summaryrefslogtreecommitdiff
path: root/engine/overworld/movement.asm
AgeCommit message (Expand)Author
2020-08-17Identify some map object related constantsRangi
2020-07-16Reformat map scripts' coordinate and movement dataRangi
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-05-01Fix comment from Y pos to X posAkatsuki-py
2019-07-07Replace some hard-coded values with constantsRangi
2017-06-24Fix typos in commentsdannye
2016-06-12sync tileset WRAM labelsYamaArashi
2016-06-12sync engine code with pokeyellowYamaArashi
2016-06-11remove address commentsYamaArashi
2016-01-29Macrofy sprite status data in WRA0PikalaxALT
2015-08-30No more W_dannye
2015-08-29documented flags and misc. fixesYamaArashi
2015-07-19namingYamaArashi
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-17More direction constantsdannye
2015-07-15more movement stuffYamaArashi
2015-07-15commented movement stuffYamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-14Use more *Coorddannye
2015-07-04Start using text predef macrosdannye
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-02-08Rename some labelsYamaArashi
2015-02-07Named wram symbolsYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-09-08Add comments regarding menus and spritesYamaArashi
2014-07-28Commented functionYamaArashi
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Split out overworld object movement.yenatch