| Age | Commit message (Expand) | Author |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi |
| 2020-07-17 | JUGGLER_X -> UNUSED_JUGGLER | Rangi |
| 2020-07-17 | Identify remaining tilemap IDs | Rangi |
| 2020-07-17 | SONY -> RIVAL | Rangi |
| 2020-07-17 | Update sprite names | Rangi |
| 2020-07-16 | Factor our frame blocks' base coordinates | Rangi |
| 2020-07-16 | Identify trade-related tilemaps | Rangi |
| 2020-07-16 | Factor out animation tilemaps | Rangi |
| 2020-07-16 | Define constants for subanimation transform types | Rangi |
| 2020-07-16 | Add constants for move animations' frame blocks | Rangi |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi |
| 2020-07-16 | Separate move/battle animation data from move data (to do: further identify a... | Rangi |
| 2020-07-16 | Merge pull request #276 from TheFakeMateo/master | Rangi |
| 2020-07-15 | Deobfuscate exit warps on indoor maps | TheFakeMateo |
| 2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi |
| 2020-07-15 | Align constant comments as a column | Rangi |
| 2020-07-15 | Indent comments that describe data table macro formats | Rangi |
| 2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir... | Rangi |
| 2020-07-14 | Use a macro for warp tile IDs, like other tile behaviors | Rangi |
| 2020-07-14 | Define cries with a mon_cry macro | Rangi |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi |
| 2020-07-08 | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi |
| 2020-07-07 | PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) | Rangi |
| 2020-07-06 | Use STARTER[123] constants in TitleMons | Rangi |
| 2020-07-06 | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ... | Rangi |
| 2020-07-06 | Automatically list all TM##_MOVE and HM##_MOVE values | Rangi |
| 2020-07-06 | Align tmhm learnsets in rows of 5 | Rangi |
| 2020-07-06 | add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin... | Rangi |
| 2020-07-05 | TM/HM constants named after moves | Rangi |
| 2020-07-05 | Port pokecrystal's base data and tmhm structure | Rangi |
| 2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi |
| 2020-07-05 | Port and improve hidden_object macro from pokeyellow | Rangi |
| 2020-07-05 | Port credits command constants from pokeyellow | Rangi |
| 2020-07-05 | Update map hide/show data labels | Rangi |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi |
| 2020-07-03 | Document why Mew is set apart | Rangi |
| 2020-07-03 | Factor out Mew's pics and base data | Rangi |
| 2020-07-03 | Move more code from home.asm to home/ | Rangi |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi |
| 2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi |
| 2020-07-03 | Factor out data/sprites/ | Rangi |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi |
| 2020-07-03 | Make suggested edits: | Rangi |
| 2020-07-03 | Simplify map connections | Rangi |
| 2020-07-03 | Reorganize constants/ | Rangi |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |