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-rwxr-xr-xmain.asm26
1 files changed, 13 insertions, 13 deletions
diff --git a/main.asm b/main.asm
index 9d612cd2..ef17ad63 100755
--- a/main.asm
+++ b/main.asm
@@ -487,7 +487,7 @@ TestBattle:
xor a
ld [wcc49], a
ld [W_CURMAP], a
- call AddPokemonToParty
+ call AddPartyMon
; Fight against a
; level 20 Rhydon.
@@ -686,7 +686,7 @@ SetIshiharaTeam: ; 64ca (1:64ca)
ld a, [de]
ld [W_CURENEMYLVL], a
inc de
- call AddPokemonToParty
+ call AddPartyMon
jr .loop
IshiharaTeam: ; 64df (1:64df)
@@ -2638,7 +2638,7 @@ Func_c8de: ; c8de (3:48de)
INCLUDE "data/hide_show_data.asm"
-PrintUsedStrengthText: ; cd99 (3:4d99)
+PrintStrengthTxt: ; cd99 (3:4d99)
ld hl, wd728
set 0, [hl]
ld hl, UsedStrengthText
@@ -3231,7 +3231,7 @@ InitializeMissableObjectsFlags: ; f175 (3:7175)
jr .missableObjectsLoop
; tests if current sprite is a missable object that is hidden/has been removed
-IsMissableObjectHidden: ; f1a6 (3:71a6)
+IsObjectHidden: ; f1a6 (3:71a6)
ld a, [H_CURRENTSPRITEOFFSET]
swap a
ld b, a
@@ -3258,7 +3258,7 @@ IsMissableObjectHidden: ; f1a6 (3:71a6)
; adds missable object (items, leg. pokemon, etc.) to the map
; [wcc4d]: index of the missable object to be added (global index)
-AddMissableObject: ; f1c8 (3:71c8)
+ShowObject: ; f1c8 (3:71c8)
ld hl, W_MISSABLEOBJECTFLAGS
ld a, [wcc4d]
ld c, a
@@ -3268,7 +3268,7 @@ AddMissableObject: ; f1c8 (3:71c8)
; removes missable object (items, leg. pokemon, etc.) from the map
; [wcc4d]: index of the missable object to be removed (global index)
-RemoveMissableObject: ; f1d7 (3:71d7)
+HideObject: ; f1d7 (3:71d7)
ld hl, W_MISSABLEOBJECTFLAGS
ld a, [wcc4d]
ld c, a
@@ -3452,7 +3452,7 @@ Func_f2dd: ; f2dd (3:72dd)
res 6, [hl]
ret
-_AddPokemonToParty: ; f2e5 (3:72e5)
+_AddPartyMon: ; f2e5 (3:72e5)
ld de, wPartyCount ; wPartyCount
ld a, [wcc49]
and $f
@@ -3668,7 +3668,7 @@ _AddPokemonToParty: ; f2e5 (3:72e5)
inc de
inc de
pop hl
- call AddPokemonToParty_WriteMovePP
+ call AddPartyMon_WriteMovePP
inc de
ld a, [W_CURENEMYLVL] ; W_CURENEMYLVL
ld [de], a
@@ -3694,7 +3694,7 @@ _AddPokemonToParty: ; f2e5 (3:72e5)
LoadMovePPs: ; f473 (3:7473)
call GetPredefRegisters
; fallthrough
-AddPokemonToParty_WriteMovePP: ; f476 (3:7476)
+AddPartyMon_WriteMovePP: ; f476 (3:7476)
ld b, $4
.pploop
ld a, [hli] ; read move ID
@@ -4286,7 +4286,7 @@ Func_f800: ; f800 (3:7800)
ld de, $ffa1
ld hl, $ffa4
push bc
- call SubtractBCD
+ call SubBCD
pop bc
jr .asm_f803
@@ -4318,10 +4318,10 @@ AddBCD::
ret
-SubtractBCDPredef::
+SubBCDPredef::
call GetPredefRegisters
-SubtractBCD::
+SubBCD::
and a
ld b, c
.sub
@@ -4346,7 +4346,7 @@ SubtractBCD::
ret
-InitializePlayerData:
+InitPlayerData:
call Random
ld a, [hRandomSub]