index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
overworld
/
elevator.asm
Age
Commit message (
Expand
)
Author
2020-11-14
Fix file modes
dannye
2020-07-07
Use HIGH() and LOW()
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2019-07-27
Update audio macro names
dannye
2016-07-27
Redo audio header macro
dannye
2016-06-12
sync engine code with pokeyellow
YamaArashi
2016-06-11
remove address comments
YamaArashi
2015-08-08
commented audio code
YamaArashi
2015-07-22
Rename sound effect files
dannye
2015-07-19
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
Name sound effects
dannye
2015-07-18
small changes
YamaArashi
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-02-07
serial/trade/misc
YamaArashi
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel