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2020-06-27Remove RAM address commentsRangi
2020-06-27Move trade bubble from gfx/icons to gfx/tradeRangi
2020-06-27Individual images for party menu icon graphicsRangi
2020-06-27Move mon_nest_icon.png to gfx/town_mapRangi
2020-06-27Organize gfx/Rangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-23Move more tables from engine/ to data/Rangi
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-21Merge pull request #243 from Nog-Frog/rename-unused-cd40Daniel Harding
Name UnusedCD40
2020-06-06remove two whitespacesAkatsuki-py
2020-06-05fix SubtractAmountPaidFromMoney commentAkatsuki-py
2020-05-29Name UnusedCD40Nog-Frog
Every man deserves a name :)
2020-05-27Merge pull request #241 from Nog-Frog/Fix-Sent-To-BoxDaniel Harding
Change "Set to box" to "Sent to box"
2020-05-27Merge pull request #239 from Akatsuki-py/use_reptDaniel Harding
Use rept macro in CopyHealingMachineOAM
2020-05-26Change "Set to box" to "Sent to box"Nog-Frog
2020-05-24Misc minor clean updannye
spotted by comparing against pokeyellow
2020-05-24use rept macroakatsuki-py
2020-05-01Fix comment from Y pos to X posAkatsuki-py
2020-02-05Merge pull request #223 from pret/audio-macrosDaniel Harding
Audio macros
2019-11-23Use percent macro for trainer AI packagesThomas Winwood
2019-07-27Update audio macro namesdannye
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
2019-07-07Merge branch 'master' of https://github.com/pret/pokeredRangi
2019-07-07Replace some hard-coded values with constantsRangi
2019-04-21A few missed SFX constant IDsdannye
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion
2018-06-23Updated constants for introPokeglitch
2018-06-22Updated the introPokeglitch
2018-03-24Use rgblink dmg modedannye
2018-03-21add wEvosMoves instead of using eeveeyenatch
2018-03-21Cleaned up name formattingbitman44
2018-03-20Replaced instances of Mon### with the Pokemon's namebitman44
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal
in instructions like add a, x
2017-12-30Uppercase battle status constantsxCrystal
2017-12-02Replace hardcoded address offsetdannye
2017-10-29Catch a missed hide/show IDdannye
2017-09-29Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch
Update for RGBDS 0.3.3
2017-06-24Fix typos in commentsdannye
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2017-05-08Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye
2017-03-19Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother
and added a few comments
2017-03-19Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother
2017-01-16fix incorrect commentYamaArashi
2017-01-07use actual predef labelYamaArashi
2016-12-31use text constants in poison.asmYamaArashi
2016-12-31split code out of main.asmYamaArashi
2016-10-29use more HRAM constantsYamaArashi
2016-10-29correct mistaken commentsYamaArashi
2016-10-29link battle action constantsYamaArashi
2016-10-16correct comments about teleport effectYamaArashi