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pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
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Age
Commit message (
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Author
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-08
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Rangi
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
Use HIGH() and LOW()
Rangi
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-05
TM/HM constants named after moves
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-23
Move more tables from engine/ to data/
Rangi
2019-07-27
Update audio macro names
dannye
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2018-03-24
Use rgblink dmg mode
dannye
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
Uppercase battle status constants
xCrystal
2017-09-29
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-06-24
Fix typos in comments
dannye
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-05-08
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
dannye
2016-12-31
split code out of main.asm
YamaArashi
2016-07-27
Replace unnecessary tabs with spaces
dannye
2016-07-27
Redo audio header macro
dannye
2016-07-18
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
Clean up text commands
dannye
2016-06-12
sync tileset WRAM labels
YamaArashi
2016-06-11
remove address comments
YamaArashi
2016-02-21
Remove hardcoded length values in items.asm
Marcus Huderle
2015-12-14
Fewer underscores in constants
dannye
2015-08-30
No more W_
dannye
2015-08-30
replaced hardcoded values in ItemUseMedicine
YamaArashi
2015-08-30
rename ItemUseBall labels
YamaArashi
2015-08-29
commented pokeball function
YamaArashi
2015-08-29
documented flags and misc. fixes
YamaArashi
2015-08-14
named battle and learn move variables
YamaArashi
2015-08-12
named more variables
YamaArashi
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-09
Replace some hardcoded data sizes
dannye
2015-08-08
commented audio code
YamaArashi
2015-08-07
named wram variables
YamaArashi
2015-08-05
Use more lb
dannye
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