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2017-09-30Update for rgbds 0.3.3einstein95
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2017-01-1044 to goeinstein95
2017-01-07Begin decompiling Rote Editioneinstein95
2016-12-31split code out of main.asmYamaArashi
2016-11-02use hardware constants in pic.asmYamaArashi
2016-09-11name text destination pointer variableYamaArashi
2016-07-27Replace unnecessary tabs with spacesdannye
2016-07-27Redo audio header macrodannye
2016-07-18Merge branch 'master' of https://github.com/pret/pokereddannye
2016-07-18Clean up text commandsdannye
2016-06-12sync homeYamaArashi
2016-06-12sync tileset WRAM labelsYamaArashi
2016-06-12more syncing with pokeyellowYamaArashi
2016-06-12Remove the last address commentsdannye
except for wram.asm and sram.asm also delete unused yellow file
2016-06-12Remove some leftover address commentsdannye
2016-06-11remove address commentsYamaArashi
2016-01-03Fix game time labelsPikalaxALT
2015-08-30No more S_dannye
2015-08-30No more W_dannye
2015-08-29documented flags and misc. fixesYamaArashi
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-08commented audio codeYamaArashi
2015-08-05Use more lbdannye
and other clean up
2015-07-29constants for PrintNumberYamaArashi
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-22Merge pull request #107 from YamaArashi/masterDaniel Harding
enumerate events
2015-07-22Unify audio bank referencesdannye
2→1 8→2 1f→3
2015-07-22Rename sound effect filesdannye
2015-07-21Name some battle sound effectsdannye
2015-07-20enumerate eventsYamaArashi
2015-07-19namingYamaArashi
2015-07-19jpab/jpba macrosYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
2015-07-19Name sound effectsdannye
2015-07-18small changesYamaArashi
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-14named wram variablesYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Comment naming screendannye
also use more joypad constants
2015-07-14Use more screen dimension constantsdannye
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
Conflicts: engine/town_map.asm
2015-07-14Use more *Coorddannye
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
2015-07-13comment slot machineYamaArashi
2015-07-12named wram variablesYamaArashi
2015-07-12use constant for bg transfer dest hram varYamaArashi