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Author
2017-09-30
Update for rgbds 0.3.3
einstein95
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-01-10
44 to go
einstein95
2017-01-07
Begin decompiling Rote Edition
einstein95
2016-12-31
split code out of main.asm
YamaArashi
2016-11-02
use hardware constants in pic.asm
YamaArashi
2016-09-11
name text destination pointer variable
YamaArashi
2016-07-27
Replace unnecessary tabs with spaces
dannye
2016-07-27
Redo audio header macro
dannye
2016-07-18
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
Clean up text commands
dannye
2016-06-12
sync home
YamaArashi
2016-06-12
sync tileset WRAM labels
YamaArashi
2016-06-12
more syncing with pokeyellow
YamaArashi
2016-06-12
Remove the last address comments
dannye
2016-06-12
Remove some leftover address comments
dannye
2016-06-11
remove address comments
YamaArashi
2016-01-03
Fix game time labels
PikalaxALT
2015-08-30
No more S_
dannye
2015-08-30
No more W_
dannye
2015-08-29
documented flags and misc. fixes
YamaArashi
2015-08-14
add border constant and clear up misnomer
YamaArashi
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-08
commented audio code
YamaArashi
2015-08-05
Use more lb
dannye
2015-07-29
constants for PrintNumber
YamaArashi
2015-07-25
yet more naming
YamaArashi
2015-07-24
more naming variables
YamaArashi
2015-07-22
Merge pull request #107 from YamaArashi/master
Daniel Harding
2015-07-22
Unify audio bank references
dannye
2015-07-22
Rename sound effect files
dannye
2015-07-21
Name some battle sound effects
dannye
2015-07-20
enumerate events
YamaArashi
2015-07-19
naming
YamaArashi
2015-07-19
jpab/jpba macros
YamaArashi
2015-07-19
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
Name sound effects
dannye
2015-07-18
small changes
YamaArashi
2015-07-18
misc
YamaArashi
2015-07-18
Consolidate coord macros
dannye
2015-07-18
fix variable naming
YamaArashi
2015-07-14
named wram variables
YamaArashi
2015-07-14
hall of fame / credits
YamaArashi
2015-07-14
Comment naming screen
dannye
2015-07-14
Use more screen dimension constants
dannye
2015-07-14
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
Use more *Coord
dannye
2015-07-13
comment slot machine
YamaArashi
2015-07-12
named wram variables
YamaArashi
2015-07-12
use constant for bg transfer dest hram var
YamaArashi
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