Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-18 | Consistent labels for Gym name scripts | Rangi | |
2020-07-17 | SONY -> RIVAL | Rangi | |
2020-07-16 | $ec = "▷" | Rangi | |
2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | |
'dbmapcoord' has X, Y order like other coordinate-related data macros | |||
2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | |
2020-07-16 | Define constants for in-game trades | Rangi | |
2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi | |
2020-07-14 | Use a 'trainer' macro for trainers in scripts/ | Rangi | |
2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | |
ViridianGym, and to make their data and code more accessible | |||
2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | |
2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | |
2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
2020-07-07 | Use HIGH() and LOW() | Rangi | |
2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | |
2020-07-06 | Use ASCII quotes in comments | Rangi | |
2020-07-06 | Use labels for HRAM and VRAM | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-06 | text_linkpromptbutton -> text_waitbutton | Rangi | |
Fixes #260 | |||
2020-07-05 | TM/HM constants named after moves | Rangi | |
2020-07-05 | db $f6 == script_cable_club_receptionist | Rangi | |
2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | |
by rgbds 0.4.0) | |||
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
2020-07-03 | Move graphics-only object file sources into gfx/ | Rangi | |
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated"). | |||
2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
2020-06-27 | Organize gfx/ | Rangi | |
2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
2020-05-05 | change input hex to constants | Matt | |
2020-05-05 | document vermilion gym | Matt | |
2020-05-03 | label npc conditional text | Matt | |
2020-05-03 | clean up vermilion labels | Matt | |
2020-05-03 | label hardcoded HRAM address, start documenting Vermilion | Matt | |
2020-02-05 | Merge pull request #223 from pret/audio-macros | Daniel Harding | |
Audio macros | |||
2019-10-07 | Deobfuscate Pewter city | deak311andris | |
2019-10-07 | Deobfuscate Viridian City | deak311andris | |
2019-10-07 | Deobfuscate gyms consistently | deak311andris | |
2019-10-03 | OaksLab deobfuscation | deak311andris | |
2019-07-27 | Update audio macro names | dannye | |
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
2019-07-07 | Merge branch 'master' of https://github.com/pret/pokered | Rangi | |
2019-07-07 | Replace some hard-coded values with constants | Rangi | |
2019-04-08 | Replace the few instances of Unknown Dungeon with Cerulean Cave | SatoMew | |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
Polished Map | |||
2018-11-18 | Fix spritestatedata macros to be prefixed with w. | luckytyphlosion | |
2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
in instructions like add a, x | |||
2017-04-02 | Remove duplicate OaksLabText labels | Matthew Glazar | |
For unknown reasons, the text pointer list for Oak's Lab is duplicated. This is currently implemented by treating the two text pointer lists as one large list. This leads to duplicate labels and some confusing logic. Refactor the code to treat the two text pointer lists separately. This lets us remove several labels. It also makes the code which sets the text pointer list self-documenting. | |||
2016-10-29 | use more HRAM constants | YamaArashi | |
2016-07-27 | Redo audio header macro | dannye | |
2016-07-20 | Clean up redundant labels | dannye | |
fix trainer header numbering |