diff options
author | klektron <klektron@users.noreply.github.com> | 2020-11-16 20:34:12 +0100 |
---|---|---|
committer | klektron <klektron@users.noreply.github.com> | 2020-11-16 20:34:12 +0100 |
commit | a3efe27945ee1cead11ceab24fde1602f6a20f46 (patch) | |
tree | 937baae58494c1ffc50e31cfbd57c8889c3ddea4 | |
parent | 3fd228a27a24cf8ca5cf637024fb8556c6c78da1 (diff) |
finished celadon and changed a few more
-rw-r--r-- | engine/menus/draw_start_menu.asm | 12 | ||||
-rw-r--r-- | text/CeladonCity.asm | 177 | ||||
-rw-r--r-- | text/CeladonDiner.asm | 58 | ||||
-rw-r--r-- | text/CeladonGym.asm | 249 | ||||
-rw-r--r-- | text/CeladonMansion3F.asm | 70 | ||||
-rw-r--r-- | text/CeladonMart3F.asm | 101 | ||||
-rw-r--r-- | text/CeladonMart5F.asm | 38 | ||||
-rw-r--r-- | text/CeladonMartRoof.asm | 129 | ||||
-rw-r--r-- | text/CeladonPokecenter.asm | 16 | ||||
-rw-r--r-- | text/PalletTown.asm | 65 | ||||
-rw-r--r-- | text/RedsHouse1F.asm | 44 | ||||
-rw-r--r-- | text/Route1.asm | 59 |
12 files changed, 543 insertions, 475 deletions
diff --git a/engine/menus/draw_start_menu.asm b/engine/menus/draw_start_menu.asm index 00d385bc..b8c4d927 100644 --- a/engine/menus/draw_start_menu.asm +++ b/engine/menus/draw_start_menu.asm @@ -60,25 +60,25 @@ DrawStartMenu:: ret StartMenuPokedexText: - db "POKéDEX@" + db "#DEX@" StartMenuPokemonText: - db "POKéMON@" + db "#MON@" StartMenuItemText: - db "ITEM@" + db "OBJETOS@" StartMenuSaveText: - db "SAVE@" + db "GUARDAR@" StartMenuResetText: db "RESET@" StartMenuExitText: - db "EXIT@" + db "SALIR@" StartMenuOptionText: - db "OPTION@" + db "OPCIÓN@" PrintStartMenuItem: push hl diff --git a/text/CeladonCity.asm b/text/CeladonCity.asm index 76fa1775..b5ad65ed 100644 --- a/text/CeladonCity.asm +++ b/text/CeladonCity.asm @@ -1,154 +1,173 @@ _CeladonCityText1:: - text "I got my KOFFING" - line "in CINNABAR!" + text "¡Conseguí a mi" + line "KOFFING en la" + cont "CIUDAD CANELA!" - para "It's nice, but it" - line "breathes poison" - cont "when it's angry!" + para "¡Es muy simpático" + line "pero echa veneno" + cont "cuando se enfada!" done _CeladonCityText2:: - text "Heheh! This GYM" - line "is great! It's" - cont "full of women!" + text "¡Jeje! ¡Este" + line "GIMNASIO es" + cont "genial! ¡Está" + cont "lleno de chicas!" done _CeladonCityText3:: - text "The GAME CORNER" - line "is bad for our" - cont "city's image!" + text "¡El CASINO no es" + line "bueno para la" + cont "imagen de nuestra" + cont "ciudad!" done _CeladonCityText4:: - text "Moan! I blew it" - line "all at the slots!" + text "¡Ayyy! ¡Lo perdí" + line "todo en las" + cont "tragaperras!" - para "I knew I should" - line "have cashed in my" - cont "coins for prizes!" + para "¡Debería haber" + line "cambiado todas" + cont "mis fichas por" + cont "premios!" done _TM41PreText:: - text "Hello, there!" + text "¡Hola a todos!" - para "I've seen you," - line "but I never had a" - cont "chance to talk!" + para "¡Te había visto," + line "pero nunca había" + cont "podido hablar" + cont "contigo!" - para "Here's a gift for" - line "dropping by!" + para "¡Éste es tu" + line "regalo por pasar" + cont "a verme!" prompt _ReceivedTM41Text:: - text "<PLAYER> received" + text "¡<PLAYER> recibió" line "@" text_ram wcf4b text "!@" text_end _TM41ExplanationText:: - text "TM41 teaches" - line "SOFTBOILED!" + text "¡La MT41 enseña" + line "el AMORTIGUADOR!" - para "Only one #MON" - line "can use it!" + para "¡Éste sólo puede" + line "ser usado por un" + cont "#MON!" - para "That #MON is" - line "CHANSEY!" + para "¡Ese #MON" + line "es CHANSEY!" done _TM41NoRoomText:: - text "Oh, your pack is" - line "full of items!" + text "¡Tu mochila está" + line "llena de objetos!" done _CeladonCityText6:: - text "This is my trusted" - line "pal, POLIWRATH!" + text "¡Éste es mi fiel" + line "compañero, " ; this space might be off + cont "POLIWRATH!" - para "It evolved from" - line "POLIWHIRL when I" - cont "used WATER STONE!" + para "¡Evolucionó del" + line "POLIWHIRL al usar" + cont "la PIEDRA AGUA!" done _CeladonCityText7:: - text "POLIWRATH: Ribi" - line "ribit!@" + text "POLIWRATH: ¡Poli" + line "poli!@" text_end _CeladonCityText8:: - text "What are you" - line "staring at?" + text "¿Qué estás" + line "mirando?" done _CeladonCityText9:: - text "Keep out of TEAM" - line "ROCKET's way!" + text "¡No te cruces en" + line "el camino del" + cont "TEAM ROCKET!" done _CeladonCityText10:: - text "TRAINER TIPS" + text "PISTAS ENTRENADOR" - para "X ACCURACY boosts" - line "the accuracy of" - cont "techniques!" + para "¡PRECISIÓN X" + line "aumenta la" + cont "precisión de" + cont "los ataques!" - para "DIRE HIT jacks up" - line "the likelihood of" - cont "critical hits!" + para "¡El DIRECTO" + line "aumenta la" + cont "posibilidad de" + cont "tiros críticos!" - para "Get your items at" - line "CELADON DEPT." - cont "STORE!" + para "¡Compra tus" + line "objetos en el" + cont "CENTRO COMERCIAL" + cont "de AZULONA!" done _CeladonCityText11:: - text "CELADON CITY" - line "The City of" - cont "Rainbow Dreams" + text "CIUDAD AZULONA" + line "La ciudad de" + cont "los sueños de" + cont "arcoiris." done _CeladonCityText13:: - text "CELADON CITY" - line "#MON GYM" - cont "LEADER: ERIKA" + text "LÍDER del GIMNASIO" + line "#MON de" + cont "CIUDAD AZULONA:" + cont "ERIKA" - para "The Nature Loving" - line "Princess!" + para "¡La princesa" + line "amante de la" + cont "naturaleza!" done _CeladonCityText14:: - text "CELADON MANSION" + text "MANSIÓN AZULONA" done _CeladonCityText15:: - text "Find what you" - line "need at CELADON" - cont "DEPT. STORE!" + text "¡Compra lo que" + line "necesites en el" + cont "CENTRO COMERCIAL" + cont "de AZULONA!" done _CeladonCityText16:: - text "TRAINER TIPS" + text "PISTAS ENTRENADOR" - para "GUARD SPEC." - line "protects #MON" - cont "against SPECIAL" - cont "attacks such as" - cont "fire and water!" + para "¡PROTECCIÓN ESP." + line "protege a tus" + cont "#MON de" + cont "ataques como el" + cont "agua y el fuego!" - para "Get your items at" - line "CELADON DEPT." - cont "STORE!" + para "¡Compra tus" + line "objetos en el" + cont "CENTRO COMERCIAL" + cont "de AZULONA!" done _CeladonCityText17:: - text "Coins exchanged" - line "for prizes!" - cont "PRIZE EXCHANGE" + text "¡Se cambian" + line "fichas por" + cont "premios!" + cont "CAMBIO DE PREMIOS" done _CeladonCityText18:: - text "ROCKET GAME CORNER" - line "The playground" - cont "for grown-ups!" + text "CASINO ROCKET" + line "¡El parque de" + cont "los adultos!" done diff --git a/text/CeladonDiner.asm b/text/CeladonDiner.asm index dd86a0c1..1f26e2fd 100644 --- a/text/CeladonDiner.asm +++ b/text/CeladonDiner.asm @@ -1,60 +1,58 @@ _CeladonDinerText1:: - text "Hi!" + text "¡Hola!" - para "We're taking a" - line "break now." + para "Ahora estamos" + line "descansando." done _CeladonDinerText2:: - text "My #MON are" - line "weak, so I often" - cont "have to go to the" - cont "DRUG STORE." + text "Suelo visitar la" + line "FARMACIA, porque" + cont "mis #MON son" + cont "débiles." done _CeladonDinerText3:: - text "Psst! There's a" - line "basement under" - cont "the GAME CORNER." + text "¡Psss! Hay un" + line "sótano debajo" + cont "del CASINO." done _CeladonDinerText4:: - text "Munch..." + text "Oye..." - para "The man at that" - line "table lost it all" - cont "at the slots." + para "El hombre de esa" + line "mesa lo perdió" + cont "todo en las" + cont "tragaperras." done _CeladonDinerText_491a7:: - text "Go ahead! Laugh!" + text "¡Venga! ¡Ríete!" - para "I'm flat out" - line "busted!" + para "¡Estoy arruinado!" - para "No more slots for" - line "me! I'm going" - cont "straight!" + para "¡No más" + line "tragaperras para" + cont "mí! ¡Yo me largo!" - para "Here! I won't be" - line "needing this any-" - cont "more!" + para "¡Toma esto! ¡Ya" + line "no lo necesito!" prompt _ReceivedCoinCaseText:: - text "<PLAYER> received" - line "a @" + text "¡<PLAYER> recibió" + line "@" text_ram wcf4b text "!@" text_end _CoinCaseNoRoomText:: - text "Make room for" - line "this!" + text "¡Haz sitio" + line "para esto!" done _CeladonDinerText_491b7:: - text "I always thought" - line "I was going to" - cont "win it back..." + text "Pensaba que iba" + line "a recuperarme..." done diff --git a/text/CeladonGym.asm b/text/CeladonGym.asm index 5d354bbb..1e058ea1 100644 --- a/text/CeladonGym.asm +++ b/text/CeladonGym.asm @@ -1,68 +1,76 @@ _CeladonGymText_48a5e:: - text "Hello. Lovely" - line "weather isn't it?" - cont "It's so pleasant." + text "Hola. ¡Qué buen" + line "tiempo hace! Es" + cont "tan agradable." - para "...Oh dear..." - line "I must have dozed" - cont "off. Welcome." + para "...¡Ah, hola!..." + line "¡Debo de haberme" + cont "dormido!" + cont "¡Bienvenido!" - para "My name is ERIKA." - line "I am the LEADER" - cont "of CELADON GYM." + para "Me llamo ERIKA." + line "Soy la LÍDER del" + cont "GIMNASIO de" + cont "CIUDAD AZULONA." - para "I teach the art of" - line "flower arranging." - cont "My #MON are of" - cont "the grass-type." + para "Enseño el arte de" + line "las flores. Mis" + cont "#MON son del" + cont "tipo-planta." - para "Oh, I'm sorry, I" - line "had no idea that" - cont "you wished to" - cont "challenge me." + para "¡Oh, perdona! ¡No" + line "tenía ni idea de" + cont "que quisieras" + cont "desafiarme!" - para "Very well, but I" - line "shall not lose." + para "¡Como quieras!" + line "¡Yo no perderé!" done _CeladonGymText_48a63:: - text "Oh!" - line "I concede defeat." + text_start + line "¡Reconozco" + cont "mi derrota!" - para "You are remarkably" - line "strong." + para "Eres muy" + line "fuerte." - para "I must confer you" - line "the RAINBOWBADGE." + para "Te voy a dar" + line "la MEDALLA" + cont "ARCOIRIS." prompt _CeladonGymText_48a68:: - text "You are cataloging" - line "#MON? I must" - cont "say I'm impressed." + text "¿Estás estudiando" + line "a los #MON?" + cont "Admito que me has" + cont "impresionado." - para "I would never" - line "collect #MON" - cont "if they were" - cont "unattractive." + para "No coleccionaría" + line "#MON si" + cont "fueran feos." done _CeladonGymText9:: - text "The RAINBOWBADGE" - line "will make #MON" - cont "up to L50 obey." + text "La MEDALLA" + line "ARCOIRIS hará" + cont "que los #MON" + cont "de nivel" + cont "inferior a 50" + cont "te obedezcan." - para "It also allows" - line "#MON to use" - cont "STRENGTH in and" - cont "out of battle." + para "Y permitirá que" + line "los #MON" + cont "usen la FUERZA" + cont "dentro y fuera" + cont "de la batalla." - para "Please also take" - line "this with you." + para "¡Ah! Y llévate" + line "esto también." done _ReceivedTM21Text:: - text "<PLAYER> received" + text "¡<PLAYER> recibió" line "@" text_ram wcf4b text "!@" @@ -71,150 +79,161 @@ _ReceivedTM21Text:: _TM21ExplanationText:: text_start - para "TM21 contains" - line "MEGA DRAIN." + para "La MT21 incluye" + line "el MEGA AGOTAR." - para "Half the damage" - line "it inflicts is" - cont "drained to heal" - cont "your #MON!" + para "La mitad del daño" + line "que produce es" + cont "usado para curar" + cont "a tus #MON." done _TM21NoRoomText:: - text "You should make" - line "room for this." + text "Deberías hacerle" + line "sitio a esto." done _CeladonGymBattleText2:: - text "Hey!" + text "¡Oye!" - para "You are not" - line "allowed in here!" + para "¡No puedes" + line "entrar aquí!" done _CeladonGymEndBattleText2:: - text "You're" - line "too rough!" + text "¡Eres" + line "demasiado fuerte!" prompt _CeladonGymAfterBattleText2:: - text "Bleaah!" - line "I hope ERIKA" - cont "wipes you out!" + text "¡Eeeh! " ; this space might be off + line "¡Espero que ERIKA" + cont "te aniquile!" done _CeladonGymBattleText3:: - text "I was getting" - line "bored." + text "Me empezaba" + line "a aburrir." done _CeladonGymEndBattleText3:: - text "My" - line "makeup!" + text "¡Oh!" + line "¡Mi maquillaje!" prompt _CeladonGymAfterBattleText3:: - text "Grass-type #MON" - line "are tough against" - cont "the water-type!" + text "¡Los #MON del" + line "tipo-planta son" + cont "difíciles para" + cont "los acuáticos!" - para "They also have an" - line "edge on rock and" - cont "ground #MON!" + para "¡Y tienen ventaja" + line "sobre los del" + cont "tipo-roca y los" + cont "del tipo-tierra!" done _CeladonGymBattleText4:: - text "Aren't you the" - line "peeping Tom?" + text "¿No eras tú" + line "el mirón?" done _CeladonGymEndBattleText4:: - text "I'm" - line "in shock!" + text_start + line "¡Estoy" + cont "impresionada!" prompt _CeladonGymAfterBattleText4:: - text "Oh, you weren't" - line "peeping? We get a" - cont "lot of gawkers!" + text "¿No estabas" + line "mirando? ¡Vienen" + cont "muchos bobos!" done _CeladonGymBattleText5:: - text "Look at my grass" - line "#MON!" + text "¡Mira a mis" + line "#MON del tipo" + cont "planta!" - para "They're so easy" - line "to raise!" + para "¡Son tan fáciles" + line "de entrenar...!" done _CeladonGymEndBattleText5:: - text "No!" + text "¡No!" prompt _CeladonGymAfterBattleText5:: - text "We only use grass-" - line "type #MON at" - cont "our GYM!" + text "¡En nuestro" + line "GIMNASIO sólo" + cont "usamos los" + cont "#MON del" + cont "tipo-planta!" - para "We also use them" - line "for making flower" - cont "arrangements!" + para "¡Y también los" + line "usamos para hacer" + cont "adornos florales!" done _CeladonGymBattleText6:: - text "Don't bring any" - line "bugs or fire" - cont "#MON in here!" + text "¡Aquí no pueden" + line "entrar los" + cont "#MON del" + cont "tipo-fuego o del" + cont "tipo-bicho!" done _CeladonGymEndBattleText6:: - text "Oh!" - line "You!" + text "¡Oh!" + line "¡Villano!" prompt _CeladonGymAfterBattleText6:: - text "Our LEADER, ERIKA," - line "might be quiet," - cont "but she's also" - cont "very skilled!" + text "¡ERIKA, nuestra" + line "LÍDER, puede" + cont "parecer muy" + cont "tranquila pero" + cont "es muy hábil!" done _CeladonGymBattleText7:: - text "Pleased to meet" - line "you. My hobby is" - cont "#MON training." + text "Encantada de" + line "conocerte. Mi" + cont "hobby es entrenar" + cont "a los #MON." done _CeladonGymEndBattleText7:: - text "Oh!" - line "Splendid!" + text "¡Oh!" + line "¡Espléndido!" prompt _CeladonGymAfterBattleText7:: - text "I have a blind" - line "date coming up." - cont "I have to learn" - cont "to be polite." + text "Voy a tener una" + line "cita a ciegas." + cont "Mejor aprender" + cont "buenos modales." done _CeladonGymBattleText8:: - text "Welcome to" - line "CELADON GYM!" + text "¡Bienvenido al" + line "GIMNASIO de la" + cont "CIUDAD AZULONA!" - para "You better not" - line "underestimate" - cont "girl power!" + para "¡No menosprecies" + line "el poder de las" + cont "mujeres!" done _CeladonGymEndBattleText8:: - text "Oh!" - line "Beaten!" + text_start + line "¡Me has ganado!" prompt _CeladonGymAfterBattleText8:: - text "I didn't bring my" - line "best #MON!" + text "¡No traje a mis" + line "mejores #MON!" - para "Wait 'til next" - line "time!" + para "¡Ya verás la" + line "próxima vez!" done diff --git a/text/CeladonMansion3F.asm b/text/CeladonMansion3F.asm index 714ecf19..ea4050c8 100644 --- a/text/CeladonMansion3F.asm +++ b/text/CeladonMansion3F.asm @@ -1,67 +1,69 @@ _ProgrammerText:: - text "Me? I'm the" - line "programmer!" + text "¿Yo? ¡Soy el" + line "programador!" done _GraphicArtistText:: - text "I'm the graphic" - line "artist!" - cont "I drew you!" + text "¡Soy el diseñador" + line "gráfico!" + cont "¡Yo te dibujé!" done _WriterText:: - text "I wrote the story!" - line "Isn't ERIKA cute?" + text "¡Yo escribí la" + line "historia! ¿A que" + cont "es guapa ERIKA?" - para "I like MISTY a" - line "lot too!" + para "¡También me gusta" + line "mucho MISTY!" - para "Oh, and SABRINA," - line "I like her!" + para "¡Y también me" + line "gusta SABRINA!" done _GameDesignerText:: - text "Is that right?" + text "¿Es eso cierto?" - para "I'm the game" - line "designer!" + para "¡Soy el diseñador" + line "del juego!" - para "Filling up your" - line "#DEX is tough," - cont "but don't quit!" + para "¡Completar tu" + line "#DEX es" + cont "difícil, pero no" + cont "te rindas!" - para "When you finish," - line "come tell me!" + para "¡Cuando termines" + line "ven a decírmelo!" done _CompletedDexText:: - text "Wow! Excellent!" - line "You completed" - cont "your #DEX!" - cont "Congratulations!" + text "¡Uauu! ¡Genial!" + line "¡Completaste" + cont "tu #DEX!" + cont "¡Enhorabuena!" cont "...@" text_end _CeladonMansion3Text5:: - text "It's the game" - line "program! Messing" - cont "with it could bug" - cont "out the game!" + text "¡Es el programa" + line "del juego! ¡No lo" + cont "toques o podrías" + cont "estropearlo!" done _CeladonMansion3Text6:: - text "Someone's playing" - line "a game instead of" - cont "working!" + text "¡Alguien está" + line "jugando en lugar" + cont "de trabajar!" done _CeladonMansion3Text7:: - text "It's the script!" - line "Better not look" - cont "at the ending!" + text "¡Es el script del" + line "juego! ¡Mejor no" + cont "mirar el final!" done _CeladonMansion3Text8:: text "GAME FREAK" - line "Development Room" + line "Sala Desarrollo" done diff --git a/text/CeladonMart3F.asm b/text/CeladonMart3F.asm index 9871a5ae..46dff227 100644 --- a/text/CeladonMart3F.asm +++ b/text/CeladonMart3F.asm @@ -1,99 +1,106 @@ _TM18PreReceiveText:: - text "Oh, hi! I finally" - line "finished #MON!" + text "¡Hola! ¡Terminé!" + line "¡He completado" + cont "#MON!" - para "Not done yet?" - line "This might be" - cont "useful!" + para "¿Tú no? Ten esto." + line "¡Podría ayudarte!" prompt _ReceivedTM18Text:: - text "<PLAYER> received" + text "¡<PLAYER> recibió" line "@" text_ram wcf4b text "!@" text_end _TM18ExplanationText:: - text "TM18 is COUNTER!" - line "Not like the one" - cont "I'm leaning on," - cont "mind you!" + text "MT18 es CONTADOR." + line "¡Venga vamos!..." + cont "¡Buena suerte!" done _TM18NoRoomText:: - text "Your pack is full" - line "of items!" + text "¡Tu mochila está" + line "llena de cosas!" done _CeladonMart3Text2:: - text "Captured #MON" - line "are registered" - cont "with an ID No." - cont "and OT, the name" - cont "of the Original" - cont "Trainer that" - cont "caught it!" + text "¡Todo #MON" + line "capturado tiene" + cont "un Nº IDENTIDAD y" + cont "un EO, el nombre" + cont "del Entrenador" + cont "Original que lo" + cont "capturó!" done _CeladonMart3Text3:: - text "All right!" + text "¡Muy bien!" - para "My buddy's going" - line "to trade me his" - cont "KANGASKHAN for my" - cont "GRAVELER!" + para "¡Mi compañero va" + line "a cambiarme su" + cont "KANGASKHAN por" + cont "mi GRAVELER!" done _CeladonMart3Text4:: - text "Come on GRAVELER!" + text "¡Un GRAVELER!" - para "I love GRAVELER!" - line "I collect them!" + para "¡Me gustan los" + line "GRAVELER! ¡Los" + cont "colecciono!" - para "Huh?" + para "¿Qué?" - para "GRAVELER turned" - line "into a different" - cont "#MON!" + para "¡GRAVELER se" + line "transformó en" + cont "otro #MON!" done _CeladonMart3Text5:: - text "You can identify" - line "#MON you got" - cont "in trades by" - cont "their ID Numbers!" + text "¡Puedes" + line "identificar a los" + cont "#MON que" + cont "hayas cambiado" + cont "por su Nº ID!" done _CeladonMart3Text6:: - text "It's an SNES!" + text "¡Es una SUPER" + line "NINTENDO!" done _CeladonMart3Text7:: - text "An RPG! There's" - line "no time for that!" + text "Un juego de rol." + line "¡Genial! ¡Pero" + cont "no tengo tiempo!" done _CeladonMart3Text9:: - text "A sports game!" - line "Dad'll like that!" + text "¡Un juego de" + line "deportes! ¡A mi" + cont "padre le gustan!" done _CeladonMart3Text11:: - text "A puzzle game!" - line "Looks addictive!" + text "¡Un juego de" + line "puzzles! ¡Parece" + cont "muy adictivo!" done _CeladonMart3Text13:: - text "A fighting game!" - line "Looks tough!" + text "¡Un juego de" + line "lucha! ¡Parece" + cont "muy difícil!" done _CeladonMart3Text14:: - text "3F: TV GAME SHOP" + text "P2: VIDEOJUEGOS" done _CeladonMart3Text15:: - text "Red and Blue!" - line "Both are #MON!" + text "¡Rojo y Azul!" + line "¡Dos juegos de" + cont "#MON!" done diff --git a/text/CeladonMart5F.asm b/text/CeladonMart5F.asm index 1871194b..5a32e1df 100644 --- a/text/CeladonMart5F.asm +++ b/text/CeladonMart5F.asm @@ -1,28 +1,34 @@ _CeladonMart5Text1:: - text "#MON ability" - line "enhancers can be" - cont "bought only here." + text "¡Los dispositivos" + line "de mejora de los" + cont "#MON sólo" + cont "se venden aquí!" - para "Use CALCIUM to" - line "increase SPECIAL" - cont "abilities." + para "Usa CALCIO para" + line "aumentar las" + cont "habilidades" + cont "ESPECIALES." - para "Use CARBOS to" - line "increase SPEED." + para "Usa CARBURANTE" + line "para aumentar la" + cont "VELOCIDAD." done _CeladonMart5Text2:: - text "I'm here for" - line "#MON ability" - cont "enhancers." + text "¡He venido a por" + line "dispositivos de" + cont "mejora de los" + cont "#MON!" - para "PROTEIN increases" - line "ATTACK power." + para "Las PROTEÍNAS" + line "aumentan la" + cont "potencia del" + cont "ATAQUE." - para "IRON increases" - line "DEFENSE!" + para "El HIERRO aumenta" + line "la DEFENSA." done _CeladonMart5Text5:: - text "5F: DRUG STORE" + text "P4: FARMACIA" done diff --git a/text/CeladonMartRoof.asm b/text/CeladonMartRoof.asm index 15bf8c04..aaed146c 100644 --- a/text/CeladonMartRoof.asm +++ b/text/CeladonMartRoof.asm @@ -1,21 +1,21 @@ _CeladonMartRoofText_484ee:: - text "Give her which" - line "drink?" + text "¿Qué bebida" + line "quieres darle?" done _CeladonMartRoofText_484f3:: - text "Yay!" + text "¡Yay!" - para "FRESH WATER!" + para "¡AGUA!" - para "Thank you!" + para "¡Gracias!" - para "You can have this" - line "from me!@" + para "¡Tómala," + line "toda tuya!@" text_end _CeladonMartRoofText_484f9:: - text "<PLAYER> received" + text "¡<PLAYER> recibió" line "@" text_ram wcf4b text "!@" @@ -24,28 +24,30 @@ _CeladonMartRoofText_484f9:: _CeladonMartRoofText_484fe:: text_start - para "@" + para "¡@" text_ram wcf4b - text " contains" - line "ICE BEAM!" + text_start + text "contiene el" + line "RAYO HIELO!" - para "It can freeze the" - line "target sometimes!@" + para "¡Éste puede helar" + line "al enemigo, a" + cont "veces!@" text_end _CeladonMartRoofText_48504:: - text "Yay!" + text "¡Genial!" - para "SODA POP!" + para "¡Un REFRESCO!" - para "Thank you!" + para "¡Gracias!" - para "You can have this" - line "from me!@" + para "¡Tómala," + line "toda tuya!@" text_end _CeladonMartRoofText_4850a:: - text "<PLAYER> received" + text "¡<PLAYER> recibió" line "@" text_ram wcf4b text "!@" @@ -54,99 +56,102 @@ _CeladonMartRoofText_4850a:: _CeladonMartRoofText_4850f:: text_start - para "@" + para "¡@" text_ram wcf4b - text " contains" - line "ROCK SLIDE!" + text " incluye" + line "la AVALANCHA!" - para "It can spook the" - line "target sometimes!@" + para "Este ataque puede" + line "atizar al enemigo" + cont "algunas veces...@" text_end _CeladonMartRoofText_48515:: - text "Yay!" + text "¡Genial!" - para "LEMONADE!" + para "¡LIMONADA!" - para "Thank you!" + para "¡Gracias!" - para "You can have this" - line "from me!@" + para "¡Tómala," + line "toda tuya!@" text_end _ReceivedTM49Text:: - text "<PLAYER> received" - line "TM49!@" + text "¡<PLAYER> recibió" + line "MT49!@" text_end _CeladonMartRoofText_48520:: text_start - para "TM49 contains" - line "TRI ATTACK!@" + para "¡La MT49 contiene" + line "el TRI-ATAQUE!@" text_end _CeladonMartRoofText_48526:: - text "You don't have" - line "space for this!@" + text "¡No tienes sitio" + line "para esto!@" text_end _CeladonMartRoofText_4852c:: - text "No thank you!" - line "I'm not thirsty" - cont "after all!@" + text "¡No, gracias!" + line "¡No estoy tan" + cont "sedienta!@" text_end _CeladonMartRoofText1:: - text "My sister is a" - line "trainer, believe" - cont "it or not." + text "Mi hermana es" + line "entrenadora," + cont "¡de verdad!" - para "But, she's so" - line "immature, she" - cont "drives me nuts!" + para "¡Pero es tan" + line "infantil que" + cont "me vuelve loco!" done _CeladonMartRoofText_48598:: - text "I'm thirsty!" - line "I want something" - cont "to drink!" + text "¡Tengo sed!" + line "¡Me gustaría" + cont "beber algo!" done _CeladonMartRoofText4:: - text "I'm thirsty!" - line "I want something" - cont "to drink!" + text "¡Tengo sed!" + line "¡Me gustaría" + cont "beber algo!" - para "Give her a drink?" + para "¿Le das algo" + line "de beber?" done _CeladonMartRoofText6:: - text "ROOFTOP SQUARE:" - line "VENDING MACHINES" + text "ÚLTIMO PISO:" + line "DISTRIBUIDORES" done _VendingMachineText1:: - text "A vending machine!" - line "Here's the menu!" + text "¡Un distribuidor!" + line "¡A ver el menú!" prompt _VendingMachineText4:: - text "Oops, not enough" - line "money!" + text "¡Uups, no tengo" + line "bastante dinero!" done _VendingMachineText5:: + text "¡Salió" + line "@" text_ram wcf4b - text_start - line "popped out!" + text "!" done _VendingMachineText6:: - text "There's no more" - line "room for stuff!" + text "¡No tienes sitio" + line "para más cosas!" done _VendingMachineText7:: - text "Not thirsty!" + text "¡No tengo sed!" done diff --git a/text/CeladonPokecenter.asm b/text/CeladonPokecenter.asm index a04f51c9..a1993212 100644 --- a/text/CeladonPokecenter.asm +++ b/text/CeladonPokecenter.asm @@ -1,12 +1,14 @@ _CeladonPokecenterText2:: - text "# FLUTE awakens" - line "#MON with a" - cont "sound that only" - cont "they can hear!" + text "¡La # FLAUTA" + line "despierta a los" + cont "#MON con un" + cont "sonido que sólo" + cont "ellos pueden oír!" done _CeladonPokecenterText3:: - text "I rode uphill on" - line "CYCLING ROAD from" - cont "FUCHSIA!" + text "¡Pedaleé cuesta" + line "arriba por el" + cont "CAMINO de BICIS" + cont "desde FUCSIA!" done diff --git a/text/PalletTown.asm b/text/PalletTown.asm index caaed3ac..1761e669 100644 --- a/text/PalletTown.asm +++ b/text/PalletTown.asm @@ -1,56 +1,61 @@ _OakAppearsText:: - text "OAK: Hey! Wait!" - line "Don't go out!@" + text "OAK: ¡Eh! ¡Alto!" + line "¡No te vayas!@" text_end _OakWalksUpText:: - text "OAK: It's unsafe!" - line "Wild #MON live" - cont "in tall grass!" + text "OAK: ¡Cuidado!" + line "¡En la hierba" + cont "viven #MON" + cont "salvajes!" - para "You need your own" - line "#MON for your" - cont "protection." - cont "I know!" + para "¡Necesitas a tu" + line "propio #MON" + cont "como protección!" + cont "¡Yo lo sé!" - para "Here, come with" - line "me!" + para "¡Ven conmigo!" done _PalletTownText2:: - text "I'm raising" - line "#MON too!" + text "¡Yo también" + line "entreno a mis" + cont "#MON!" - para "When they get" - line "strong, they can" - cont "protect me!" + para "¡Cuando se hagan" + line "fuertes me" + cont "protegerán!" done _PalletTownText3:: - text "Technology is" - line "incredible!" - - para "You can now store" - line "and recall items" - cont "and #MON as" - cont "data via PC!" + text "¡La tecnología" + line "es increíble!" + + para "¡Ahora puedes" + line "guardar y sacar" + cont "objetos y #MON" + cont "como datos," + cont "vía PC!" done _PalletTownText4:: - text "OAK #MON" - line "RESEARCH LAB" + text "LABORATORIO DE" + line "INVESTIGACIÓN de" + cont "#MON del" + cont "PROFESOR OAK" done _PalletTownText5:: - text "PALLET TOWN" - line "Shades of your" - cont "journey await!" + text "PUEBLO PALETA" + line "¡Un lienzo en" + cont "blanco de tu" + cont "viaje!" done _PalletTownText6:: - text "<PLAYER>'s house " + text "Casa de <PLAYER>" done _PalletTownText7:: - text "<RIVAL>'s house " + text "Casa de <RIVAL>" done diff --git a/text/RedsHouse1F.asm b/text/RedsHouse1F.asm index 07768af9..3b4f8825 100644 --- a/text/RedsHouse1F.asm +++ b/text/RedsHouse1F.asm @@ -1,37 +1,39 @@ _MomWakeUpText:: - text "MOM: Right." - line "All boys leave" - cont "home some day." - cont "It said so on TV." + text "MAMÁ: Bien." + line "Todos los niños" + cont "se van de casa" + cont "algún día." + cont "¡Así es la vida!" - para "PROF.OAK, next" - line "door, is looking" - cont "for you." + para "Nuestro vecino," + line "el PROF. OAK," + cont "quería verte." done _MomHealText1:: - text "MOM: <PLAYER>!" - line "You should take a" - cont "quick rest." + text "MAMÁ: ¡<PLAYER>!" + line "Deberías tomarte" + cont "un descanso." prompt _MomHealText2:: - text "MOM: Oh good!" - line "You and your" - cont "#MON are" - cont "looking great!" - cont "Take care now!" + text "MAMÁ: ¡Muy bien!" + line "¡Tú y tus" + cont "#MON estáis" + cont "en plena forma!" + cont "¡Cuídate!" done _StandByMeText:: - text "There's a movie" - line "on TV. Four boys" - cont "are walking on" - cont "railroad tracks." + text "¡Hay una película" + line "en la TV! 4 niños" + cont "caminan por las" + cont "vías del tren." - para "I better go too." + para "¡Debería irme!" done _TVWrongSideText:: - text "Oops, wrong side." + text "¡Ay! Me equivoqué" + line "de lado." done diff --git a/text/Route1.asm b/text/Route1.asm index bf32af26..fd37a550 100644 --- a/text/Route1.asm +++ b/text/Route1.asm @@ -1,50 +1,53 @@ _Route1ViridianMartSampleText:: - text "Hi! I work at a" - line "#MON MART." - - para "It's a convenient" - line "shop, so please" - cont "visit us in" - cont "VIRIDIAN CITY." - - para "I know, I'll give" - line "you a sample!" - cont "Here you go!" + text "¡Hola! Trabajo" + line "en una TIENDA" + cont "#MON." + + para "Tenemos muchas" + line "cosas. Visítanos" + cont "en la CIUDAD" + cont "VERDE." + + para "¡Mira, te daré" + line "una muestra!" + cont "¡Aquí tienes!" prompt _Route1Text_1cae8:: - text "<PLAYER> got" + text "¡<PLAYER> obtuvo" line "@" text_ram wcf4b text "!@" text_end _Route1Text_1caee:: - text "We also carry" - line "# BALLs for" - cont "catching #MON!" + text "¡También tenemos" + line "# BALL para" + cont "capturar a los" + cont "#MON!" done _Route1Text_1caf3:: - text "You have too much" - line "stuff with you!" + text "¡Llevas muchas" + line "cosas!" done _Route1Text2:: - text "See those ledges" - line "along the road?" + text "¿Ves esos bordes" + line "del camino?" - para "It's a bit scary," - line "but you can jump" - cont "from them." + para "Dan miedo, pero" + line "puedes saltar por" + cont "encima de ellos." - para "You can get back" - line "to PALLET TOWN" - cont "quicker that way." + para "¡De esa forma" + line "podrás volver más" + cont "rápidamente al" + cont "PUEBLO PALETA!" done _Route1Text3:: - text "ROUTE 1" - line "PALLET TOWN -" - cont "VIRIDIAN CITY" + text "RUTA 1:" + line "PUEBLO PALETA -" + cont "CIUDAD VERDE" done |