Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-13 | * added EQU constants for mon header RAM area | Mr Wint | |
* analyzed and commented sprite loading routines * experience calculation routine * couple more small routines and data structures | |||
2013-03-12 | * added verification (equality test) for blue version build | Mr Wint | |
* changed analyze_incbins to recognize generated label addresses * fixed bank 1D assembly to make blue version build correctly | |||
2013-03-12 | formatted attack effects and use more EQUs | Mr Wint | |
automatically extracted and included a bunch of assembly | |||
2013-03-04 | in-battle enemy move selection routines | Mr Wint | |
2012-12-28 | Add SRAM-related routines, disassembled by Sawakita. | Sanky | |
2012-12-25 | Merge https://bitbucket.org/Sanky/pokered | Sanky | |
2012-12-22 | Point out an unused warp noticed by Torchickens. | IIMarckus | |
2012-12-21 | Removed more incbins from scripts. | IIMarckus | |
2012-12-21 | Remove more incbins from scripts. | IIMarckus | |
2012-12-21 | Remove more incbins from scripts. | IIMarckus | |
2012-12-21 | Remove more incbins from scripts. | IIMarckus | |
2012-12-21 | Remove more incbins from scripts. | IIMarckus | |
2012-12-21 | Remove another incbin from script. | IIMarckus | |
2012-12-21 | Fix previous. | IIMarckus | |
2012-12-21 | Remove another incbin from scripts. | IIMarckus | |
2012-12-21 | Remove more incbin from scripts. | IIMarckus | |
2012-12-21 | Remove more incbins from map scripts. | IIMarckus | |
2012-12-21 | Remove redundant text labels. | IIMarckus | |
2012-12-21 | Remove incbin in Silph Co 4F. | IIMarckus | |
2012-12-21 | disasm MoveSelectionMenu | Sanky | |
2012-12-20 | TrainerBattleVictory disasmed | Sanky | |
2012-12-20 | Disasm a large part of the in-battle menu routines. | Sanky | |
2012-12-18 | disasm GetCurrentMove | Sanky | |
2012-12-18 | Disasm LoadMovePPs (a predef) | Sanky | |
2012-11-02 | Whitespace. | IIMarckus | |
2012-11-01 | Add routine that sends SGB packets | sawakita | |
The delaying routine Wait7000, called after each single packet sending is disassembled too. | |||
2012-11-01 | Use more meaningful local labels in bank 0 | sawakita | |
Involved routines are: DisableLCD, CleanLCD_OAM, ResetLCD_OAM. | |||
2012-10-02 | Get rid of "\@" symbols used in local labels | sawakita | |
2012-09-20 | DisplayDexRating. It sucks that I can't use a label for the dbw macro, as ↵ | stag019 | |
that would make DexRatingsTable look a lot cleaner. | |||
2012-09-20 | Code dealing with palettes. Really, does anyone know if bit 3 of battle ↵ | stag019 | |
status 3 is used? | |||
2012-09-20 | Type effectiveness display message. That's right, I did some work for once. | stag019 | |
2012-08-26 | Add more scripts from Champion Rival’s room. | IIMarckus | |
hg-commit-id: c58013f6cc9b | |||
2012-08-26 | Add the boulder checking code in Seafoam Islands. | IIMarckus | |
hg-commit-id: e6031dbbcc5b | |||
2012-08-24 | Some label improvements. | IIMarckus | |
hg-commit-id: fa7dbcf6d009 | |||
2012-08-24 | Add more scripts from Bill's house. | IIMarckus | |
hg-commit-id: 3f7889ebb268 | |||
2012-08-24 | Add more scripts from Route 8 gatehouse. | IIMarckus | |
hg-commit-id: a8a00403ba8d | |||
2012-08-24 | Add more scripts from the Route 7 gatehouse. | IIMarckus | |
hg-commit-id: fe4704b8c229 | |||
2012-08-24 | Add more scripts from the Route 5 gatehouse. | IIMarckus | |
hg-commit-id: 3c09361e959e | |||
2012-08-24 | Add more scripts from Vermilion City. | IIMarckus | |
hg-commit-id: 79ca005394d3 | |||
2012-08-24 | Add another script from Cerulean City. | IIMarckus | |
hg-commit-id: f4bac0f8f57d | |||
2012-08-24 | Add the rest of the Viridian City scripts. | IIMarckus | |
hg-commit-id: 3d00648148ac | |||
2012-08-21 | Remove unneeded comments. | IIMarckus | |
hg-commit-id: 2b946e17be3f | |||
2012-08-21 | Fix several labels and add remaining scripts from Pewter City. | IIMarckus | |
hg-commit-id: 86759463ed88 | |||
2012-08-21 | Use labels for $34bf, and add some more code from Pewter City. | IIMarckus | |
hg-commit-id: a0c6d0201b95 | |||
2012-07-14 | Use decimal for overworld Pokémon levels, and Pokémon IDs for cries. | IIMarckus | |
hg-commit-id: 3788e38a85f6 | |||
2012-07-07 | Add the ▶ symbol to the text preprocessor. | IIMarckus | |
hg-commit-id: e3d1729bf4c4 | |||
2012-07-03 | Palette $0C is the Town Map palette. | IIMarckus | |
Noticed by Danni-E 33. hg-commit-id: 93a11989d9db | |||
2012-05-31 | “$f0 ; currency symbol” → “¥” | IIMarckus | |
hg-commit-id: 3adf6574394f | |||
2012-05-23 | Add trainer data added or changed in Yellow. | IIMarckus | |
hg-commit-id: 13217429ddf5 | |||
2012-05-23 | Add trainer special movesets from Yellow. | IIMarckus | |
hg-commit-id: 93c231df8a92 |