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-rwxr-xr-xengine/battle/animations.asm2
-rwxr-xr-xengine/battle/core.asm4
-rw-r--r--engine/events/hidden_objects/gym_statues.asm2
3 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index c9f53961..f19f1f4f 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -425,7 +425,7 @@ ShareMoveAnimations:
and a
ret z
- ; opponent’s turn
+ ; opponent's turn
ld a, [wAnimationID]
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 24ae8dfc..8cb3cd0a 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3255,14 +3255,14 @@ PrintGhostText:
ldh a, [hWhoseTurn]
and a
jr nz, .Ghost
- ld a, [wBattleMonStatus] ; player’s turn
+ ld a, [wBattleMonStatus] ; player's turn
and SLP | (1 << FRZ)
ret nz
ld hl, ScaredText
call PrintText
xor a
ret
-.Ghost ; ghost’s turn
+.Ghost ; ghost's turn
ld hl, GetOutText
call PrintText
xor a
diff --git a/engine/events/hidden_objects/gym_statues.asm b/engine/events/hidden_objects/gym_statues.asm
index 1f592f2f..97b01a3a 100644
--- a/engine/events/hidden_objects/gym_statues.asm
+++ b/engine/events/hidden_objects/gym_statues.asm
@@ -1,6 +1,6 @@
GymStatues:
; if in a gym and have the corresponding badge, a = GymStatueText2_id and jp PrintPredefTextID
-; if in a gym and don’t have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID
+; if in a gym and don't have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID
; else ret
call EnableAutoTextBoxDrawing
ld a, [wSpritePlayerStateData1FacingDirection]