| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-07-08 | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
| 2020-07-07 | Use HIGH() and LOW() | Rangi | |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
| 2020-07-05 | TM/HM constants named after moves | Rangi | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
| To do: turn constants into labels and use ldh | |||
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||
| 2019-07-27 | Update audio macro names | dannye | |
| change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
| Polished Map | |||
| 2018-03-24 | Use rgblink dmg mode | dannye | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
| in instructions like add a, x | |||
| 2017-12-30 | Uppercase battle status constants | xCrystal | |
| 2017-09-29 | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | |
| Update for RGBDS 0.3.3 | |||
| 2017-06-24 | Fix typos in comments | dannye | |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||
| 2017-05-08 | Typo: SFX_POKEFLUE → SFX_POKEFLUTE | dannye | |
| 2016-12-31 | split code out of main.asm | YamaArashi | |
| 2016-07-27 | Replace unnecessary tabs with spaces | dannye | |
| 2016-07-27 | Redo audio header macro | dannye | |
| 2016-07-18 | Merge branch 'master' of https://github.com/pret/pokered | dannye | |
| 2016-07-18 | Clean up text commands | dannye | |
| 2016-06-12 | sync tileset WRAM labels | YamaArashi | |
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-02-21 | Remove hardcoded length values in items.asm | Marcus Huderle | |
| 2015-12-14 | Fewer underscores in constants | dannye | |
| 2015-08-30 | No more W_ | dannye | |
| 2015-08-30 | replaced hardcoded values in ItemUseMedicine | YamaArashi | |
| 2015-08-30 | rename ItemUseBall labels | YamaArashi | |
| 2015-08-29 | commented pokeball function | YamaArashi | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | |
| 2015-08-14 | named battle and learn move variables | YamaArashi | |
| 2015-08-12 | named more variables | YamaArashi | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
| 2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | |
| 2015-08-08 | commented audio code | YamaArashi | |
| 2015-08-07 | named wram variables | YamaArashi | |
| 2015-08-05 | Use more lb | dannye | |
| and other clean up | |||
| 2015-08-05 | Rename rod functions | dannye | |
| 2015-07-26 | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | |
| 2015-07-25 | yet more naming | YamaArashi | |
