diff options
Diffstat (limited to 'engine/battle')
-rwxr-xr-x | engine/battle/1.asm | 6 | ||||
-rwxr-xr-x | engine/battle/1c.asm | 114 | ||||
-rwxr-xr-x | engine/battle/4_2.asm | 15 | ||||
-rwxr-xr-x | engine/battle/animations.asm | 33 | ||||
-rwxr-xr-x | engine/battle/core.asm | 201 | ||||
-rwxr-xr-x | engine/battle/d.asm | 12 | ||||
-rwxr-xr-x | engine/battle/e.asm | 12 | ||||
-rwxr-xr-x | engine/battle/e_2.asm | 6 |
8 files changed, 133 insertions, 266 deletions
diff --git a/engine/battle/1.asm b/engine/battle/1.asm index 7e744dba..04546313 100755 --- a/engine/battle/1.asm +++ b/engine/battle/1.asm @@ -67,12 +67,10 @@ Func_7861: ; 7861 (1:7861) .asm_789c ld a, [H_WHOSETURN] ; $fff3 and a - FuncCoord 10, 9 - ld hl, Coord + hlCoord 10, 9 ld a, $1 jr z, .asm_78aa - FuncCoord 2, 2 - ld hl, Coord + hlCoord 2, 2 xor a .asm_78aa ld [wListMenuID], a ; wListMenuID diff --git a/engine/battle/1c.asm b/engine/battle/1c.asm index 5523ba7d..b3b24007 100755 --- a/engine/battle/1c.asm +++ b/engine/battle/1c.asm @@ -2,8 +2,7 @@ Func_708ca: ; 708ca (1c:48ca) ld a, $e4 ld [rOBP1], a ; $ff49 call Func_7092a - FuncCoord 12, 0 - ld hl, Coord + hlCoord 12, 0 ld bc, $707 call ClearScreenArea call Delay3 @@ -287,8 +286,7 @@ BattleTransition_Spiral: ; 70a72 (1c:4a72) call BattleTransition_InwardSpiral jr .done .outwardSpiral - FuncCoord 10, 10 - ld hl, Coord + hlCoord 10, 10 ld a, $3 ld [wd09f], a ld a, l @@ -457,28 +455,20 @@ BattleTransition_Shrink: ; 70b7f (1c:4b7f) push bc xor a ld [H_AUTOBGTRANSFERENABLED], a - FuncCoord 0, 7 - ld hl, Coord - FuncCoord 0, 8 - ld de, Coord + hlCoord 0, 7 + deCoord 0, 8 ld bc, $ffd8 call BattleTransition_CopyTiles1 - FuncCoord 0, 10 - ld hl, Coord - FuncCoord 0, 9 - ld de, Coord + hlCoord 0, 10 + deCoord 0, 9 ld bc, $28 call BattleTransition_CopyTiles1 - FuncCoord 8, 0 - ld hl, Coord - FuncCoord 9, 0 - ld de, Coord + hlCoord 8, 0 + deCoord 9, 0 ld bc, $fffe call BattleTransition_CopyTiles2 - FuncCoord 11, 0 - ld hl, Coord - FuncCoord 10, 0 - ld de, Coord + hlCoord 11, 0 + deCoord 10, 0 ld bc, $2 call BattleTransition_CopyTiles2 ld a, $1 @@ -499,25 +489,19 @@ BattleTransition_Split: ; 70bca (1c:4bca) ld [H_AUTOBGTRANSFERENABLED], a .loop push bc - FuncCoord 0, 16 - ld hl, Coord - FuncCoord 0, 17 - ld de, Coord + hlCoord 0, 16 + deCoord 0, 17 ld bc, $ffd8 call BattleTransition_CopyTiles1 - FuncCoord 0, 1 - ld hl, Coord + hlCoord 0, 1 ld de, wTileMap ld bc, $28 call BattleTransition_CopyTiles1 - FuncCoord 18, 0 - ld hl, Coord - FuncCoord 19, 0 - ld de, Coord + hlCoord 18, 0 + deCoord 19, 0 ld bc, $fffe call BattleTransition_CopyTiles2 - FuncCoord 1, 0 - ld hl, Coord + hlCoord 1, 0 ld de, wTileMap ld bc, $2 call BattleTransition_CopyTiles2 @@ -615,8 +599,7 @@ BattleTransition_CopyTiles2: ; 70c3f (1c:4c3f) BattleTransition_VerticalStripes: ; 70c7e (1c:4c7e) ld c, $12 ld hl, wTileMap - FuncCoord 1, 17 - ld de, Coord + deCoord 1, 17 xor a ld [H_AUTOBGTRANSFERENABLED], a .loop @@ -655,8 +638,7 @@ BattleTransition_VerticalStripes_: ; 70caa (1c:4caa) BattleTransition_HorizontalStripes: ; 70cb4 (1c:4cb4) ld c, $14 ld hl, wTileMap - FuncCoord 19, 1 - ld de, Coord + deCoord 19, 1 xor a ld [H_AUTOBGTRANSFERENABLED], a .loop @@ -777,104 +759,84 @@ BattleTransition_Circle_Sub2: ; 70d50 (1c:4d50) BattleTransition_HalfCircle1: ; 70d61 (1c:4d61) db $01 dw BattleTransition_CircleData1 - FuncCoord 18, 6 - dw Coord + dwCoord 18, 6 db $01 dw BattleTransition_CircleData2 - FuncCoord 19, 3 - dw Coord + dwCoord 19, 3 db $01 dw BattleTransition_CircleData3 - FuncCoord 18, 0 - dw Coord + dwCoord 18, 0 db $01 dw BattleTransition_CircleData4 - FuncCoord 14, 0 - dw Coord + dwCoord 14, 0 db $01 dw BattleTransition_CircleData5 - FuncCoord 10, 0 - dw Coord + dwCoord 10, 0 db $00 dw BattleTransition_CircleData5 - FuncCoord 9, 0 - dw Coord + dwCoord 9, 0 db $00 dw BattleTransition_CircleData4 - FuncCoord 5, 0 - dw Coord + dwCoord 5, 0 db $00 dw BattleTransition_CircleData3 - FuncCoord 1, 0 - dw Coord + dwCoord 1, 0 db $00 dw BattleTransition_CircleData2 - FuncCoord 0, 3 - dw Coord + dwCoord 0, 3 db $00 dw BattleTransition_CircleData1 - FuncCoord 1, 6 - dw Coord + dwCoord 1, 6 BattleTransition_HalfCircle2: ; 70d93 (1c:4d93) db $00 dw BattleTransition_CircleData1 - FuncCoord 1, 11 - dw Coord + dwCoord 1, 11 db $00 dw BattleTransition_CircleData2 - FuncCoord 0, 14 - dw Coord + dwCoord 0, 14 db $00 dw BattleTransition_CircleData3 - FuncCoord 1, 17 - dw Coord + dwCoord 1, 17 db $00 dw BattleTransition_CircleData4 - FuncCoord 5, 17 - dw Coord + dwCoord 5, 17 db $00 dw BattleTransition_CircleData5 - FuncCoord 9, 17 - dw Coord + dwCoord 9, 17 db $01 dw BattleTransition_CircleData5 - FuncCoord 10, 17 - dw Coord + dwCoord 10, 17 db $01 dw BattleTransition_CircleData4 - FuncCoord 14, 17 - dw Coord + dwCoord 14, 17 db $01 dw BattleTransition_CircleData3 - FuncCoord 18, 17 - dw Coord + dwCoord 18, 17 db $01 dw BattleTransition_CircleData2 - FuncCoord 19, 14 - dw Coord + dwCoord 19, 14 db $01 dw BattleTransition_CircleData1 - FuncCoord 18, 11 - dw Coord + dwCoord 18, 11 BattleTransition_Circle_Sub3: ; 70dc5 (1c:4dc5) push hl diff --git a/engine/battle/4_2.asm b/engine/battle/4_2.asm index db9d076f..c5c62796 100755 --- a/engine/battle/4_2.asm +++ b/engine/battle/4_2.asm @@ -18,8 +18,7 @@ Func_137aa: ; 137aa (4:77aa) jr z, .asm_137de ld de, DrawText .asm_137de - FuncCoord 6, 8 - ld hl, Coord + hlCoord 6, 8 call PlaceString ld c, $c8 call DelayFrames @@ -110,8 +109,7 @@ Func_13870: ; 13870 (4:7870) jr z, .asm_13905 ld [wd0db], a .asm_1389e - FuncCoord 9, 9 - ld hl, Coord + hlCoord 9, 9 ld c, [hl] ld a, [W_GRASSTILE] cp c @@ -145,8 +143,7 @@ Func_13870: ; 13870 (4:7870) .asm_138d7 ld c, [hl] ld hl, W_GRASSMONS ; wd888 - FuncCoord 8, 9 - ld a, [Coord] + aCoord 8, 9 cp $14 jr nz, .asm_138e5 ld hl, W_WATERMONS ; wd8a5 (aliases: wEnemyMon1HP) @@ -250,14 +247,12 @@ RecoilEffect_: ; 1392c (4:792c) ld [hli], a ld [hl], a .asm_13982 - FuncCoord 10, 9 - ld hl, Coord + hlCoord 10, 9 ld a, [H_WHOSETURN] ; $fff3 and a ld a, $1 jr z, .asm_13990 - FuncCoord 2, 2 - ld hl, Coord + hlCoord 2, 2 xor a .asm_13990 ld [wListMenuID], a ; wListMenuID diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 8fad427a..cc598de4 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -754,8 +754,7 @@ DoBallTossSpecialEffects: ; 78f3e (1e:4f3e) cp a,1 ret nz .moveGhostMarowakLeft - FuncCoord 17,0 - ld hl,Coord + hlCoord 17, 0 ld de,20 ld bc,$0707 ; 7 rows and 7 columns .loop @@ -854,8 +853,7 @@ DoExplodeSpecialEffects: ; 79009 (1e:5009) cp a,1 ; is it the end of the subanimation? jr nz,FlashScreenEveryFourFrameBlocks ; if it's the end of the subanimation, make the attacking pokemon disappear - FuncCoord 1, 5 - ld hl,Coord + hlCoord 1, 5 jp AnimationHideMonPic ; make pokemon disappear ; flashes the screen when subanimation counter is 1 modulo 4 @@ -1561,11 +1559,9 @@ AnimationMoveMonHorizontally: ; 793f9 (1e:53f9) call AnimationHideMonPic ld a, [H_WHOSETURN] ; $fff3 and a - FuncCoord 2, 5 - ld hl, Coord + hlCoord 2, 5 jr z, .asm_79407 - FuncCoord 11, 0 - ld hl, Coord + hlCoord 11, 0 .asm_79407 xor a push hl @@ -1676,16 +1672,12 @@ AnimationSquishMonPic: ; 794a1 (1e:54a1) ld a, [H_WHOSETURN] ; $fff3 and a jr z, .asm_794b1 - FuncCoord 16, 0 - ld hl, Coord - FuncCoord 14, 0 - ld de, Coord + hlCoord 16, 0 + deCoord 14, 0 jr .asm_794b7 .asm_794b1 - FuncCoord 5, 5 - ld hl, Coord - FuncCoord 3, 5 - ld de, Coord + hlCoord 5, 5 + deCoord 3, 5 .asm_794b7 push de xor a @@ -1889,12 +1881,10 @@ Func_795f8: ; 795f8 (1e:55f8) ld a, [H_WHOSETURN] ; $fff3 and a jr z, .asm_79602 - FuncCoord 12, 0 - ld hl, Coord + hlCoord 12, 0 jr .asm_79605 .asm_79602 - FuncCoord 0, 5 - ld hl, Coord + hlCoord 0, 5 .asm_79605 ld d, $8 .asm_79607 @@ -2128,8 +2118,7 @@ Func_79793: ; 79793 (1e:5793) xor a ld [W_SPRITEFLIPPED], a call GetMonHeader - FuncCoord 12, 0 - ld hl, Coord + hlCoord 12, 0 call LoadFrontSpriteByMonIndex jr .asm_797d3 .asm_797b0 diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 4f382df7..b3495a29 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -96,8 +96,7 @@ Func_3c04c: ; 3c04c (f:404c) ld a, $1 ld [wd125], a call DisplayTextBoxID - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 ld bc, $307 call ClearScreenArea call DisableLCD @@ -171,8 +170,7 @@ Func_3c04c: ; 3c04c (f:404c) ld [H_AUTOBGTRANSFERENABLED], a ; $ffba ld a, $31 ld [$ffe1], a - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 predef Func_3f0c6 xor a ld [$ffb0], a @@ -309,8 +307,7 @@ Func_3c1ad: ; 3c1ad (f:41ad) ld [wcf91], a ld [wBattleMonSpecies2], a call LoadScreenTilesFromBuffer1 - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 ld a, $9 call Func_3c8df call SaveScreenTilesToBuffer1 @@ -736,14 +733,12 @@ HandlePoisonBurnLeechSeed_IncreaseEnemyHP: ; 3c4a3 (f:44a3) ret UpdateCurMonHPBar: ; 3c4f6 (f:44f6) - FuncCoord 10, 9 - ld hl, Coord ; tile pointer to player HP bar + hlCoord 10, 9 ; tile pointer to player HP bar ld a, [H_WHOSETURN] ; $fff3 and a ld a, $1 jr z, .playersTurn - FuncCoord 2, 2 - ld hl, Coord ; tile pointer to enemy HP bar + hlCoord 2, 2 ; tile pointer to enemy HP bar xor a .playersTurn push bc @@ -828,10 +823,8 @@ FaintEnemyPokemon ; 0x3c567 ld hl, wccf1 ld [hli], a ld [hl], a - FuncCoord 12, 5 - ld hl, Coord - FuncCoord 12, 6 - ld de, Coord + hlCoord 12, 5 + deCoord 12, 6 call Func_3c893 ld hl, wTileMap ld bc, $40b @@ -1063,14 +1056,11 @@ Func_3c741: ; 3c741 (f:4741) ld [hl], a ld [wBattleMonStatus], a ; wBattleMonStatus call ReadPlayerMonCurHPAndStatus - FuncCoord 9, 7 - ld hl, Coord + hlCoord 9, 7 ld bc, $50b call ClearScreenArea - FuncCoord 1, 10 - ld hl, Coord - FuncCoord 1, 11 - ld de, Coord + hlCoord 1, 10 + deCoord 1, 11 call Func_3c893 ld a, $1 ld [wcf0b], a @@ -1096,8 +1086,7 @@ Func_3c79b: ; 3c79b (f:479b) ld hl, UseNextMonText call PrintText .asm_3c7ad - FuncCoord 13, 9 - ld hl, Coord + hlCoord 13, 9 ld bc, $a0e ld a, $14 ld [wd125], a @@ -1333,8 +1322,7 @@ Func_3c92a: ; 3c92a (f:492a) ld [wAICount],a ld hl,W_PLAYERBATTSTATUS1 res 5,[hl] - FuncCoord 18, 0 - ld hl,Coord + hlCoord 18, 0 ld a,8 call Func_3c8df call Func_3ee94 @@ -1404,8 +1392,7 @@ Func_3c92a: ; 3c92a (f:492a) jr nz,.next4 ld hl, TrainerAboutToUseText call PrintText - FuncCoord 0, 7 - ld hl,Coord + hlCoord 0, 7 ld bc,$0801 ld a,$14 ld [wd125],a @@ -1456,8 +1443,7 @@ Func_3c92a: ; 3c92a (f:492a) call LoadMonFrontSprite ld a,$CF ld [$FFE1],a - FuncCoord 15, 6 - ld hl,Coord + hlCoord 15, 6 predef Func_3f073 ld a,[wEnemyMonSpecies2] call PlayCry @@ -1777,8 +1763,7 @@ Func_3cca4: ; 3cca4 (f:4ca4) ld [H_WHOSETURN], a ; $fff3 ld a, POOF_ANIM call PlayMoveAnimation - FuncCoord 4, 11 - ld hl, Coord + hlCoord 4, 11 predef Func_3f073 ld a, [wcf91] call PlayCry @@ -1786,12 +1771,10 @@ Func_3cca4: ; 3cca4 (f:4ca4) jp SaveScreenTilesToBuffer1 Func_3ccfa: ; 3ccfa (f:4cfa) - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 ld bc, $707 call ClearScreenArea - FuncCoord 3, 7 - ld hl, Coord + hlCoord 3, 7 ld bc, $505 xor a ld [wcd6c], a @@ -1800,8 +1783,7 @@ Func_3ccfa: ; 3ccfa (f:4cfa) ld c, $4 call DelayFrames call Func_3cd3a - FuncCoord 4, 9 - ld hl, Coord + hlCoord 4, 9 ld bc, $303 ld a, $1 ld [wcd6c], a @@ -1811,12 +1793,10 @@ Func_3ccfa: ; 3ccfa (f:4cfa) call Delay3 call Func_3cd3a ld a, $4c - FuncCoord 5, 11 - ld [Coord], a + Coorda 5, 11 Func_3cd3a: ; 3cd3a (f:4d3a) - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 ld bc, $707 jp ClearScreenArea @@ -1839,17 +1819,14 @@ Func_3cd5a: ; 3cd5a (f:4d5a) Func_3cd60: ; 3cd60 (f:4d60) xor a ld [H_AUTOBGTRANSFERENABLED], a ; $ffba - FuncCoord 9, 7 - ld hl, Coord + hlCoord 9, 7 ld bc, $50b call ClearScreenArea callab PlacePlayerHUDTiles - FuncCoord 18, 9 - ld hl, Coord + hlCoord 18, 9 ld [hl], $73 ld de, wBattleMonNick - FuncCoord 10, 7 - ld hl, Coord + hlCoord 10, 7 call Func_3ce9c call PlaceString ld hl, wBattleMonSpecies @@ -1860,8 +1837,7 @@ Func_3cd60: ; 3cd60 (f:4d60) ld de, wcfb9 ld bc, $b call CopyData - FuncCoord 14, 8 - ld hl, Coord + hlCoord 14, 8 push hl inc hl ld de, wcf9c @@ -1872,8 +1848,7 @@ Func_3cd60: ; 3cd60 (f:4d60) .asm_3cdae ld a, [wcf98] ld [wcf91], a - FuncCoord 10, 9 - ld hl, Coord + hlCoord 10, 9 predef DrawHP ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $ffba @@ -1910,12 +1885,10 @@ Func_3cdec: ; 3cdec (f:4dec) call ClearScreenArea callab PlaceEnemyHUDTiles ld de, wEnemyMonNick - FuncCoord 1, 0 - ld hl, Coord + hlCoord 1, 0 call Func_3ce9c call PlaceString - FuncCoord 4, 1 - ld hl, Coord + hlCoord 4, 1 push hl inc hl ld de, wEnemyMonStatus ; wcfe9 @@ -1984,8 +1957,7 @@ Func_3cdec: ; 3cdec (f:4dec) Func_3ce7f: ; 3ce7f (f:4e7f) xor a ld [wListMenuID], a ; wListMenuID - FuncCoord 2, 2 - ld hl, Coord + hlCoord 2, 2 call DrawHPBar ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $ffba @@ -2055,14 +2027,12 @@ InitBattleMenu: ; 3ceb3 (f:4eb3) ld bc, $b call CopyData ; the following simulates the keystrokes by drawing menus on screen - FuncCoord 9, 14 - ld hl, Coord + hlCoord 9, 14 ld [hl], "▶" ld c, $50 call DelayFrames ld [hl], $7f - FuncCoord 9, 16 - ld hl, Coord + hlCoord 9, 16 ld [hl], "▶" ld c, $32 call DelayFrames @@ -2087,19 +2057,14 @@ RegularBattleMenu: ; 3cf1a (f:4f1a) cp $2 ld a, " " jr z, .safaribattle - FuncCoord 15, 14 - ld [Coord], a - FuncCoord 15, 16 - ld [Coord], a + Coorda 15, 14 + Coorda 15, 16 ld b, $9 jr .notsafari .safaribattle - FuncCoord 13, 14 - ld [Coord], a - FuncCoord 13, 16 - ld [Coord], a - FuncCoord 7, 14 - ld hl, Coord + Coorda 13, 14 + Coorda 13, 16 + hlCoord 7, 14 ld de, W_NUMSAFARIBALLS ; W_NUMSAFARIBALLS ld bc, $102 call PrintNumber @@ -2124,19 +2089,14 @@ RegularBattleMenu: ; 3cf1a (f:4f1a) cp $2 ld a, " " jr z, .safarirightcolumn - FuncCoord 9, 14 - ld [Coord], a - FuncCoord 9, 16 - ld [Coord], a + Coorda 9, 14 + Coorda 9, 16 ld b, $f jr .notsafarirightcolumn .safarirightcolumn - FuncCoord 1, 14 - ld [Coord], a - FuncCoord 1, 16 - ld [Coord], a - FuncCoord 7, 14 - ld hl, Coord + Coorda 1, 14 + Coorda 1, 16 + hlCoord 7, 14 ld de, W_NUMSAFARIBALLS ; W_NUMSAFARIBALLS ld bc, $102 call PrintNumber @@ -2328,8 +2288,7 @@ asm_3d0f0: ; 3d0f0 (f:50f0) jp InitBattleMenu Func_3d105: ; 3d105 (f:5105) - FuncCoord 11, 11 - ld hl, Coord + hlCoord 11, 11 ld bc, $81 ld a, $7f call FillMemory @@ -2484,21 +2443,17 @@ MoveSelectionMenu: ; 3d219 (f:5219) ret z ld hl, wBattleMonMoves call .loadmoves - FuncCoord 4, 12 - ld hl, Coord + hlCoord 4, 12 ld b, $4 ld c, $e di call TextBoxBorder - FuncCoord 4, 12 - ld hl, Coord + hlCoord 4, 12 ld [hl], $7a - FuncCoord 10, 12 - ld hl, Coord + hlCoord 10, 12 ld [hl], $7e ei - FuncCoord 6, 13 - ld hl, Coord + hlCoord 6, 13 call .writemoves ld b, $5 ld a, $c @@ -2506,13 +2461,11 @@ MoveSelectionMenu: ; 3d219 (f:5219) .mimicmenu ld hl, wEnemyMonMoves call .loadmoves - FuncCoord 0, 7 - ld hl, Coord + hlCoord 0, 7 ld b, $4 ld c, $e call TextBoxBorder - FuncCoord 2, 8 - ld hl, Coord + hlCoord 2, 8 call .writemoves ld b, $1 ld a, $7 @@ -2523,13 +2476,11 @@ MoveSelectionMenu: ; 3d219 (f:5219) ld bc, $2c call AddNTimes call .loadmoves - FuncCoord 4, 7 - ld hl, Coord + hlCoord 4, 7 ld b, $4 ld c, $e call TextBoxBorder - FuncCoord 6, 8 - ld hl, Coord + hlCoord 6, 8 call .writemoves ld b, $5 ld a, $7 @@ -2584,8 +2535,7 @@ Func_3d2fe: ; 3d2fe (f:52fe) jr z, .battleselect dec a jr nz, .select - FuncCoord 1, 14 - ld hl, Coord + hlCoord 1, 14 ld de, WhichTechniqueString ; $53b8 call PlaceString jr .select @@ -2597,8 +2547,7 @@ Func_3d2fe: ; 3d2fe (f:52fe) ld a, [wcc35] and a jr z, .select - FuncCoord 5, 13 - ld hl, Coord + hlCoord 5, 13 dec a ld bc, $14 call AddNTimes @@ -2834,8 +2783,7 @@ asm_3d4ad: ; 3d4ad (f:54ad) Func_3d4b6: ; 3d4b6 (f:54b6) xor a ld [H_AUTOBGTRANSFERENABLED], a ; $ffba - FuncCoord 0, 8 - ld hl, Coord + hlCoord 0, 8 ld b, $3 ld c, $9 call TextBoxBorder @@ -2848,8 +2796,7 @@ Func_3d4b6: ; 3d4b6 (f:54b6) ld a, [wCurrentMenuItem] ; wCurrentMenuItem cp b jr nz, .asm_3d4df - FuncCoord 1, 10 - ld hl, Coord + hlCoord 1, 10 ld de, DisabledText call PlaceString jr .asm_3d54e @@ -2879,29 +2826,23 @@ Func_3d4b6: ; 3d4b6 (f:54b6) ld a, [hl] and $3f ld [wcd6d], a - FuncCoord 1, 9 - ld hl, Coord + hlCoord 1, 9 ld de, TypeText call PlaceString - FuncCoord 7, 11 - ld hl, Coord + hlCoord 7, 11 ld [hl], "/" - FuncCoord 5, 9 - ld hl, Coord + hlCoord 5, 9 ld [hl], "/" - FuncCoord 5, 11 - ld hl, Coord + hlCoord 5, 11 ld de, wcd6d ld bc, $102 call PrintNumber - FuncCoord 8, 11 - ld hl, Coord + hlCoord 8, 11 ld de, wd11e ld bc, $102 call PrintNumber call GetCurrentMove - FuncCoord 2, 10 - ld hl, Coord + hlCoord 2, 10 predef Func_27d98 .asm_3d54e ld a, $1 @@ -4773,8 +4714,7 @@ ApplyDamageToEnemyPokemon: ; 3e142 (f:6142) ld [wHPBarNewHP+1],a ld a,[hl] ld [wHPBarNewHP],a - FuncCoord 2, 2 - ld hl,Coord + hlCoord 2, 2 xor a ld [wListMenuID],a predef UpdateHPBar2 ; animate the HP bar shortening @@ -4892,8 +4832,7 @@ ApplyDamageToPlayerPokemon: ; 3e200 (f:6200) ld [wHPBarMaxHP+1],a ld a,[hl] ld [wHPBarMaxHP],a - FuncCoord 10, 9 - ld hl,Coord + hlCoord 10, 9 ld a,$01 ld [wListMenuID],a predef UpdateHPBar2 ; animate the HP bar shortening @@ -6274,8 +6213,7 @@ Func_3ec92: ; 3ec92 (f:6c92) ld [$0], a ld a, $31 ld [$ffe1], a - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 predef_jump Func_3f0c6 Func_3ed02: ; 3ed02 (f:6d02) @@ -6676,8 +6614,7 @@ asm_3ef3d: ; 3ef3d (f:6f3d) ld [$ffe1], a dec a ld [wAICount], a ; wccdf - FuncCoord 12, 0 - ld hl, Coord + hlCoord 12, 0 predef Func_3f0c6 ld a, $ff ld [wEnemyMonPartyPos], a @@ -6731,8 +6668,7 @@ InitWildBattle: ; 3ef8b (f:6f8b) xor a ld [W_TRAINERCLASS], a ; wd031 ld [$ffe1], a - FuncCoord 12, 0 - ld hl, Coord + hlCoord 12, 0 predef Func_3f0c6 Func_3efeb: ; 3efeb (f:6feb) @@ -6753,12 +6689,10 @@ Func_3efeb: ; 3efeb (f:6feb) ld a, $9c ld [$ffbd], a call LoadScreenTilesFromBuffer1 - FuncCoord 9, 7 - ld hl, Coord + hlCoord 9, 7 ld bc, $50a call ClearScreenArea - FuncCoord 1, 0 - ld hl, Coord + hlCoord 1, 0 ld bc, $40a call ClearScreenArea call ClearSprites @@ -6900,8 +6834,7 @@ LoadMonBackPic: ; been loaded with GetMonHeader. ld a, [wBattleMonSpecies2] ld [wcf91], a - FuncCoord 1, 5 - ld hl, Coord + hlCoord 1, 5 ld b, $7 ld c, $8 call ClearScreenArea diff --git a/engine/battle/d.asm b/engine/battle/d.asm index 5a1010b8..d23c9114 100755 --- a/engine/battle/d.asm +++ b/engine/battle/d.asm @@ -1,20 +1,16 @@ Func_372d6: ; 372d6 (d:72d6) call LoadTextBoxTilePatterns - FuncCoord 3, 4 - ld hl, Coord + hlCoord 3, 4 ld b, $7 ld c, $c call TextBoxBorder - FuncCoord 4, 5 - ld hl, Coord + hlCoord 4, 5 ld de, wPlayerName ; wd158 call PlaceString - FuncCoord 4, 10 - ld hl, Coord + hlCoord 4, 10 ld de, W_GRASSRATE ; W_GRASSRATE call PlaceString - FuncCoord 9, 8 - ld hl, Coord + hlCoord 9, 8 ld a, $69 ld [hli], a ld [hl], $6a diff --git a/engine/battle/e.asm b/engine/battle/e.asm index 3e9f3685..8b0476ca 100755 --- a/engine/battle/e.asm +++ b/engine/battle/e.asm @@ -67,8 +67,7 @@ _ScrollTrainerPicAfterBattle: ; 396d3 (e:56d3) ld b, $1 call GoPAL_SET callab _LoadTrainerPic - FuncCoord 19, 0 - ld hl, Coord + hlCoord 19, 0 ld c, $0 .asm_396e9 inc c @@ -1173,8 +1172,7 @@ AIRecoverHP: ; 3a6da (e:66da) Func_3a718: ; 3a718 (e:6718) call AIPrintItemUse_ - FuncCoord 2, 2 - ld hl,Coord + hlCoord 2, 2 xor a ld [wListMenuID],a predef UpdateHPBar2 @@ -1489,8 +1487,7 @@ PlacePlayerHUDTiles: ; 3a902 (e:6902) ld de, wTrainerFacingDirection ld bc, $3 call CopyData - FuncCoord 18, 10 - ld hl, Coord + hlCoord 18, 10 ld de, rIE ; $ffff jr PlaceHUDTiles @@ -1505,8 +1502,7 @@ PlaceEnemyHUDTiles: ; 3a919 (e:6919) ld de, wTrainerFacingDirection ld bc, $3 call CopyData - FuncCoord 1, 2 - ld hl, Coord + hlCoord 1, 2 ld de, $1 jr PlaceHUDTiles diff --git a/engine/battle/e_2.asm b/engine/battle/e_2.asm index f6d65301..665807fe 100755 --- a/engine/battle/e_2.asm +++ b/engine/battle/e_2.asm @@ -85,12 +85,10 @@ HealEffect_: ; 3b9ec (e:79ec) call BankswitchEtoF ld a, [H_WHOSETURN] ; $fff3 and a - FuncCoord 10, 9 - ld hl, Coord + hlCoord 10, 9 ld a, $1 jr z, .asm_3ba83 - FuncCoord 2, 2 - ld hl, Coord + hlCoord 2, 2 xor a .asm_3ba83 ld [wListMenuID], a ; wListMenuID |