Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map | |||
2016-06-11 | remove address comments | YamaArashi | |
2016-01-03 | Fix game time labels | PikalaxALT | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-10 | Use constants for elevator floors | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-23 | named function | YamaArashi | |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2014-09-13 | Commented more sprite and map code | YamaArashi | |
2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
2014-05-19 | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel | |
Conflicts: main.asm text.asm text/maps/route_22.asm | |||
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |