diff options
author | dannye <33dannye@gmail.com> | 2021-03-30 01:03:30 -0500 |
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committer | dannye <33dannye@gmail.com> | 2021-03-30 01:03:30 -0500 |
commit | fa206ce835cbf75dcebbafe247bb22a6073d2f1e (patch) | |
tree | a873d383f9fa5ba3ba8cb25e73cbf9b3a5b33923 | |
parent | 2baf0ae962fb4d22e5258ad1ffc065a3311c353c (diff) |
Fix incorrect sfx id
AUDIO_1 is loaded during trade animations, not AUDIO_2
-rw-r--r-- | engine/battle/animations.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 0673b518..75713592 100644 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -875,7 +875,7 @@ TradeJumpPokeball: cp $ff jr nz, .skipPlayingSound .playSound ; play sound if next move distance is 12 or this is the last one - ld a, SFX_BATTLE_18 + ld a, SFX_SWAP call PlaySound .skipPlayingSound push bc |