index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
battle
/
animations.asm
Age
Commit message (
Expand
)
Author
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-04
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
2021-11-05
Add some constants for options (#344)
Yoann Fievez
2021-11-02
Identify some percentage constant values
Rangi
2021-03-30
Fix incorrect sfx id
dannye
2020-11-14
Fix file modes
dannye
2020-11-05
Sync more with pokeyellow
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-17
Define constants for subanimations' base coords and frame block modes
Rangi
2020-07-17
Identify remaining tilemap IDs
Rangi
2020-07-17
Update sprite names
Rangi
2020-07-16
Factor out animation tilemaps
Rangi
2020-07-16
Define constants for subanimation transform types
Rangi
2020-07-16
Use a battle_anim macro for move animations' special effects and subanimations
Rangi
2020-07-16
Separate move/battle animation data from move data (to do: further identify a...
Rangi
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2020-07-06
Use ASCII quotes in comments
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-06-27
Organize gfx/
Rangi
2020-06-23
Move more tables from engine/ to data/
Rangi
2020-05-24
Misc minor clean up
dannye
2018-06-22
Updated the intro
Pokeglitch
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
Uppercase battle status constants
xCrystal
2017-09-29
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-06-24
Fix typos in comments
dannye
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2016-06-12
sync engine code with pokeyellow
YamaArashi
2016-06-12
Remove the last address comments
dannye
2016-06-12
Remove some leftover address comments
dannye
2016-06-11
remove address comments
YamaArashi
2016-03-22
Clean up more Yellow ifdefs.
IIMarckus
2015-08-30
No more W_
dannye
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-08
commented audio code
YamaArashi
2015-08-07
named wram variables
YamaArashi
2015-07-24
named animation functions/variables
YamaArashi
2015-07-21
Name some battle sound effects
dannye
2015-07-19
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
Name sound effects
dannye
2015-07-18
misc
YamaArashi
2015-07-18
Consolidate coord macros
dannye
2015-07-18
fix variable naming
YamaArashi
2015-07-14
named wram variables
YamaArashi
[next]