summaryrefslogtreecommitdiff
path: root/constants/move_constants.asm
diff options
context:
space:
mode:
authoryenatch <yenatch@gmail.com>2014-04-22 13:35:55 -0400
committeryenatch <yenatch@gmail.com>2014-04-22 13:35:55 -0400
commitd0e2fc78c0c25e1b6508f7173d4e85c4b6949b2d (patch)
tree2efcca6a4457fdb06597f96177b5710930a19274 /constants/move_constants.asm
parentfc8195cb82127b2d781f3ddcd8a9b343c2a34ae9 (diff)
More move and effect constants. Use a constant for total move count.
Diffstat (limited to 'constants/move_constants.asm')
-rw-r--r--constants/move_constants.asm5
1 files changed, 4 insertions, 1 deletions
diff --git a/constants/move_constants.asm b/constants/move_constants.asm
index 524e7814..9fdb1ce7 100644
--- a/constants/move_constants.asm
+++ b/constants/move_constants.asm
@@ -1,3 +1,5 @@
+NUM_MOVES EQU $A4
+
POUND EQU $01
KARATE_CHOP EQU $02
DOUBLESLAP EQU $03
@@ -163,6 +165,7 @@ SUPER_FANG EQU $A2
SLASH EQU $A3
SUBSTITUTE EQU $A4
STRUGGLE EQU $A5
+
; these do double duty as animation identifiers
SHOWPIC_ANIM EQU $A6 ; redraw monster pic
STATUS_AFFECTED_ANIM EQU $A7 ; effect when monster receives a status aliment
@@ -178,4 +181,4 @@ GREATTOSS_ANIM EQU $C5 ; toss Great Ball
ULTRATOSS_ANIM EQU $C6 ; toss Ultra Ball or Master Ball
HIDEPIC_ANIM EQU $C8 ; monster disappears
ROCK_ANIM EQU $C9 ; throw rock
-BAIT_ANIM EQU $CA ; throw bait \ No newline at end of file
+BAIT_ANIM EQU $CA ; throw bait