index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
oak_speech2.asm
Age
Commit message (
Expand
)
Author
2016-06-12
Remove some leftover address comments
dannye
2016-06-11
remove address comments
YamaArashi
2016-05-13
Merge branch 'master' of https://github.com/pret/pokered
pikalaxalt
2016-05-13
Split default names strings into separate lines to make it less unpleasant to...
pikalaxalt
2016-03-22
Clean up more Yellow ifdefs.
IIMarckus
2015-08-30
No more W_
dannye
2015-08-11
More joypad constants
dannye
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-05
Use more lb
dannye
2015-07-18
Consolidate coord macros
dannye
2015-07-18
fix variable naming
YamaArashi
2015-07-14
Use more screen dimension constants
dannye
2015-07-14
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
Use more *Coord
dannye
2015-07-13
named party menu/naming screen wram variables
YamaArashi
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2014-10-17
Kill version.asm.
IIMarckus
2014-10-09
Add Yellow player/rival names.
IIMarckus
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel