Age | Commit message (Collapse) | Author |
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like the starters)
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These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
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Move animations' sound IDs are off by one from move IDs.
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animation data labels+constants)
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Fixes #255
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Fixes #244
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by rgbds 0.4.0)
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To do: turn constants into labels and use ldh
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While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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To do: add comments associating constants with data and code
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Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
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