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authoreinstein95 <einstein95@users.noreply.github.com>2017-09-30 21:55:14 +1300
committereinstein95 <einstein95@users.noreply.github.com>2017-09-30 21:55:14 +1300
commit9d864ede0e89cd95c9d2ff090a218bd64611fdee (patch)
treed4b18f8eb867228fc6e81356bceadf3be188cc2f /engine/battle/battle_transitions.asm
parent66e9f2288377f697bd8a63b9fe7dbe4a314ff200 (diff)
parent5c2419383118280465a89657fed34ed6562f2981 (diff)
Update for rgbds 0.3.3HEADmaster
Diffstat (limited to 'engine/battle/battle_transitions.asm')
-rw-r--r--engine/battle/battle_transitions.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm
index 9e02c56f..985a1eb2 100644
--- a/engine/battle/battle_transitions.asm
+++ b/engine/battle/battle_transitions.asm
@@ -62,7 +62,7 @@ BattleTransition:
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
; the three GetBattleTransitionID functions set the first
; three bits of c, which determines what transition animation