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2021-02-13Identify hUILayoutFlagsRangi
2020-11-29Improve new constants and comment based on feedbackSatoMew
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-05Sync more with pokeyellowRangi
2020-07-21Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)Rangi
2020-07-06Use labels for HRAM and VRAMRangi
2020-07-05Port two HRAM labels from pokeyellowRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2017-06-24Fix typos in commentsdannye
2017-03-19Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother
and added a few comments
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-08commented audio codeYamaArashi
2015-08-07named CountSetBits output variableYamaArashi
2015-07-27Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye
2015-07-26tmlearn macro.luckytyphlosion
Also multiple_divide documentation and fix improper wram comment.
2015-07-25yet more namingYamaArashi
2015-07-24more naming variablesYamaArashi
2015-07-24named more functionsYamaArashi
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-19namingYamaArashi
2015-07-19replace uses of minus oneYamaArashi
2015-07-18miscYamaArashi
2015-07-18fix variable namingYamaArashi
2015-07-17money / coins hram constantsYamaArashi
2015-07-17title / diploma / vending machineYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-15more movement stuffYamaArashi
2015-07-15commented movement stuffYamaArashi
2015-07-14field movesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-03-13commented mon_party_sprites.asmYamaArashi
2015-02-13Merge remote-tracking branch 'origin/master'yenatch
2015-02-07Named wram symbolsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07rename hJoyHeldLast -> hJoyLastyenatch
2015-02-07serial/trade/miscYamaArashi
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-08-30Use hram constants for remaining joypad variables.yenatch
2014-08-08Labelled many functions/variablesYamaArashi
2014-05-25Rename joypad registers.yenatch
2014-05-24Rename random number function and hram labels.yenatch
GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub
2013-12-05split wram/hram out of constants.asm and start using wram sectionsyenatch
also inadvertently labeling some hard addresses