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path: root/engine/gfx
AgeCommit message (Collapse)Author
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth
2021-02-13Identify hUILayoutFlagsRangi
2020-11-14Fix file modesdannye
2020-11-05Sync more with pokeyellowRangi
2020-08-31Use constants to delineate map types, and factor out more dataRangi
2020-07-21Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)Rangi
2020-07-20Add comments associating constants with data, and identify some more dataRangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-04UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi
SET_PAL_DEFAULT
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi