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-rwxr-xr-xconstants/hide_show_constants.asm236
1 files changed, 236 insertions, 0 deletions
diff --git a/constants/hide_show_constants.asm b/constants/hide_show_constants.asm
new file mode 100755
index 00000000..1c5beb77
--- /dev/null
+++ b/constants/hide_show_constants.asm
@@ -0,0 +1,236 @@
+; this is a list of the sprites that can be enabled/disabled during the game
+; sprites marked with an X are constants that are never used
+; because those sprites are not (de)activated in a map's script
+; (they are either items or sprites that deactivate after battle
+; and are detected in W_MISSABLEOBJECTLIST)
+
+const_value = 0
+
+ const HS_PALLET_TOWN_OAK ; 00
+ const HS_LYING_OLD_MAN ; 01
+ const HS_OLD_MAN ; 02
+ const HS_MUSEUM_GUY ; 03
+ const HS_GYM_GUY ; 04
+ const HS_CERULEAN_RIVAL ; 05
+ const HS_CERULEAN_ROCKET ; 06
+ const HS_CERULEAN_GUARD_1 ; 07
+ const HS_UNKNOWN_DUNGEON_GUY ; 08
+ const HS_CERULEAN_GUARD_2 ; 09
+ const HS_SAFFRON_CITY_1 ; 0A
+ const HS_SAFFRON_CITY_2 ; 0B
+ const HS_SAFFRON_CITY_3 ; 0C
+ const HS_SAFFRON_CITY_4 ; 0D
+ const HS_SAFFRON_CITY_5 ; 0E
+ const HS_SAFFRON_CITY_6 ; 0F
+ const HS_SAFFRON_CITY_7 ; 10
+ const HS_SAFFRON_CITY_8 ; 11
+ const HS_SAFFRON_CITY_9 ; 12
+ const HS_SAFFRON_CITY_A ; 13
+ const HS_SAFFRON_CITY_B ; 14
+ const HS_SAFFRON_CITY_C ; 15
+ const HS_SAFFRON_CITY_D ; 16
+ const HS_SAFFRON_CITY_E ; 17
+ const HS_SAFFRON_CITY_F ; 18
+ const HS_ROUTE_2_ITEM_1 ; 19 X
+ const HS_ROUTE_2_ITEM_2 ; 1A X
+ const HS_ROUTE_4_ITEM ; 1B X
+ const HS_ROUTE_9_ITEM ; 1C X
+ const HS_ROUTE_12_SNORLAX ; 1D
+ const HS_ROUTE_12_ITEM_1 ; 1E X
+ const HS_ROUTE_12_ITEM_2 ; 1F X
+ const HS_ROUTE_15_ITEM ; 20 X
+ const HS_ROUTE_16_SNORLAX ; 21
+ const HS_ROUTE_22_RIVAL_1 ; 22
+ const HS_ROUTE_22_RIVAL_2 ; 23
+ const HS_NUGGET_BRIDGE_GUY ; 24
+ const HS_ROUTE_24_ITEM ; 25 X
+ const HS_ROUTE_25_ITEM ; 26 X
+ const HS_DAISY_SITTING ; 27
+ const HS_DAISY_WALKING ; 28
+ const HS_TOWN_MAP ; 29
+ const HS_OAKS_LAB_RIVAL ; 2A
+ const HS_STARTER_BALL_1 ; 2B
+ const HS_STARTER_BALL_2 ; 2C
+ const HS_STARTER_BALL_3 ; 2D
+ const HS_OAKS_LAB_OAK_1 ; 2E
+ const HS_POKEDEX_1 ; 2F
+ const HS_POKEDEX_2 ; 30
+ const HS_OAKS_LAB_OAK_2 ; 31
+ const HS_VIRIDIAN_GYM_GIOVANNI ; 32
+ const HS_VIRIDIAN_GYM_ITEM ; 33 X
+ const HS_OLD_AMBER ; 34
+ const HS_UNKNOWN_DUNGEON_1_ITEM_1 ; 35 X
+ const HS_UNKNOWN_DUNGEON_1_ITEM_2 ; 36 X
+ const HS_UNKNOWN_DUNGEON_1_ITEM_3 ; 37 X
+ const HS_POKEMONTOWER_2_RIVAL ; 38
+ const HS_POKEMONTOWER_3_ITEM ; 39 X
+ const HS_POKEMONTOWER_4_ITEM_1 ; 3A X
+ const HS_POKEMONTOWER_4_ITEM_2 ; 3B X
+ const HS_POKEMONTOWER_4_ITEM_3 ; 3C X
+ const HS_POKEMONTOWER_5_ITEM ; 3D X
+ const HS_POKEMONTOWER_6_ITEM_1 ; 3E X
+ const HS_POKEMONTOWER_6_ITEM_2 ; 3F X
+ const HS_POKEMONTOWER_7_ROCKET_1 ; 40 X
+ const HS_POKEMONTOWER_7_ROCKET_2 ; 41 X
+ const HS_POKEMONTOWER_7_ROCKET_3 ; 42 X
+ const HS_POKEMONTOWER_7_MR_FUJI ; 43
+ const HS_LAVENDER_HOUSE_1_MR_FUJI ; 44
+ const HS_CELADON_MANSION_5_GIFT ; 45
+ const HS_GAME_CORNER_ROCKET ; 46
+ const HS_FUCHSIA_HOUSE_2_ITEM ; 47 X
+ const HS_MANSION_1_ITEM_1 ; 48 X
+ const HS_MANSION_1_ITEM_2 ; 49 X
+ const HS_FIGHTING_DOJO_GIFT_1 ; 4A
+ const HS_FIGHTING_DOJO_GIFT_2 ; 4B
+ const HS_SILPH_CO_1F_1 ; 4C
+ const HS_VOLTORB_1 ; 4D X
+ const HS_VOLTORB_2 ; 4E X
+ const HS_VOLTORB_3 ; 4F X
+ const HS_ELECTRODE_1 ; 50 X
+ const HS_VOLTORB_4 ; 51 X
+ const HS_VOLTORB_5 ; 52 X
+ const HS_ELECTRODE_2 ; 53 X
+ const HS_VOLTORB_6 ; 54 X
+ const HS_ZAPDOS ; 55 X
+ const HS_POWER_PLANT_ITEM_1 ; 56 X
+ const HS_POWER_PLANT_ITEM_2 ; 57 X
+ const HS_POWER_PLANT_ITEM_3 ; 58 X
+ const HS_POWER_PLANT_ITEM_4 ; 59 X
+ const HS_POWER_PLANT_ITEM_5 ; 5A X
+ const HS_MOLTRES ; 5B X
+ const HS_VICTORY_ROAD_2_ITEM_1 ; 5C X
+ const HS_VICTORY_ROAD_2_ITEM_2 ; 5D X
+ const HS_VICTORY_ROAD_2_ITEM_3 ; 5E X
+ const HS_VICTORY_ROAD_2_ITEM_4 ; 5F X
+ const HS_VICTORY_ROAD_2_BOULDER ; 60
+ const HS_BILL_POKEMON ; 61
+ const HS_BILL_1 ; 62
+ const HS_BILL_2 ; 63
+ const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X
+ const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X
+ const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X
+ const HS_MT_MOON_1_ITEM_1 ; 67 X
+ const HS_MT_MOON_1_ITEM_2 ; 68 X
+ const HS_MT_MOON_1_ITEM_3 ; 69 X
+ const HS_MT_MOON_1_ITEM_4 ; 6A X
+ const HS_MT_MOON_1_ITEM_5 ; 6B X
+ const HS_MT_MOON_1_ITEM_6 ; 6C X
+ const HS_MT_MOON_3_FOSSIL_1 ; 6D
+ const HS_MT_MOON_3_FOSSIL_2 ; 6E
+ const HS_MT_MOON_3_ITEM_1 ; 6F X
+ const HS_MT_MOON_3_ITEM_2 ; 70 X
+ const HS_SS_ANNE_2_RIVAL ; 71
+ const HS_SS_ANNE_8_ITEM ; 72 X
+ const HS_SS_ANNE_9_ITEM_1 ; 73 X
+ const HS_SS_ANNE_9_ITEM_2 ; 74 X
+ const HS_SS_ANNE_10_ITEM_1 ; 75 X
+ const HS_SS_ANNE_10_ITEM_2 ; 76 X
+ const HS_SS_ANNE_10_ITEM_3 ; 77 X
+ const HS_VICTORY_ROAD_3_ITEM_1 ; 78 X
+ const HS_VICTORY_ROAD_3_ITEM_2 ; 79 X
+ const HS_VICTORY_ROAD_3_BOULDER ; 7A
+ const HS_ROCKET_HIDEOUT_1_ITEM_1 ; 7B X
+ const HS_ROCKET_HIDEOUT_1_ITEM_2 ; 7C X
+ const HS_ROCKET_HIDEOUT_2_ITEM_1 ; 7D X
+ const HS_ROCKET_HIDEOUT_2_ITEM_2 ; 7E X
+ const HS_ROCKET_HIDEOUT_2_ITEM_3 ; 7F X
+ const HS_ROCKET_HIDEOUT_2_ITEM_4 ; 80 X
+ const HS_ROCKET_HIDEOUT_3_ITEM_1 ; 81 X
+ const HS_ROCKET_HIDEOUT_3_ITEM_2 ; 82 X
+ const HS_ROCKET_HIDEOUT_4_GIOVANNI ; 83
+ const HS_ROCKET_HIDEOUT_4_ITEM_1 ; 84 X
+ const HS_ROCKET_HIDEOUT_4_ITEM_2 ; 85 X
+ const HS_ROCKET_HIDEOUT_4_ITEM_3 ; 86 X
+ const HS_ROCKET_HIDEOUT_4_ITEM_4 ; 87
+ const HS_ROCKET_HIDEOUT_4_ITEM_5 ; 88
+ const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated?
+ const HS_SILPH_CO_2F_2 ; 8A
+ const HS_SILPH_CO_2F_3 ; 8B
+ const HS_SILPH_CO_2F_4 ; 8C
+ const HS_SILPH_CO_2F_5 ; 8D
+ const HS_SILPH_CO_3F_1 ; 8E
+ const HS_SILPH_CO_3F_2 ; 8F
+ const HS_SILPH_CO_3F_ITEM ; 90 X
+ const HS_SILPH_CO_4F_1 ; 91
+ const HS_SILPH_CO_4F_2 ; 92
+ const HS_SILPH_CO_4F_3 ; 93
+ const HS_SILPH_CO_4F_ITEM_1 ; 94 X
+ const HS_SILPH_CO_4F_ITEM_2 ; 95 X
+ const HS_SILPH_CO_4F_ITEM_3 ; 96 X
+ const HS_SILPH_CO_5F_1 ; 97
+ const HS_SILPH_CO_5F_2 ; 98
+ const HS_SILPH_CO_5F_3 ; 99
+ const HS_SILPH_CO_5F_4 ; 9A
+ const HS_SILPH_CO_5F_ITEM_1 ; 9B X
+ const HS_SILPH_CO_5F_ITEM_2 ; 9C X
+ const HS_SILPH_CO_5F_ITEM_3 ; 9D X
+ const HS_SILPH_CO_6F_1 ; 9E
+ const HS_SILPH_CO_6F_2 ; 9F
+ const HS_SILPH_CO_6F_3 ; A0
+ const HS_SILPH_CO_6F_ITEM_1 ; A1 X
+ const HS_SILPH_CO_6F_ITEM_2 ; A2 X
+ const HS_SILPH_CO_7F_1 ; A3
+ const HS_SILPH_CO_7F_2 ; A4
+ const HS_SILPH_CO_7F_3 ; A5
+ const HS_SILPH_CO_7F_4 ; A6
+ const HS_SILPH_CO_7F_RIVAL ; A7
+ const HS_SILPH_CO_7F_ITEM_1 ; A8 X
+ const HS_SILPH_CO_7F_ITEM_2 ; A9 X
+ const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist
+ const HS_SILPH_CO_8F_1 ; AB
+ const HS_SILPH_CO_8F_2 ; AC
+ const HS_SILPH_CO_8F_3 ; AD
+ const HS_SILPH_CO_9F_1 ; AE
+ const HS_SILPH_CO_9F_2 ; AF
+ const HS_SILPH_CO_9F_3 ; B0
+ const HS_SILPH_CO_10F_1 ; B1
+ const HS_SILPH_CO_10F_2 ; B2
+ const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated?
+ const HS_SILPH_CO_10F_ITEM_1 ; B4 X
+ const HS_SILPH_CO_10F_ITEM_2 ; B5 X
+ const HS_SILPH_CO_10F_ITEM_3 ; B6 X
+ const HS_SILPH_CO_11F_1 ; B7
+ const HS_SILPH_CO_11F_2 ; B8
+ const HS_SILPH_CO_11F_3 ; B9
+ const HS_MAP_F4_1 ; BA XXX sprite doesn't exist
+ const HS_MANSION_2_ITEM ; BB X
+ const HS_MANSION_3_ITEM_1 ; BC X
+ const HS_MANSION_3_ITEM_2 ; BD X
+ const HS_MANSION_4_ITEM_1 ; BE X
+ const HS_MANSION_4_ITEM_2 ; BF X
+ const HS_MANSION_4_ITEM_3 ; C0 X
+ const HS_MANSION_4_ITEM_4 ; C1 X
+ const HS_MANSION_4_ITEM_5 ; C2 X
+ const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X
+ const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X
+ const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X
+ const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X
+ const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X
+ const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X
+ const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X
+ const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X
+ const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X
+ const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X
+ const HS_SAFARI_ZONE_CENTER_ITEM ; CD X
+ const HS_UNKNOWN_DUNGEON_2_ITEM_1 ; CE X
+ const HS_UNKNOWN_DUNGEON_2_ITEM_2 ; CF X
+ const HS_UNKNOWN_DUNGEON_2_ITEM_3 ; D0 X
+ const HS_MEWTWO ; D1 X
+ const HS_UNKNOWN_DUNGEON_3_ITEM_1 ; D2 X
+ const HS_UNKNOWN_DUNGEON_3_ITEM_2 ; D3 X
+ const HS_VICTORY_ROAD_1_ITEM_1 ; D4 X
+ const HS_VICTORY_ROAD_1_ITEM_2 ; D5 X
+ const HS_CHAMPIONS_ROOM_OAK ; D6
+ const HS_SEAFOAM_ISLANDS_1_BOULDER_1 ; D7
+ const HS_SEAFOAM_ISLANDS_1_BOULDER_2 ; D8
+ const HS_SEAFOAM_ISLANDS_2_BOULDER_1 ; D9
+ const HS_SEAFOAM_ISLANDS_2_BOULDER_2 ; DA
+ const HS_SEAFOAM_ISLANDS_3_BOULDER_1 ; DB
+ const HS_SEAFOAM_ISLANDS_3_BOULDER_2 ; DC
+ const HS_SEAFOAM_ISLANDS_4_BOULDER_1 ; DD
+ const HS_SEAFOAM_ISLANDS_4_BOULDER_2 ; DE
+ const HS_SEAFOAM_ISLANDS_4_BOULDER_3 ; DF
+ const HS_SEAFOAM_ISLANDS_4_BOULDER_4 ; E0
+ const HS_SEAFOAM_ISLANDS_5_BOULDER_1 ; E1
+ const HS_SEAFOAM_ISLANDS_5_BOULDER_2 ; E2
+ const HS_ARTICUNO ; E3 X