summaryrefslogtreecommitdiff
path: root/engine/battle/animations.asm
diff options
context:
space:
mode:
Diffstat (limited to 'engine/battle/animations.asm')
-rwxr-xr-xengine/battle/animations.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 85019fa1..e10b5e0d 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -848,8 +848,8 @@ TradeShakePokeball:
jp PlaySound
BallMoveDistances1:
- db -12,-12,-8
- db $ff ; terminator
+ db -12, -12, -8
+ db -1 ; end
; function to make the pokeball jump up
TradeJumpPokeball:
@@ -889,8 +889,8 @@ TradeJumpPokeball:
jr .loop
BallMoveDistances2:
- db 11,12,-12,-7,7,12,-8,8
- db $ff ; terminator
+ db 11, 12, -12, -7, 7, 12, -8, 8
+ db -1 ; end
; this function copies the current musical note graphic
; so that there are two musical notes flying towards the defending pokemon
@@ -1522,7 +1522,7 @@ SpiralBallAnimationCoordinates:
db $58, $28
db $50, $30
db $50, $28
- db $FF ; list terminator
+ db -1 ; end
AnimationSquishMonPic:
; Squishes the mon's sprite horizontally making it
@@ -1677,13 +1677,13 @@ UpwardBallsAnimXCoordinatesPlayerTurn:
; List of x coordinates for each pillar of "energy" balls in the
; AnimationShootManyBallsUpward animation. It's unused in the game.
db $10, $40, $28, $18, $38, $30
- db $FF ; list terminator
+ db -1 ; end
UpwardBallsAnimXCoordinatesEnemyTurn:
; List of x coordinates for each pillar of "energy" balls in the
; AnimationShootManyBallsUpward animation. It's unused in the game.
db $60, $90, $78, $68, $88, $80
- db $FF ; list terminator
+ db -1 ; end
AnimationMinimizeMon:
; Changes the mon's sprite to a mini black sprite. Used by the