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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 22:11:35 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 22:22:09 -0400 |
commit | 6ef36800b0dcb86100a7c716172015667e60dc99 (patch) | |
tree | 7e381171a7f42cadb6e619c839bfc4d3eb88e7d1 /engine/overworld/movement.asm | |
parent | 35deb771130a9012ee4494b1db097761f2fe2919 (diff) |
Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
Diffstat (limited to 'engine/overworld/movement.asm')
-rw-r--r-- | engine/overworld/movement.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index 432ae5ca..6c354779 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -475,7 +475,7 @@ InitializeSpriteScreenPosition: ; tests if sprite is off screen or otherwise unable to do anything CheckSpriteAvailability: predef IsObjectHidden - ld a, [$ffe5] + ld a, [hIsHiddenMissableObject] and a jp nz, .spriteInvisible ld h, wSpriteStateData2 / $100 @@ -564,7 +564,7 @@ UpdateSpriteImage: ld a, [hl] ; c1x9: facing direction add b ld b, a - ld a, [$ff93] ; current sprite offset + ld a, [hTilePlayerStandingOn] add b ld b, a ld a, [hCurrentSpriteOffset] |