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2021-11-23Use ~X instead of $ff ^ XRangi
2021-05-31Merge pull request #325 from CelestialAmber/masterDaniel Harding
Partially document CeruleanCity.asm
2021-05-31Merge pull request #323 from KqesaR/masterDaniel Harding
Clean many labels of scripts of gyms
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi
2021-05-31Update CeruleanCity.asmAmber Brault
2021-05-31Clean many labels of scripts of all gymsYoann Fievez
2021-05-31Partially document CeruleanCity.asmAmber Brault
2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct ↵Rangi
(#318)
2021-04-08Trim extra newlines from some filesRangi
2020-11-14Fix file modesdannye
2020-11-06Sync more with pokeyellowRangi
2020-09-22Use the constant in all relevant situationsSatoMew
2020-08-30Identify some hSpriteDataOffset valuesRangi
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi
2020-07-18Consistent labels for Gym name scriptsRangi
2020-07-17SONY -> RIVALRangi
2020-07-16$ec = "▷"Rangi
2020-07-16Reformat map scripts' coordinate and movement dataRangi
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-16Define constants for in-game tradesRangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi
ViridianGym, and to make their data and code more accessible
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Use labels for HRAM and VRAMRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
Fixes #260
2020-07-05TM/HM constants named after movesRangi
2020-07-05db $f6 == script_cable_club_receptionistRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi
by rgbds 0.4.0)
2020-07-03Replace raw hex values with HRAM constantsRangi
To do: turn constants into labels and use ldh
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Move graphics-only object file sources into gfx/Rangi
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
2020-07-03Organize macros/ like pokecrystalRangi
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-06-27Organize gfx/Rangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-05-05change input hex to constantsMatt
2020-05-05document vermilion gymMatt
2020-05-03label npc conditional textMatt
2020-05-03clean up vermilion labelsMatt
2020-05-03label hardcoded HRAM address, start documenting VermilionMatt
2020-02-05Merge pull request #223 from pret/audio-macrosDaniel Harding
Audio macros
2019-10-07Deobfuscate Pewter citydeak311andris