| Age | Commit message (Expand) | Author |
|---|---|---|
| 2011-05-30 | First part of save file interpretation functions, thx Sawakita. | IIMarckus |
| 2011-04-11 | Basic attack animation functions. | IIMarckus |
| 2011-04-10 | Add attack characteristics data. | IIMarckus |
| 2011-04-09 | Use human-readable names instead of memory addresses. | IIMarckus |
| 2011-02-19 | Add evolutions / learned attacks. Thx Sawakita | IIMarckus |
| 2010-12-27 | Add town map locations. Thanks once again to Sawakita. | IIMarckus |
| 2010-12-26 | Add map ID constants | IIMarckus |
| 2010-12-20 | Add tileset headers (thx Sawakita) | IIMarckus |
| 2010-11-19 | create a new macro to make byte–word pairs more readable | IIMarckus |
| 2010-11-12 | split constants into their own file | IIMarckus |
