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AgeCommit message (Expand)Author
2020-08-31Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi
2020-08-31Use constants to delineate map types, and factor out more dataRangi
2020-07-20Add comments associating constants with data, and identify some more dataRangi
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05TM/HM constants named after movesRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Organize macros/ like pokecrystalRangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
2020-06-23Move more tables from engine/ to data/Rangi
2019-07-27Update audio macro namesdannye
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi
2018-03-24Use rgblink dmg modedannye
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal
2017-12-30Uppercase battle status constantsxCrystal
2017-09-29Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch
2017-06-24Fix typos in commentsdannye
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz
2017-05-08Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye
2016-12-31split code out of main.asmYamaArashi
2016-07-27Replace unnecessary tabs with spacesdannye
2016-07-27Redo audio header macrodannye
2016-07-18Merge branch 'master' of https://github.com/pret/pokereddannye
2016-07-18Clean up text commandsdannye
2016-06-12sync tileset WRAM labelsYamaArashi
2016-06-11remove address commentsYamaArashi
2016-02-21Remove hardcoded length values in items.asmMarcus Huderle
2015-12-14Fewer underscores in constantsdannye
2015-08-30No more W_dannye
2015-08-30replaced hardcoded values in ItemUseMedicineYamaArashi
2015-08-30rename ItemUseBall labelsYamaArashi
2015-08-29commented pokeball functionYamaArashi
2015-08-29documented flags and misc. fixesYamaArashi
2015-08-14named battle and learn move variablesYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-08commented audio codeYamaArashi
2015-08-07named wram variablesYamaArashi
2015-08-05Use more lbdannye