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AgeCommit message (Collapse)Author
2012-01-16Added Route2 HeaderKuroiIeWa5Da
hg-commit-id: 0feabe501ffb
2012-01-15dump in map size constantsBryan Bishop
hg-commit-id: 9e2504cc9432
2012-01-15Merge in sawakita's W_PEOPLEMOVEMENTS changes.Bryan Bishop
hg-commit-id: 047693a39b24
2012-01-15Fix a RAM location mis-labeling. At $D4E4 there is the list of current map's ↵Sawakita
people-movement-permissions, not the list of map's text-pointers. hg-commit-id: 409379e6e31e
2012-01-14item $7 is surfboard (buggy?)Bryan Bishop
hg-commit-id: 088044256f47
2012-01-14fix pokeblue.gbc make targetBryan Bishop
hg-commit-id: 64d04e5bd875
2012-01-14Merge.Bryan Bishop
hg-commit-id: 261be761c726
2012-01-14Add some labels for RAM locations, relative to mapheader.Sawakita
hg-commit-id: 077e4a4aa7ed
2012-01-13Fixed up Wild Pokemon Data and added data for all versionsstag019
hg-commit-id: ae728feaf7ec
2012-01-11Merge in sawakita's coincase work.Bryan Bishop
hg-commit-id: 3265210c8894
2012-01-10Use item names in object data.IIMarckus
hg-commit-id: 800f382722dc
2012-01-10$CD3D seems to be used only for trades, so document it as such.IIMarckus
hg-commit-id: 3207c2aa47df
2012-01-10Function $3493, former CheckBagItemExist, is now called IsItemInBag ↵Sawakita
(consistency). Added base routine for text-special id $F7 hg-commit-id: 105c01affa23
2012-01-10replace all MR__MIME -> MR_MIMEBryan Bishop
hg-commit-id: d7c6ab9c996e
2012-01-10OAK_S_PARCEL -> OAKS_PARCELBryan Bishop
hg-commit-id: e03d18825d81
2012-01-09CELADON_HOUSE_2 -> CELADON_HOUSEBryan Bishop
hg-commit-id: 0574f08aaf85
2012-01-09fix map naming mistakes in celadon cityBryan Bishop
hg-commit-id: d7234963d818
2012-01-08Add function to get a monster's name from a given id (internal order).Sawakita
hg-commit-id: 42e7deffd9b8
2012-01-05Improve sprite names.IIMarckus
hg-commit-id: 9536a76e3bfa
2012-01-05Merge.IIMarckus
hg-commit-id: c6f5d5a99ac0
2012-01-05Give this sprite a better name.IIMarckus
hg-commit-id: 25097d060b88
2012-01-05switch around old amber sprite constantsBryan Bishop
hg-commit-id: cb128c47380e
2012-01-05fix extra amber sprite constant nameBryan Bishop
hg-commit-id: 3f35827c8e6b
2012-01-05sprite constantsBryan Bishop
hg-commit-id: ce3c7d3ae15e
2012-01-03Add more map name constants.IIMarckus
hg-commit-id: 40d8527547e4
2012-01-04Add macro for 'Event Displacement' and 'Fly-Warp' formula.Sawakita
hg-commit-id: 70445835998b
2011-12-29$FFF3 checks whose turn it is.IIMarckus
hg-commit-id: e2038c0cb5f9
2011-12-29Add status checks + text.IIMarckus
hg-commit-id: 58043ea19ab5
2011-12-29Add the tail end of some battle code.IIMarckus
hg-commit-id: 1ae1fda42a8c
2011-12-27Cleanup, and added new RAM variables (and changed some others).IIMarckus
hg-commit-id: 91fe5cdac0f3
2011-12-27Disassemble some name lists logic.IIMarckus
From Sawakita, several months ago. hg-commit-id: e2533e235981
2011-12-27Expand some already‐referenced text.IIMarckus
hg-commit-id: d2cf570756e9
2011-12-26Remove TX_NULL; it is obsoleted by db "@"IIMarckus
hg-commit-id: 9fdfeb4cbdf0
2011-12-27Fix (hopefully) unicode mis-behaviour.Sawakita
hg-commit-id: 78ad0d43eabc
2011-12-27Fix small encoding error (unicode).Sawakita
hg-commit-id: 8200663be6e4
2011-12-27Add status ailments masks (FRZ, SLP).Sawakita
hg-commit-id: 59498d11c5aa
2011-12-15Add title screen monsters from Green and Blue as well.IIMarckus
Having data from all versions is a long‐term goal, but until the ROMs for those versions can be easily built and compared to the originals, it will be very easy for errors to slip in. Adding stuff from Green, Blue, and Yellow is okay with me, but for now Red is the only version guaranteed to have correct data. hg-commit-id: c595f0981208
2011-12-15Poké Ball animation code cleanup.IIMarckus
hg-commit-id: 812dc01df153
2011-12-12Add random number generation functions.IIMarckus
hg-commit-id: e7d865799d77
2011-12-12Document the byte before a trainer’s AI pointer.IIMarckus
hg-commit-id: 6b0145fce032
2011-11-14Minor clarifications in Pallet Town scripts.IIMarckus
hg-commit-id: f42fc4aeadc6
2011-11-14Add Blue’s house map.IIMarckus
hg-commit-id: 4f46a3ac0e71
2011-11-13Add constants for direction of connections.IIMarckus
hg-commit-id: b7e25e860a9e
2011-05-30First part of save file interpretation functions, thx Sawakita.IIMarckus
Also box‐drawing functions. hg-commit-id: eaa7bd7c7804
2011-04-11Basic attack animation functions.IIMarckus
hg-commit-id: d5377e1bb8b5
2011-04-10Add attack characteristics data.IIMarckus
hg-commit-id: 2dbe132df9b8
2011-04-09Use human-readable names instead of memory addresses.IIMarckus
hg-commit-id: da67afc569e2
2011-02-19Add evolutions / learned attacks. Thx SawakitaIIMarckus
hg-commit-id: ae6415b2d6b3
2010-12-27Add town map locations. Thanks once again to Sawakita.IIMarckus
hg-commit-id: 294cd2e30768
2010-12-26Add map ID constantsIIMarckus
hg-commit-id: 73591e9194ac