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pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
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diff
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path:
root
/
engine
/
in_game_trades.asm
Age
Commit message (
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)
Author
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2016-07-18
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
Clean up text commands
dannye
2016-06-12
sync engine code with pokeyellow
YamaArashi
2016-06-11
remove address comments
YamaArashi
2015-08-30
No more W_
dannye
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-05
Use more lb
dannye
2015-07-19
constants for flag actions
YamaArashi
2015-07-19
jpab/jpba macros
YamaArashi
2015-07-15
menu stuff
YamaArashi
2015-07-14
player animations, emotion bubbles, etc.
YamaArashi
2015-07-13
named party menu/naming screen wram variables
YamaArashi
2015-07-12
movemon and removepokemon wram variables
YamaArashi
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-03-14
commented trade amim functions
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-24
Rename random number function and hram labels.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel