Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-23 | Use ~X instead of $ff ^ X | Rangi | |
2020-11-14 | Fix file modes | dannye | |
2020-08-28 | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | |
2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-05 | TM/HM constants named after moves | Rangi | |
2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2019-10-07 | Deobfuscate Viridian City | deak311andris | |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map |