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author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2020-06-27 15:32:24 -0400 |
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committer | GitHub <noreply@github.com> | 2020-06-27 15:32:24 -0400 |
commit | 4b853ad676e061a6c4b0fcc030855a2705776864 (patch) | |
tree | a6d6f2976827862f4a5f402e92c8479ccf7fb349 /engine/overworld/map_sprites.asm | |
parent | ff927ba730e45a843c1e183b5f05646f96378af0 (diff) |
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Diffstat (limited to 'engine/overworld/map_sprites.asm')
-rwxr-xr-x | engine/overworld/map_sprites.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index 8a6057a0..19e25435 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -8,7 +8,7 @@ ; fields, respectively, within loops. The X is the loop index. ; If there is an inner loop, Y is the inner loop index, i.e. $C1Y* and $C2Y* ; denote fields of the sprite slots iterated over in the inner loop. -InitMapSprites: +InitMapSprites:: call InitOutsideMapSprites ret c ; return if the map is an outside map (already handled by above call) ; if the map is an inside map (i.e. mapID >= $25) |