diff options
Diffstat (limited to 'constants')
-rwxr-xr-x | constants/connection_constants.asm | 5 | ||||
-rwxr-xr-x | constants/evolution_constants.asm | 4 | ||||
-rwxr-xr-x | constants/hardware_constants.asm | 21 | ||||
-rw-r--r-- | constants/item_constants.asm | 3 | ||||
-rwxr-xr-x | constants/list_constants.asm | 14 | ||||
-rw-r--r-- | constants/map_constants.asm | 3 | ||||
-rw-r--r-- | constants/map_dimensions.asm | 3 | ||||
-rw-r--r-- | constants/move_constants.asm | 3 | ||||
-rw-r--r-- | constants/move_effect_constants.asm | 3 | ||||
-rwxr-xr-x | constants/oam_constants.asm | 9 | ||||
-rw-r--r-- | constants/palette_constants.asm | 3 | ||||
-rw-r--r-- | constants/pokedex_constants.asm | 3 | ||||
-rw-r--r-- | constants/pokemon_constants.asm | 3 | ||||
-rwxr-xr-x | constants/sprite_constants.asm | 89 | ||||
-rwxr-xr-x | constants/status_constants.asm | 6 | ||||
-rw-r--r-- | constants/trainer_constants.asm | 2 | ||||
-rwxr-xr-x | constants/type_constants.asm | 16 |
17 files changed, 175 insertions, 15 deletions
diff --git a/constants/connection_constants.asm b/constants/connection_constants.asm new file mode 100755 index 00000000..389ba867 --- /dev/null +++ b/constants/connection_constants.asm @@ -0,0 +1,5 @@ +; connection directions
+EAST EQU 1
+WEST EQU 2
+SOUTH EQU 4
+NORTH EQU 8
\ No newline at end of file diff --git a/constants/evolution_constants.asm b/constants/evolution_constants.asm new file mode 100755 index 00000000..96b063cc --- /dev/null +++ b/constants/evolution_constants.asm @@ -0,0 +1,4 @@ +; Evolution types
+EV_LEVEL EQU 1
+EV_ITEM EQU 2
+EV_TRADE EQU 3
\ No newline at end of file diff --git a/constants/hardware_constants.asm b/constants/hardware_constants.asm new file mode 100755 index 00000000..de9d2311 --- /dev/null +++ b/constants/hardware_constants.asm @@ -0,0 +1,21 @@ +; hardware registers, from the pandocs http://nocash.emubase.de/pandocs.htm
+rJOYP EQU $FF00
+rDIV EQU $FF04
+rLCDC EQU $FF40
+rSCY EQU $FF42
+rSCX EQU $FF43
+rBGP EQU $FF47
+rOBP0 EQU $FF48
+rOBP1 EQU $FF49
+rWY EQU $FF4A
+rWX EQU $FF4B
+rIE EQU $FFFF
+
+BTN_A EQU %00000001
+BTN_B EQU %00000010
+BTN_SELECT EQU %00000100
+BTN_START EQU %00001000
+BTN_RIGHT EQU %00010000
+BTN_LEFT EQU %00100000
+BTN_UP EQU %01000000
+BTN_DOWN EQU %10000000
\ No newline at end of file diff --git a/constants/item_constants.asm b/constants/item_constants.asm index e67f0d79..224e0b78 100644 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -136,5 +136,4 @@ TM_46 EQU $F6 TM_47 EQU $F7 TM_48 EQU $F8 TM_49 EQU $F9 -TM_50 EQU $FA - +TM_50 EQU $FA
\ No newline at end of file diff --git a/constants/list_constants.asm b/constants/list_constants.asm new file mode 100755 index 00000000..1299f7d8 --- /dev/null +++ b/constants/list_constants.asm @@ -0,0 +1,14 @@ +; list menu ID's
+PCPOKEMONLISTMENU EQU $00 ; PC pokemon withdraw/deposit lists
+MOVESLISTMENU EQU $01 ; XXX where is this used?
+PRICEDITEMLISTMENU EQU $02 ; Pokemart buy menu / Pokemart buy/sell choose quantity menu
+ITEMLISTMENU EQU $03 ; Start menu Item menu / Pokemart sell menu
+SPECIALLISTMENU EQU $04 ; list of special "items" e.g. floor list in elevators / list of badges
+
+MONSTER_NAME EQU 1
+MOVE_NAME EQU 2
+; ???_NAME EQU 3
+ITEM_NAME EQU 4
+PLAYEROT_NAME EQU 5
+ENEMYOT_NAME EQU 6
+TRAINER_NAME EQU 7
\ No newline at end of file diff --git a/constants/map_constants.asm b/constants/map_constants.asm index ec1c0822..b1d36a4d 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -246,5 +246,4 @@ TRADE_CENTER EQU $F0 LORELEIS_ROOM EQU $F5 BRUNOS_ROOM EQU $F6 AGATHAS_ROOM EQU $F7 -BEACH_HOUSE EQU $F8 ; Yellow only - +BEACH_HOUSE EQU $F8 ; Yellow only
\ No newline at end of file diff --git a/constants/map_dimensions.asm b/constants/map_dimensions.asm index 30e393e4..8bb41a25 100644 --- a/constants/map_dimensions.asm +++ b/constants/map_dimensions.asm @@ -886,5 +886,4 @@ BRUNOS_ROOM_WIDTH EQU $05 ; Agatha_h map_id=247 AGATHAS_ROOM_HEIGHT EQU $06 -AGATHAS_ROOM_WIDTH EQU $05 - +AGATHAS_ROOM_WIDTH EQU $05
\ No newline at end of file diff --git a/constants/move_constants.asm b/constants/move_constants.asm index a03f4063..dd287fde 100644 --- a/constants/move_constants.asm +++ b/constants/move_constants.asm @@ -176,5 +176,4 @@ GREATTOSS_ANIM EQU $C5 ; toss Great Ball ULTRATOSS_ANIM EQU $C6 ; toss Ultra Ball or Master Ball HIDEPIC_ANIM EQU $C8 ; monster disappears ROCK_ANIM EQU $C9 ; throw rock -BAIT_ANIM EQU $CA ; throw bait - +BAIT_ANIM EQU $CA ; throw bait
\ No newline at end of file diff --git a/constants/move_effect_constants.asm b/constants/move_effect_constants.asm index 2e4c7a49..088482dc 100644 --- a/constants/move_effect_constants.asm +++ b/constants/move_effect_constants.asm @@ -71,3 +71,6 @@ LEECH_SEED_EFFECT EQU $54 SPLASH_EFFECT EQU $55 DISABLE_EFFECT EQU $56 +; fixed damage constants +SONICBOOM_DAMAGE EQU 20 +DRAGON_RAGE_DAMAGE EQU 40
\ No newline at end of file diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm new file mode 100755 index 00000000..a707e16d --- /dev/null +++ b/constants/oam_constants.asm @@ -0,0 +1,9 @@ +; OAM flags used by this game
+OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic
+OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic
+OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically.
+; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down
+
+; OAM attribute flags
+OAM_HFLIP EQU %00100000 ; horizontal flip
+OAM_VFLIP EQU %01000000 ; vertical flip
\ No newline at end of file diff --git a/constants/palette_constants.asm b/constants/palette_constants.asm index 99cde354..56e48080 100644 --- a/constants/palette_constants.asm +++ b/constants/palette_constants.asm @@ -35,5 +35,4 @@ PAL_YELLOWBAR EQU $20 PAL_REDBAR EQU $21 PAL_BADGE EQU $22 PAL_CAVE EQU $23 -; XXX - +; XXX
\ No newline at end of file diff --git a/constants/pokedex_constants.asm b/constants/pokedex_constants.asm index bc95f8bd..c9ba6ae8 100644 --- a/constants/pokedex_constants.asm +++ b/constants/pokedex_constants.asm @@ -148,5 +148,4 @@ DEX_DRATINI EQU 147 DEX_DRAGONAIR EQU 148 DEX_DRAGONITE EQU 149 DEX_MEWTWO EQU 150 -DEX_MEW EQU 151 - +DEX_MEW EQU 151
\ No newline at end of file diff --git a/constants/pokemon_constants.asm b/constants/pokemon_constants.asm index ed4681e1..af74e8f4 100644 --- a/constants/pokemon_constants.asm +++ b/constants/pokemon_constants.asm @@ -151,5 +151,4 @@ GLOOM EQU $BA VILEPLUME EQU $BB BELLSPROUT EQU $BC WEEPINBELL EQU $BD -VICTREEBEL EQU $BE - +VICTREEBEL EQU $BE
\ No newline at end of file diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm new file mode 100755 index 00000000..cc791a57 --- /dev/null +++ b/constants/sprite_constants.asm @@ -0,0 +1,89 @@ +; pokemon's overworld sprites
+SPRITE_MON EQU $0
+SPRITE_BALL_M EQU $1
+SPRITE_HELIX EQU $2
+SPRITE_FAIRY EQU $3
+SPRITE_BIRD_M EQU $4
+SPRITE_WATER EQU $5
+SPRITE_BUG EQU $6
+SPRITE_GRASS EQU $7
+SPRITE_SNAKE EQU $8
+SPRITE_QUADRUPED EQU $9
+
+; overworld sprites
+SPRITE_RED EQU $01
+SPRITE_BLUE EQU $02
+SPRITE_OAK EQU $03
+SPRITE_BUG_CATCHER EQU $04
+SPRITE_SLOWBRO EQU $05
+SPRITE_LASS EQU $06
+SPRITE_BLACK_HAIR_BOY_1 EQU $07
+SPRITE_LITTLE_GIRL EQU $08
+SPRITE_BIRD EQU $09
+SPRITE_FAT_BALD_GUY EQU $0a
+SPRITE_GAMBLER EQU $0b
+SPRITE_BLACK_HAIR_BOY_2 EQU $0c
+SPRITE_GIRL EQU $0d
+SPRITE_HIKER EQU $0e
+SPRITE_FOULARD_WOMAN EQU $0f
+SPRITE_GENTLEMAN EQU $10
+SPRITE_DAISY EQU $11
+SPRITE_BIKER EQU $12
+SPRITE_SAILOR EQU $13
+SPRITE_COOK EQU $14
+SPRITE_BIKE_SHOP_GUY EQU $15
+SPRITE_MR_FUJI EQU $16
+SPRITE_GIOVANNI EQU $17
+SPRITE_ROCKET EQU $18
+SPRITE_MEDIUM EQU $19
+SPRITE_WAITER EQU $1a
+SPRITE_ERIKA EQU $1b
+SPRITE_MOM_GEISHA EQU $1c
+SPRITE_BRUNETTE_GIRL EQU $1d
+SPRITE_LANCE EQU $1e
+SPRITE_OAK_SCIENTIST_AIDE EQU $1f
+SPRITE_OAK_AIDE EQU $20
+SPRITE_ROCKER EQU $21
+SPRITE_SWIMMER EQU $22
+SPRITE_WHITE_PLAYER EQU $23
+SPRITE_GYM_HELPER EQU $24
+SPRITE_OLD_PERSON EQU $25
+SPRITE_MART_GUY EQU $26
+SPRITE_FISHER EQU $27
+SPRITE_OLD_MEDIUM_WOMAN EQU $28
+SPRITE_NURSE EQU $29
+SPRITE_CABLE_CLUB_WOMAN EQU $2a
+SPRITE_MR_MASTERBALL EQU $2b
+SPRITE_LAPRAS_GIVER EQU $2c
+SPRITE_WARDEN EQU $2d
+SPRITE_SS_CAPTAIN EQU $2e
+SPRITE_FISHER2 EQU $2f
+SPRITE_BLACKBELT EQU $30
+SPRITE_GUARD EQU $31
+;SPRITE_COP_GUARD EQU $32
+SPRITE_MOM EQU $33
+SPRITE_BALDING_GUY EQU $34
+SPRITE_YOUNG_BOY EQU $35
+SPRITE_GAMEBOY_KID EQU $36
+SPRITE_GAMEBOY_KID_COPY EQU $37
+SPRITE_CLEFAIRY EQU $38
+SPRITE_AGATHA EQU $39
+SPRITE_BRUNO EQU $3a
+SPRITE_LORELEI EQU $3b
+SPRITE_SEEL EQU $3c
+SPRITE_BALL EQU $3d
+SPRITE_OMANYTE EQU $3e
+SPRITE_BOULDER EQU $3f
+SPRITE_PAPER_SHEET EQU $40
+SPRITE_BOOK_MAP_DEX EQU $41
+SPRITE_CLIPBOARD EQU $42
+SPRITE_SNORLAX EQU $43
+SPRITE_OLD_AMBER_COPY EQU $44
+SPRITE_OLD_AMBER EQU $45
+SPRITE_LYING_OLD_MAN_UNUSED_1 EQU $46
+SPRITE_LYING_OLD_MAN_UNUSED_2 EQU $47
+SPRITE_LYING_OLD_MAN EQU $48
+
+; different kinds of people events
+ITEM EQU $80
+TRAINER EQU $40
\ No newline at end of file diff --git a/constants/status_constants.asm b/constants/status_constants.asm new file mode 100755 index 00000000..8dd99e1d --- /dev/null +++ b/constants/status_constants.asm @@ -0,0 +1,6 @@ +; status ailments (masks)
+SLP EQU %00000111
+PSN EQU %00001000
+BRN EQU %00010000
+FRZ EQU %00100000
+PAR EQU %01000000
\ No newline at end of file diff --git a/constants/trainer_constants.asm b/constants/trainer_constants.asm index f98352f9..37a51376 100644 --- a/constants/trainer_constants.asm +++ b/constants/trainer_constants.asm @@ -45,4 +45,4 @@ SONY3 EQU $2B LORELEI EQU $2C CHANNELER EQU $2D AGATHA EQU $2E -LANCE EQU $2F +LANCE EQU $2F
\ No newline at end of file diff --git a/constants/type_constants.asm b/constants/type_constants.asm new file mode 100755 index 00000000..7ded18c3 --- /dev/null +++ b/constants/type_constants.asm @@ -0,0 +1,16 @@ +; Elemental types
+NORMAL EQU $00
+FIGHTING EQU $01
+FLYING EQU $02
+POISON EQU $03
+GROUND EQU $04
+ROCK EQU $05
+BUG EQU $07
+GHOST EQU $08
+FIRE EQU $14
+WATER EQU $15
+GRASS EQU $16
+ELECTRIC EQU $17
+PSYCHIC EQU $18
+ICE EQU $19
+DRAGON EQU $1A
\ No newline at end of file |