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pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
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diff
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Age
Commit message (
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Author
2020-07-17
SONY -> RIVAL
Rangi
2020-07-17
Update sprite names
Rangi
2020-07-16
Factor our frame blocks' base coordinates
Rangi
2020-07-16
Identify trade-related tilemaps
Rangi
2020-07-16
Factor out animation tilemaps
Rangi
2020-07-16
Define constants for subanimation transform types
Rangi
2020-07-16
Add constants for move animations' frame blocks
Rangi
2020-07-16
Use a battle_anim macro for move animations' special effects and subanimations
Rangi
2020-07-16
Separate move/battle animation data from move data (to do: further identify a...
Rangi
2020-07-16
Merge pull request #276 from TheFakeMateo/master
Rangi
2020-07-15
Deobfuscate exit warps on indoor maps
TheFakeMateo
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
Align constant comments as a column
Rangi
2020-07-15
Indent comments that describe data table macro formats
Rangi
2020-07-14
Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...
Rangi
2020-07-14
Use a macro for warp tile IDs, like other tile behaviors
Rangi
2020-07-14
Define cries with a mon_cry macro
Rangi
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
2020-07-08
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Rangi
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
Rangi
2020-07-06
Use STARTER[123] constants in TitleMons
Rangi
2020-07-06
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
2020-07-06
Automatically list all TM##_MOVE and HM##_MOVE values
Rangi
2020-07-06
Align tmhm learnsets in rows of 5
Rangi
2020-07-06
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...
Rangi
2020-07-05
TM/HM constants named after moves
Rangi
2020-07-05
Port pokecrystal's base data and tmhm structure
Rangi
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
2020-07-05
Port and improve hidden_object macro from pokeyellow
Rangi
2020-07-05
Port credits command constants from pokeyellow
Rangi
2020-07-05
Update map hide/show data labels
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-03
Document why Mew is set apart
Rangi
2020-07-03
Factor out Mew's pics and base data
Rangi
2020-07-03
Move more code from home.asm to home/
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2020-07-03
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Rangi
2020-07-03
Factor out data/sprites/
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-07-03
Make suggested edits:
Rangi
2020-07-03
Simplify map connections
Rangi
2020-07-03
Reorganize constants/
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-06-27
Individual images for party menu icon graphics
Rangi
2020-06-27
Merge pic/ into gfx/
Rangi
2020-06-27
Replace .tilecoll files with tile ID db data
Rangi
2020-06-27
Organize gfx/
Rangi
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