Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map | |||
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2017-04-02 | Remove duplicate OaksLabText labels | Matthew Glazar | |
For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting. | |||
2016-06-11 | remove address comments | YamaArashi | |
2016-05-30 | TX_SFX_KEY_ITEM and `mapconst` macro | pikalaxalt | |
2015-08-30 | No more W_ | dannye | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | named CountSetBits output variable | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-23 | make route22 rival events more consistent | YamaArashi | |
2015-07-21 | named most of the used events | YamaArashi | |
2015-07-20 | enumerate events | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-17 | More direction constants | dannye | |
facing directions, npc movement, joypad | |||
2015-07-15 | menu stuff | YamaArashi | |
2015-07-15 | more movement stuff | YamaArashi | |
2015-07-12 | named wram variables | YamaArashi | |
2015-07-04 | Start using text predef macros | dannye | |
also sprite direction constants | |||
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-02-20 | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | |
2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | |
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | |||
2014-09-14 | Commented/labelled misc functions | YamaArashi | |
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-06-16 | Rename predef functions so they aren't excessive in length. | yenatch | |
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-25 | Rename joypad registers. | yenatch | |
2014-05-21 | Misc relabelling | U-Fish-PC\Daniel | |
2014-05-21 | Use constants for the starter mons | U-Fish-PC\Daniel | |
2014-05-19 | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | |
Conflicts: main.asm text.asm text/maps/route_22.asm | |||
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |