diff options
author | Akihiro Otomo <37920078+Akatsuki-py@users.noreply.github.com> | 2020-08-02 13:31:10 +0900 |
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committer | GitHub <noreply@github.com> | 2020-08-02 00:31:10 -0400 |
commit | b48bbbb047afc05a1215c2b119957e7b6bb91447 (patch) | |
tree | bc2e6eb2103e349cc29b32e3e7cdc4f5384fec5e /constants | |
parent | 2b54583c8be4aa28f4c6a70c65baeb2e3c84fdfc (diff) |
fix OAMFLAG_VFLIPPED (#283)
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
Diffstat (limited to 'constants')
-rwxr-xr-x | constants/oam_constants.asm | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index f0f06025..be63dc24 100755 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -1,8 +1,6 @@ ; OAM flags used by this game OAMFLAG_ENDOFDATA EQU %00000001 ; pseudo OAM flag, only used by game logic OAMFLAG_CANBEMASKED EQU %00000010 ; pseudo OAM flag, only used by game logic -OAMFLAG_VFLIPPED EQU %00100000 ; OAM flag flips the sprite vertically. -; Used for making left facing sprites face right and to alternate between left and right foot animation when walking up or down ; OAM attribute flags OAM_PALETTE EQU %111 |