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path: root/engine/battle/animations.asm
AgeCommit message (Expand)Author
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth
2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi
2021-11-05Add some constants for options (#344)Yoann Fievez
2021-11-02Identify some percentage constant valuesRangi
2021-03-30Fix incorrect sfx iddannye
2020-11-14Fix file modesdannye
2020-11-05Sync more with pokeyellowRangi
2020-07-20Add comments associating constants with data, and identify some more dataRangi
2020-07-17Define constants for subanimations' base coords and frame block modesRangi
2020-07-17Identify remaining tilemap IDsRangi
2020-07-17Update sprite namesRangi
2020-07-16Factor out animation tilemapsRangi
2020-07-16Define constants for subanimation transform typesRangi
2020-07-16Use a battle_anim macro for move animations' special effects and subanimationsRangi
2020-07-16Separate move/battle animation data from move data (to do: further identify a...Rangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Logical spacing in data/sgb/sgb_palettes.asmRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
2020-06-27Organize gfx/Rangi
2020-06-23Move more tables from engine/ to data/Rangi
2020-05-24Misc minor clean updannye
2018-06-22Updated the introPokeglitch
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal
2017-12-30Uppercase battle status constantsxCrystal
2017-09-29Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch
2017-06-24Fix typos in commentsdannye
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz
2016-06-12sync engine code with pokeyellowYamaArashi
2016-06-12Remove the last address commentsdannye
2016-06-12Remove some leftover address commentsdannye
2016-06-11remove address commentsYamaArashi
2016-03-22Clean up more Yellow ifdefs.IIMarckus
2015-08-30No more W_dannye
2015-08-12commented SGB palette stuffYamaArashi
2015-08-08commented audio codeYamaArashi
2015-08-07named wram variablesYamaArashi
2015-07-24named animation functions/variablesYamaArashi
2015-07-21Name some battle sound effectsdannye
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-18fix variable namingYamaArashi
2015-07-14named wram variablesYamaArashi