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authorDaniel Harding <33dannye@gmail.com>2020-11-30 16:35:33 -0600
committerGitHub <noreply@github.com>2020-11-30 16:35:33 -0600
commitbb76c06120bcd1fc0f86bd3cc96cbbde93c0c80c (patch)
tree7629f516fd4c09dbfb907c5d4154e0a58666a5a6 /home/vcopy.asm
parent6adbaefde14f5e9039aa42a6c96ce476a4107925 (diff)
parentae0e2fd1948dc040e42fcbeeb2cae3033af5ce9f (diff)
Merge pull request #304 from SatoMew/master
Rename *TilesetType to *TileAnimations
Diffstat (limited to 'home/vcopy.asm')
-rw-r--r--home/vcopy.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/home/vcopy.asm b/home/vcopy.asm
index 458fa610..882773a8 100644
--- a/home/vcopy.asm
+++ b/home/vcopy.asm
@@ -379,7 +379,7 @@ UpdateMovingBgTiles::
; Animate water and flower
; tiles in the overworld.
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
and a
ret z ; no animations if indoors (or if a menu set this to 0)
@@ -417,7 +417,7 @@ UpdateMovingBgTiles::
dec c
jr nz, .left
.done
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
rrca
ret nc
; if in a cave, no flower animations