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AgeCommit message (Expand)Author
2020-08-30Identify some hSpriteDataOffset valuesRangi
2020-08-28Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi
2020-07-18Consistent labels for Gym name scriptsRangi
2020-07-17SONY -> RIVALRangi
2020-07-16$ec = "▷"Rangi
2020-07-16Reformat map scripts' coordinate and movement dataRangi
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-16Define constants for in-game tradesRangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Use labels for HRAM and VRAMRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
2020-07-05TM/HM constants named after movesRangi
2020-07-05db $f6 == script_cable_club_receptionistRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Move graphics-only object file sources into gfx/Rangi
2020-07-03Organize macros/ like pokecrystalRangi
2020-06-27Organize gfx/Rangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
2020-05-05change input hex to constantsMatt
2020-05-05document vermilion gymMatt
2020-05-03label npc conditional textMatt
2020-05-03clean up vermilion labelsMatt
2020-05-03label hardcoded HRAM address, start documenting VermilionMatt
2020-02-05Merge pull request #223 from pret/audio-macrosDaniel Harding
2019-10-07Deobfuscate Pewter citydeak311andris
2019-10-07Deobfuscate Viridian Citydeak311andris
2019-10-07Deobfuscate gyms consistentlydeak311andris
2019-10-03OaksLab deobfuscationdeak311andris
2019-07-27Update audio macro namesdannye
2019-07-07Merge branch 'master' of https://github.com/pret/pokeredRangi
2019-07-07Replace some hard-coded values with constantsRangi
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi
2018-11-18Fix spritestatedata macros to be prefixed with w.luckytyphlosion
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal
2017-04-02Remove duplicate OaksLabText labelsMatthew Glazar
2016-10-29use more HRAM constantsYamaArashi