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authorDaniel Harding <33dannye@gmail.com>2020-11-30 16:35:33 -0600
committerGitHub <noreply@github.com>2020-11-30 16:35:33 -0600
commitbb76c06120bcd1fc0f86bd3cc96cbbde93c0c80c (patch)
tree7629f516fd4c09dbfb907c5d4154e0a58666a5a6 /hram.asm
parent6adbaefde14f5e9039aa42a6c96ce476a4107925 (diff)
parentae0e2fd1948dc040e42fcbeeb2cae3033af5ce9f (diff)
Merge pull request #304 from SatoMew/master
Rename *TilesetType to *TileAnimations
Diffstat (limited to 'hram.asm')
-rw-r--r--hram.asm10
1 files changed, 5 insertions, 5 deletions
diff --git a/hram.asm b/hram.asm
index 0ccbc60c..1d981ee6 100644
--- a/hram.asm
+++ b/hram.asm
@@ -277,11 +277,11 @@ hFrameCounter:: db ; decremented every V-blank (used for delays)
; you can detect that the V-blank handler has run since then.
hVBlankOccurred:: db
-; 00 = indoor
-; 01 = cave
-; 02 = outdoor
-; this is often set to 00 in order to turn off water and flower BG tile animations
-hTilesetType:: db
+; Controls which tiles are animated.
+; 0 = no animations (breaks Surf)
+; 1 = water tile $14 is animated
+; 2 = water tile $14 and flower tile $03 are animated
+hTileAnimations:: db
hMovingBGTilesCounter1:: db