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pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
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engine
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battle
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core.asm
Age
Commit message (
Expand
)
Author
2015-04-09
money won and trainer pic constants
xCrystal
2015-04-09
user xor operator for clearing status flags
xCrystal
2015-04-09
Document DisableEffect and CheckEnemyStatusConditions
xCrystal
2015-04-01
Rename battle files and split move effects Part 2
xCrystal
2015-03-31
Name more in-battle functions and labels
xCrystal
2015-03-31
Label some attack animation functions
xCrystal
2015-03-31
Label some battle related functions
xCrystal
2015-03-31
Further document AI stuff
xCrystal
2015-03-31
Some wram constants
xCrystal
2015-03-31
Split commentary lines that are too long
xCrystal
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
2015-02-08
named misc functions
YamaArashi
2015-02-08
move-related things
YamaArashi
2015-02-07
fixed hp bar wram label and misc
YamaArashi
2015-02-07
Named wram symbols
YamaArashi
2015-02-07
commented battle stuff
YamaArashi
2015-02-07
comment drain HP effect
YamaArashi
2015-02-07
commented menu stuff
YamaArashi
2015-02-07
documented bide bug
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2015-02-04
add constants for volatile statuses and more battle labels/commentary/constants
xCrystal
2015-02-04
More battle commentary/labels/constans and fix some spacing issues
xCrystal
2015-01-22
Clean up white space, fix label typo
U-Daniel-PC\Daniel
2015-01-21
fix duplicate labels
xCrystal
2015-01-20
some constants in stat up/down effects
xCrystal
2015-01-20
rename some labels
xCrystal
2015-01-20
add commentary to move effects
xCrystal
2015-01-04
add commentary
xCrystal
2014-10-17
Kill version.asm.
IIMarckus
2014-10-10
Add a lot of Yellow text changes.
IIMarckus
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-20
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-17
Use move animation constants instead of static values.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-08-08
Labelled many functions/variables
YamaArashi
2014-08-07
Fix static banks passed into GetName.
yenatch
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Use macros to define predefs.
yenatch
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-30
Merge branch 'master' of https://github.com/yenatch/pokered
U-Fish-PC\Daniel
2014-05-29
Label and comment BattleTransition
U-Fish-PC\Daniel
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-25
Label BCD math predefs.
yenatch
2014-05-25
Rename joypad registers.
yenatch
2014-05-25
Clean up some bank 3 functions and rename flag action functions.
yenatch
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