summaryrefslogtreecommitdiff
path: root/engine/battle/core.asm
AgeCommit message (Expand)Author
2015-04-09money won and trainer pic constantsxCrystal
2015-04-09user xor operator for clearing status flagsxCrystal
2015-04-09Document DisableEffect and CheckEnemyStatusConditionsxCrystal
2015-04-01Rename battle files and split move effects Part 2xCrystal
2015-03-31Name more in-battle functions and labelsxCrystal
2015-03-31Label some attack animation functionsxCrystal
2015-03-31Label some battle related functionsxCrystal
2015-03-31Further document AI stuffxCrystal
2015-03-31Some wram constantsxCrystal
2015-03-31Split commentary lines that are too longxCrystal
2015-03-12Low health alarm documentationU-Daniel-PC\Daniel
2015-02-08named misc functionsYamaArashi
2015-02-08move-related thingsYamaArashi
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07comment drain HP effectYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07documented bide bugYamaArashi
2015-02-07serial/trade/miscYamaArashi
2015-02-04add constants for volatile statuses and more battle labels/commentary/constantsxCrystal
2015-02-04More battle commentary/labels/constans and fix some spacing issuesxCrystal
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel
2015-01-21fix duplicate labelsxCrystal
2015-01-20some constants in stat up/down effectsxCrystal
2015-01-20rename some labelsxCrystal
2015-01-20add commentary to move effectsxCrystal
2015-01-04add commentaryxCrystal
2014-10-17Kill version.asm.IIMarckus
2014-10-10Add a lot of Yellow text changes.IIMarckus
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-17Use move animation constants instead of static values.yenatch
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-08-08Labelled many functions/variablesYamaArashi
2014-08-07Fix static banks passed into GetName.yenatch
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Use macros to define predefs.yenatch
2014-06-16Rename predef functions so they aren't excessive in length.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-30Merge branch 'master' of https://github.com/yenatch/pokeredU-Fish-PC\Daniel
2014-05-29Label and comment BattleTransitionU-Fish-PC\Daniel
2014-05-29Use VRAM constants where applicable.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Label BCD math predefs.yenatch
2014-05-25Rename joypad registers.yenatch
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch