- line "room for stuff!"
+ text "¡No tienes sitio"
+ line "para más cosas!"
done
_VendingMachineText7::
- text "Not thirsty!"
+ text "¡No tengo sed!"
done
diff --git a/text/CeladonPokecenter.asm b/text/CeladonPokecenter.asm
index a04f51c9..a1993212 100644
--- a/text/CeladonPokecenter.asm
+++ b/text/CeladonPokecenter.asm
@@ -1,12 +1,14 @@
_CeladonPokecenterText2::
- text "# FLUTE awakens"
- line "#MON with a"
- cont "sound that only"
- cont "they can hear!"
+ text "¡La # FLAUTA"
+ line "despierta a los"
+ cont "#MON con un"
+ cont "sonido que sólo"
+ cont "ellos pueden oír!"
done
_CeladonPokecenterText3::
- text "I rode uphill on"
- line "CYCLING ROAD from"
- cont "FUCHSIA!"
+ text "¡Pedaleé cuesta"
+ line "arriba por el"
+ cont "CAMINO de BICIS"
+ cont "desde FUCSIA!"
done
diff --git a/text/PalletTown.asm b/text/PalletTown.asm
index caaed3ac..1761e669 100644
--- a/text/PalletTown.asm
+++ b/text/PalletTown.asm
@@ -1,56 +1,61 @@
_OakAppearsText::
- text "OAK: Hey! Wait!"
- line "Don't go out!@"
+ text "OAK: ¡Eh! ¡Alto!"
+ line "¡No te vayas!@"
text_end
_OakWalksUpText::
- text "OAK: It's unsafe!"
- line "Wild #MON live"
- cont "in tall grass!"
+ text "OAK: ¡Cuidado!"
+ line "¡En la hierba"
+ cont "viven #MON"
+ cont "salvajes!"
- para "You need your own"
- line "#MON for your"
- cont "protection."
- cont "I know!"
+ para "¡Necesitas a tu"
+ line "propio #MON"
+ cont "como protección!"
+ cont "¡Yo lo sé!"
- para "Here, come with"
- line "me!"
+ para "¡Ven conmigo!"
done
_PalletTownText2::
- text "I'm raising"
- line "#MON too!"
+ text "¡Yo también"
+ line "entreno a mis"
+ cont "#MON!"
- para "When they get"
- line "strong, they can"
- cont "protect me!"
+ para "¡Cuando se hagan"
+ line "fuertes me"
+ cont "protegerán!"
done
_PalletTownText3::
- text "Technology is"
- line "incredible!"
-
- para "You can now store"
- line "and recall items"
- cont "and #MON as"
- cont "data via PC!"
+ text "¡La tecnología"
+ line "es increíble!"
+
+ para "¡Ahora puedes"
+ line "guardar y sacar"
+ cont "objetos y #MON"
+ cont "como datos,"
+ cont "vía PC!"
done
_PalletTownText4::
- text "OAK #MON"
- line "RESEARCH LAB"
+ text "LABORATORIO DE"
+ line "INVESTIGACIÓN de"
+ cont "#MON del"
+ cont "PROFESOR OAK"
done
_PalletTownText5::
- text "PALLET TOWN"
- line "Shades of your"
- cont "journey await!"
+ text "PUEBLO PALETA"
+ line "¡Un lienzo en"
+ cont "blanco de tu"
+ cont "viaje!"
done
_PalletTownText6::
- text "<PLAYER>'s house "
+ text "Casa de <PLAYER>"
done
_PalletTownText7::
- text "<RIVAL>'s house "
+ text "Casa de <RIVAL>"
done
diff --git a/text/RedsHouse1F.asm b/text/RedsHouse1F.asm
index 07768af9..3b4f8825 100644
--- a/text/RedsHouse1F.asm
+++ b/text/RedsHouse1F.asm
@@ -1,37 +1,39 @@
_MomWakeUpText::
- text "MOM: Right."
- line "All boys leave"
- cont "home some day."
- cont "It said so on TV."
+ text "MAMÁ: Bien."
+ line "Todos los niños"
+ cont "se van de casa"
+ cont "algún día."
+ cont "¡Así es la vida!"
- para "PROF.OAK, next"
- line "door, is looking"
- cont "for you."
+ para "Nuestro vecino,"
+ line "el PROF. OAK,"
+ cont "quería verte."
done
_MomHealText1::
- text "MOM: <PLAYER>!"
- line "You should take a"
- cont "quick rest."
+ text "MAMÁ: ¡<PLAYER>!"
+ line "Deberías tomarte"
+ cont "un descanso."
prompt
_MomHealText2::
- text "MOM: Oh good!"
- line "You and your"
- cont "#MON are"
- cont "looking great!"
- cont "Take care now!"
+ text "MAMÁ: ¡Muy bien!"
+ line "¡Tú y tus"
+ cont "#MON estáis"
+ cont "en plena forma!"
+ cont "¡Cuídate!"
done
_StandByMeText::
- text "There's a movie"
- line "on TV. Four boys"
- cont "are walking on"
- cont "railroad tracks."
+ text "¡Hay una película"
+ line "en la TV! 4 niños"
+ cont "caminan por las"
+ cont "vías del tren."
- para "I better go too."
+ para "¡Debería irme!"
done
_TVWrongSideText::
- text "Oops, wrong side."
+ text "¡Ay! Me equivoqué"
+ line "de lado."
done
diff --git a/text/Route1.asm b/text/Route1.asm
index bf32af26..fd37a550 100644
--- a/text/Route1.asm
+++ b/text/Route1.asm
@@ -1,50 +1,53 @@
_Route1ViridianMartSampleText::
- text "Hi! I work at a"
- line "#MON MART."
-
- para "It's a convenient"
- line "shop, so please"
- cont "visit us in"
- cont "VIRIDIAN CITY."
-
- para "I know, I'll give"
- line "you a sample!"
- cont "Here you go!"
+ text "¡Hola! Trabajo"
+ line "en una TIENDA"
+ cont "#MON."
+
+ para "Tenemos muchas"
+ line "cosas. Visítanos"
+ cont "en la CIUDAD"
+ cont "VERDE."
+
+ para "¡Mira, te daré"
+ line "una muestra!"
+ cont "¡Aquí tienes!"
prompt
_Route1Text_1cae8::
- text "<PLAYER> got"
+ text "¡<PLAYER> obtuvo"
line "@"
text_ram wcf4b
text "!@"
text_end
_Route1Text_1caee::
- text "We also carry"
- line "# BALLs for"
- cont "catching #MON!"
+ text "¡También tenemos"
+ line "# BALL para"
+ cont "capturar a los"
+ cont "#MON!"
done
_Route1Text_1caf3::
- text "You have too much"
- line "stuff with you!"
+ text "¡Llevas muchas"
+ line "cosas!"
done
_Route1Text2::
- text "See those ledges"
- line "along the road?"
+ text "¿Ves esos bordes"
+ line "del camino?"
- para "It's a bit scary,"
- line "but you can jump"
- cont "from them."
+ para "Dan miedo, pero"
+ line "puedes saltar por"
+ cont "encima de ellos."
- para "You can get back"
- line "to PALLET TOWN"
- cont "quicker that way."
+ para "¡De esa forma"
+ line "podrás volver más"
+ cont "rápidamente al"
+ cont "PUEBLO PALETA!"
done
_Route1Text3::
- text "ROUTE 1"
- line "PALLET TOWN -"
- cont "VIRIDIAN CITY"
+ text "RUTA 1:"
+ line "PUEBLO PALETA -"
+ cont "CIUDAD VERDE"
done