Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-27 | Organize gfx/ | Rangi | |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
2020-06-23 | Move more tables from engine/ to data/ | Rangi | |
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||
2020-05-24 | Misc minor clean up | dannye | |
spotted by comparing against pokeyellow | |||
2020-02-05 | Merge pull request #223 from pret/audio-macros | Daniel Harding | |
Audio macros | |||
2019-11-23 | Use percent macro for trainer AI packages | Thomas Winwood | |
2019-07-27 | Update audio macro names | dannye | |
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
2019-07-07 | Replace some hard-coded values with constants | Rangi | |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map | |||
2018-06-22 | Updated the intro | Pokeglitch | |
2018-03-24 | Use rgblink dmg mode | dannye | |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2017-12-30 | Uppercase battle status constants | xCrystal | |
2017-09-29 | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | |
Update for RGBDS 0.3.3 | |||
2017-06-24 | Fix typos in comments | dannye | |
2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | |
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||
2017-01-16 | fix incorrect comment | YamaArashi | |
2016-10-29 | use more HRAM constants | YamaArashi | |
2016-10-29 | correct mistaken comments | YamaArashi | |
2016-10-29 | link battle action constants | YamaArashi | |
2016-10-16 | correct comments about teleport effect | YamaArashi | |
2016-07-27 | Replace unnecessary tabs with spaces | dannye | |
2016-07-27 | Redo audio header macro | dannye | |
2016-07-18 | Merge branch 'master' of https://github.com/pret/pokered | dannye | |
2016-07-18 | Clean up text commands | dannye | |
2016-06-12 | sync engine code with pokeyellow | YamaArashi | |
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-12 | Remove some leftover address comments | dannye | |
2016-06-11 | remove address comments | YamaArashi | |
2016-03-22 | Clean up more Yellow ifdefs. | IIMarckus | |
2016-02-20 | Remove hardcoded values for CopyData in battle core. | Marcus Huderle | |
2015-12-14 | Fewer underscores in constants | dannye | |
2015-08-30 | No more S_ | dannye | |
2015-08-30 | No more wram_constants.asm | dannye | |
unfortunately, this means manually declaring the wEnemyMon1 party struct | |||
2015-08-30 | No more W_ | dannye | |
2015-08-29 | use the new battle type constants | YamaArashi | |
2015-08-14 | named battle and learn move variables | YamaArashi | |
2015-08-13 | Named a test battle variable | YamaArashi | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | fixed names | YamaArashi | |
2015-08-07 | named wram variables | YamaArashi | |
2015-08-06 | more info on the bide bug | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-29 | constants for PrintNumber | YamaArashi | |