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-rw-r--r--engine/battle/core.asm8
-rw-r--r--engine/battle/init_battle_variables.asm4
-rw-r--r--engine/menus/league_pc.asm6
-rw-r--r--engine/menus/pokedex.asm6
-rw-r--r--engine/menus/save.asm8
-rw-r--r--engine/menus/start_sub_menus.asm6
-rw-r--r--engine/movie/evolution.asm2
-rw-r--r--engine/movie/hall_of_fame.asm2
-rw-r--r--engine/movie/oak_speech/oak_speech.asm2
-rw-r--r--engine/movie/title.asm2
-rw-r--r--engine/overworld/tilesets.asm2
-rw-r--r--engine/overworld/update_map.asm6
-rw-r--r--engine/pokemon/evos_moves.asm4
-rw-r--r--engine/pokemon/status_screen.asm12
14 files changed, 35 insertions, 35 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 5ea60cb4..417516ae 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -51,7 +51,7 @@ SlidePlayerAndEnemySilhouettesOnScreen:
ldh [hWY], a
ldh [rWY], a
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ldh [hSCY], a
dec a
ld [wUpdateSpritesEnabled], a
@@ -6275,7 +6275,7 @@ DoBattleTransitionAndInitBattleVariables:
ldh [hAutoBGTransferEnabled], a
ldh [hWY], a
ldh [rWY], a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld hl, wPlayerStatsToDouble
ld [hli], a
ld [hli], a
@@ -6865,8 +6865,8 @@ _InitBattleCommon:
ld [wLetterPrintingDelayFlags], a
pop af
ld [wMapPalOffset], a
- ld a, [wSavedTilesetType]
- ldh [hTilesetType], a
+ ld a, [wSavedTileAnimations]
+ ldh [hTileAnimations], a
scf
ret
.emptyString
diff --git a/engine/battle/init_battle_variables.asm b/engine/battle/init_battle_variables.asm
index 0d403b55..dd9f9714 100644
--- a/engine/battle/init_battle_variables.asm
+++ b/engine/battle/init_battle_variables.asm
@@ -1,6 +1,6 @@
InitBattleVariables:
- ldh a, [hTilesetType]
- ld [wSavedTilesetType], a
+ ldh a, [hTileAnimations]
+ ld [wSavedTileAnimations], a
xor a
ld [wActionResultOrTookBattleTurn], a
ld [wBattleResult], a
diff --git a/engine/menus/league_pc.asm b/engine/menus/league_pc.asm
index f2107c49..533454ad 100644
--- a/engine/menus/league_pc.asm
+++ b/engine/menus/league_pc.asm
@@ -6,10 +6,10 @@ PKMNLeaguePC:
push hl
ld a, [wUpdateSpritesEnabled]
push af
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld [wSpriteFlipped], a
ld [wUpdateSpritesEnabled], a
ld [wHoFTeamIndex2], a
@@ -40,7 +40,7 @@ PKMNLeaguePC:
jr nz, .loop
.doneShowingTeams
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
pop af
ld [wUpdateSpritesEnabled], a
pop hl
diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm
index 5660ecfb..2af8d714 100644
--- a/engine/menus/pokedex.asm
+++ b/engine/menus/pokedex.asm
@@ -410,10 +410,10 @@ ShowPokedexDataInternal:
call RunPaletteCommand
pop af
ld [wd11e], a
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
hlcoord 0, 0
ld de, 1
@@ -577,7 +577,7 @@ ShowPokedexDataInternal:
and A_BUTTON | B_BUTTON
jr z, .waitForButtonPress
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
call GBPalWhiteOut
call ClearScreen
call RunDefaultPaletteCommand
diff --git a/engine/menus/save.asm b/engine/menus/save.asm
index 45fed8a6..194fb810 100644
--- a/engine/menus/save.asm
+++ b/engine/menus/save.asm
@@ -69,8 +69,8 @@ LoadSAV0:
ld de, wSpriteDataStart
ld bc, wSpriteDataEnd - wSpriteDataStart
call CopyData
- ld a, [sTilesetType]
- ldh [hTilesetType], a
+ ld a, [sTileAnimations]
+ ldh [hTileAnimations], a
ld hl, sCurBoxData
ld de, wBoxDataStart
ld bc, wBoxDataEnd - wBoxDataStart
@@ -217,8 +217,8 @@ SaveSAVtoSRAM0:
ld de, sCurBoxData
ld bc, wBoxDataEnd - wBoxDataStart
call CopyData
- ldh a, [hTilesetType]
- ld [sTilesetType], a
+ ldh a, [hTileAnimations]
+ ld [sTileAnimations], a
ld hl, sPlayerName
ld bc, sMainDataCheckSum - sPlayerName
call SAVCheckSum
diff --git a/engine/menus/start_sub_menus.asm b/engine/menus/start_sub_menus.asm
index 6a98a10c..c0448121 100644
--- a/engine/menus/start_sub_menus.asm
+++ b/engine/menus/start_sub_menus.asm
@@ -454,10 +454,10 @@ StartMenu_TrainerInfo::
call GBPalWhiteOut
call ClearScreen
call UpdateSprites
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
call DrawTrainerInfo
predef DrawBadges ; draw badges
ld b, SET_PAL_TRAINER_CARD
@@ -471,7 +471,7 @@ StartMenu_TrainerInfo::
call ReloadMapData
call LoadGBPal
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
jp RedisplayStartMenu
; loads tile patterns and draws everything except for gym leader faces / badges
diff --git a/engine/movie/evolution.asm b/engine/movie/evolution.asm
index cabe7254..77840556 100644
--- a/engine/movie/evolution.asm
+++ b/engine/movie/evolution.asm
@@ -19,7 +19,7 @@ EvolveMon:
call Delay3
xor a
ldh [hAutoBGTransferEnabled], a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld a, [wEvoOldSpecies]
ld [wWholeScreenPaletteMonSpecies], a
ld c, 0
diff --git a/engine/movie/hall_of_fame.asm b/engine/movie/hall_of_fame.asm
index a7d3ed40..d37d95f8 100644
--- a/engine/movie/hall_of_fame.asm
+++ b/engine/movie/hall_of_fame.asm
@@ -19,7 +19,7 @@ AnimateHallOfFame:
call FillMemory
xor a
ld [wUpdateSpritesEnabled], a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld [wSpriteFlipped], a
ld [wLetterPrintingDelayFlags], a ; no delay
ld [wHoFMonOrPlayer], a ; mon
diff --git a/engine/movie/oak_speech/oak_speech.asm b/engine/movie/oak_speech/oak_speech.asm
index 4b64f20d..93cdfaab 100644
--- a/engine/movie/oak_speech/oak_speech.asm
+++ b/engine/movie/oak_speech/oak_speech.asm
@@ -52,7 +52,7 @@ OakSpeech:
ld [wDestinationMap], a
call SpecialWarpIn
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld a, [wd732]
bit 1, a ; possibly a debug mode bit
jp nz, .skipChoosingNames
diff --git a/engine/movie/title.asm b/engine/movie/title.asm
index ef015795..8f97f8fa 100644
--- a/engine/movie/title.asm
+++ b/engine/movie/title.asm
@@ -26,7 +26,7 @@ DisplayTitleScreen:
ld a, $1
ldh [hAutoBGTransferEnabled], a
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ldh [hSCX], a
ld a, $40
ldh [hSCY], a
diff --git a/engine/overworld/tilesets.asm b/engine/overworld/tilesets.asm
index f40cbbc2..fa5cf626 100644
--- a/engine/overworld/tilesets.asm
+++ b/engine/overworld/tilesets.asm
@@ -23,7 +23,7 @@ LoadTilesetHeader:
dec c
jr nz, .copyTilesetHeaderLoop
ld a, [hl]
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
xor a
ldh [hMovingBGTilesCounter1], a
pop hl
diff --git a/engine/overworld/update_map.asm b/engine/overworld/update_map.asm
index 53a5592d..dbf28dae 100644
--- a/engine/overworld/update_map.asm
+++ b/engine/overworld/update_map.asm
@@ -52,11 +52,11 @@ RedrawMapView:
ret z
ldh a, [hAutoBGTransferEnabled]
push af
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
ldh [hAutoBGTransferEnabled], a
- ldh [hTilesetType], a ; no flower/water BG tile animations
+ ldh [hTileAnimations], a
call LoadCurrentMapView
call RunDefaultPaletteCommand
ld hl, wMapViewVRAMPointer
@@ -112,7 +112,7 @@ RedrawMapView:
dec c
jr nz, .redrawRowLoop
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
pop af
ldh [hAutoBGTransferEnabled], a
ret
diff --git a/engine/pokemon/evos_moves.asm b/engine/pokemon/evos_moves.asm
index ed44f9a6..21b1c9f4 100644
--- a/engine/pokemon/evos_moves.asm
+++ b/engine/pokemon/evos_moves.asm
@@ -11,7 +11,7 @@ TryEvolvingMon:
; this is only called after battle
; it is supposed to do level up evolutions, though there is a bug that allows item evolutions to occur
EvolutionAfterBattle:
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
ld [wEvolutionOccurred], a
@@ -245,7 +245,7 @@ Evolution_PartyMonLoop: ; loop over party mons
pop bc
pop hl
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld a, [wLinkState]
cp LINK_STATE_TRADING
ret z
diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm
index d4a4e59a..33fef9e4 100644
--- a/engine/pokemon/status_screen.asm
+++ b/engine/pokemon/status_screen.asm
@@ -101,10 +101,10 @@ StatusScreen:
ld hl, vChars2 tile $72
lb bc, BANK(PTile), 1
call CopyVideoDataDouble ; bold P (for PP)
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
hlcoord 19, 1
lb bc, 6, 10
call DrawLineBox ; Draws the box around name, HP and status
@@ -174,7 +174,7 @@ StatusScreen:
call PlayCry ; play Pokémon cry
call WaitForTextScrollButtonPress ; wait for button
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ret
.GetStringPointer
@@ -296,10 +296,10 @@ StatsText:
next "SPECIAL@"
StatusScreen2:
- ldh a, [hTilesetType]
+ ldh a, [hTileAnimations]
push af
xor a
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ldh [hAutoBGTransferEnabled], a
ld bc, NUM_MOVES + 1
ld hl, wMoves
@@ -429,7 +429,7 @@ StatusScreen2:
call Delay3
call WaitForTextScrollButtonPress ; wait for button
pop af
- ldh [hTilesetType], a
+ ldh [hTileAnimations], a
ld hl, wd72c
res 1, [hl]
ld a, $77